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Forums - Gaming - Is the graphic leap to 8th gen as noticeable as previous leaps?

 

6th-7th vs 7th-8th, how do they compare?

It's a much bigger leap 45 7.17%
 
It's a somewhat bigger leap 47 7.48%
 
It's a similar leap 119 18.95%
 
It's a somewhat smaller leap 202 32.17%
 
It's a much smaller leap 214 34.08%
 
Total:627
JoeTheBro said:
Otakumegane said:
Attoyou said:
Soriku said:
JoeTheBro said:
Soriku said:

 


 

 

Sorry that these images are not native resolution.

Yeah it's pretty evident that the jump isn't as big from those pics. Still quite large, but not as significant as the 1st and 2nd pics.



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BasilZero said:
Attoyou said:
Soriku said:
JoeTheBro said:
Soriku said:


Is this a joke? Why are you using CoD3, one of the worse examples of a good looking HD title? Why not use the God of War games the same way you're comparing the Killzone games?


"Really small jump"...right.

Anyway, the jump will be smaller than this gen and next gen the jump will be even smaller than this jump, etc. The improvements will still be noticeable though.

Um maybe cause Cod3 was a launch title while GOW3 came out in 2010? Na, that couldn't possibly be it. You know Killzone Shadow Fall is a launch title right?


And you know God of War 2 was a late gen PS2 title right? And I used God of War 3 and Ascension as later gen (Ascension moreso) PS3 titles as comparisons.

Even if you compare CoD3 and Killzone as "launch title" games I don't think it's a very apt comparison. Killzone is an exclusive game playing to the strength of PS4 HW, CoD3 was a game across many systems and they weren't going to put the effort in to make it a very good looking game on PS3.

Killzone looks good but the jump from GoW2 to 3/Ascension is much bigger. There's much more detail added in between the God of War games. Don't tell me that's a "really small" jump and use an early-gen shitty multiplat game as an example.

Yeah. Lets do ps3 Launch titles vs ps4 launch titles

 

 

Another problem is that we have been seeing "next gen" engines and what to expect for two years, some of the excitement has rubbed off for some/clouded their judgement. Its a massive jump. Also rumors are saying it was only using 1.5Gb vram. Holy shit if true. 


Do a Killzone 1 (PS2), Killzone 2 (PS3), and Killzone Shadow Fall (PS4) comparison ;o

Videos work best for this one I think.



Certainly not; the PS2-PS3 jump may not have been on par with the SNES-to-N64 or N64-to-Gamecube generational leaps, but it was still far more visually noticeable and striking than the step up we're currently looking at.
Apart from its phenomenal draw distance when showing the cityscape, Killzone Shadowfall looks similar to Halo 4. Granted, its an unfinished launch game, but the clear, striking distinction we've seen in most previous generational upgrades just isn't present.



Shameless bump.



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I really think the gap is similar each gen until now, but has a decreasing trend since we got close to full realism with Nintendo Gamecube



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When I first saw Modern Warfare on PS3 I was f*cking blown away. That was a huge leap in my eyes after coming from playing Shadow of the Colossus on PS2 which was stunning.

Much smaller leap this time, but still very much a substantial upgrade.



I think PS3 to PS4 will be a similar jump to PS2 to PS3.

Early games won't exactly show this but a few years from now the difference will show big time IMO.



Only Deep Down so far looks like a real generation leap.



the only ''leap'' in graphics was from 2D to 3D in the SNES-->PS1/N64 era. all who came after are just upgrades, yeah of course, but not ''LEAPs''.



DieAppleDie said:
I really think the gap is similar each gen until now, but has a decreasing trend since we got close to full realism with Nintendo Gamecube

This. 

For me:

Yoshi's Island -> All I'd ever want out of a 2D game
Mario Sunshine -> All I'd ever want out of a 3D game