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Forums - Sony Discussion - Official PlayStation 4 Thread- News: PS4 PlayStation Plus Details: Cross Game Chat doesn’t require the service / News: DayZ set to arrive on PS4, but could skip Xbox One / News: PS4 Includes 500GB Ha

 

What did you think of E3?

Great 116 75.82%
 
Boring in the first half ... 5 3.27%
 
Bad 1 0.65%
 
Total:122
Hawkeyejonjon said:


Hopefully this time Remote Play actually works as they promised

yea i have hi hopes for the feature. E3 baby



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MARCUSDJACKSON said:
Hawkeyejonjon said:


Hopefully this time Remote Play actually works as they promised

yea i have hi hopes for the feature. E3 baby


What do you want to get announced at E3? Just make a wish list

Me it would be:

Jak 4

Ratchet & Clank Tools Of Destruction

Resistance 4

GT6

Medevil(if i spelt that right) 3

The Getaway 3

The Last Guardian

a couple of new ips

Socom 5

and a couple of others

Well i know a lot of them might not happen but hey i can wish



Hawkeyejonjon said:
MARCUSDJACKSON said:
Hawkeyejonjon said:


Hopefully this time Remote Play actually works as they promised

yea i have hi hopes for the feature. E3 baby


What do you want to get announced at E3? Just make a wish list

Me it would be:

Jak 4

Ratchet & Clank Tools Of Destruction

Resistance 4

GT6

Medevil(if i spelt that right) 3

The Getaway 3

The Last Guardian

a couple of new ips

Socom 5

and a couple of others

Well i know a lot of them might not happen but hey i can wish

yea 4 of those won't happen

i just want to see Sony focus more on JRPG's.



The Last of Us

Avoiding The Infected In The Last Of Us

The first episode in a series of developer diaries for The Last of Us talks about the Infected and their origins.

Certain kinds of Infected use echolocation like bats to find their targets, which makes silence golden in the game. The video also talks about how the Infected virus spreads among humans.

The Last of Us comes out for the PlayStation 3 on June 14.

video at link  http://www.gameinformer.com/games/the_last_of_us/b/ps3/archive/2013/02/28/avoiding-the-infected-in-the-last-of-us.aspx

 

For more on the game, take a look at this recent gameplay trailer or click on the Hub below for access to our exclusive cover story features.


Email the author Matthew Kato, or follow on Twitter, and Game Informer.



 

Feature: Analysing the Features and Functionality of PlayStation 4's User Interface

Posted Thu, 28 Feb 2013 | 23:45 GMT by Sammy Barker

Taking a tour of Sony's brave new world

As console feature sets grow in complexity, quality interfaces are becoming increasingly important. While the PlayStation 4’s promise of a socially connected device may sound tantalising, its biggest challenge will be communicating all of that information in a cohesive manner. During last week’sPlayStation Meeting press conference, Sony briefly described how it intends to expand its next generation platform’s frontend in order to accommodate new features such as video broadcasting and more, but it failed to delve into specifics. However, a new batch of high-resolution screenshots released by the manufacturer overnight has given us our first glimpse at how the impending system’s new functionality will work. So, without further ado, let’s take a deeper look.

User Profiles

Dreary, uninformative Trophy cards are a thing of the past it seems. Sony has opted to evolve its user profiles system exponentially, incorporating a social network-esque approach. It seems that your real life information will now take priority over your online persona, with the option to add a personal photograph as your player icon now apparently possible. It’s likely that you’ll be able to snap these pictures with the new PlayStation Eye camera, which is rumoured to ship alongside the console. Furthermore, it seems that you’ll be encouraged to attach a full name to your profile, which will be displayed more prominently than your virtual alias. The platform holder is clearly hoping that diminished anonymity will prompt players to take more responsibility for their actions during heated online multiplayer sessions.

You’ll be able to instantly access communication channels such as messages and what appears to be cross-game chat from a menu on the left. Meanwhile, a ‘Now Playing’ section in the centre of the profile provides information about the title that you’re currently playing, in addition to a live video feed of what you’re up to and an option for other people to join. Trophies are placed prominently at the top, while a ‘Recent Activities’ feed appears to recap all of your gaming highlights in one easy to navigate timeline. It’s not hard to imagine this operating in a similar manner to the PlayStation Vita’s existing LiveArea.

Application Navigation

It’s unclear if this aspect of the user interface is the main home screen, or an applications screen similar to the Xbox 360’s games list. We’re going to assume – purely because of the very specific information displayed – that it’s actually the latter. A list of tiles across the top appear to show different titles, with each selectable for more information. You can instantly see which of your friends own a particular game, which Trophies you’ve unlocked, if any new activities have been uploaded to the release’s timeline, and whether there are any add-ons available.

A separate box provides a link to the current highest rated video – presumably on a global basis – in addition to gifts that you may have received from friends. This indicates that the PS4 will adopt the Vita’s existing ‘Game Goods’ system, allowing you to share rare content unlocks with other players. The inclusion of the PlayStation Store logo at the top of the screen indicates that you’ll be able to access the digital shopping plaza at any time, while Game Invitations and other alerts will be displayed prominently alongside it. Similarly to the store, your friends list, profile, and system settings will always be available courtesy of the three icons to the right, with the clock boasting a rather fetching font.

Share Button

Pushing the DualShock 4’s new ‘Share’ button will bring up this screen. From the menu you’ll be able to instantly upload a screenshot, as well as a video clip. You’ll be able to trim these clips into more manageable chunks, as evidenced by a separate image available through here. Meanwhile, a third option will allow you to broadcast video to your friends.

Broadcast Area

Arguably the most interesting addition to the PS4 will allow you to broadcast to other players live. A chatroom-esque environment will allow other people to comment on what you’re up to as you play, prompting real-time communication and moderation headaches. You’ll be able to see how many people are watching you at once, while your friends will be able to join your game at any given moment. It’s unclear what the ‘Command’ button means, but perhaps it’s there so that other players can give hints and encouragement as you progress. A further ‘Buy’ button will presumably take you to the PlayStation Store, where you’ll be able to instantly purchase the title on display. It’s probably worth reiterating thatall PS4 games will be available digitally, and you won’t even have to wait for the full package to download before you start playing.

Perhaps most interestingly, it seems that you’ll be able to attach a webcam feed to your stream while playing. This will likely become a particularly popular feature for people who want to have a direct communication with viewers. Thankfully, it seems like this isn’t required, with ‘On’ toggles suggesting that you can turn off both the camera and microphone options if you want to.

Activities List

Perhaps the most cluttered of the interface screens released, this activities area appears to show everything that’s been happening amongst your friends. It seems that this won’t be limited to just new video uploads, but will also expand to score challenges and more. With the popularity of mechanics like Autolog in Need for Speed, this could come in particularly handy. Another area appears to indicate that developers will be able to push notifications out to you, with one box revealing a new quest is available in a fantasy game. It’s not hard to imagine official PlayStation Blog content being fed into this area of the system, with filters perhaps tailoring specific content to your tastes.

Just like with the Vita, you’ll be able to comment on activities, as evidenced by one of the screenshots which includes eight comments. It looks like this area will also highlight current activity hotspots, like the fact that there are multiple people on your friends list playing a specific game. Considering the cohesiveness of the rest of the interface, we imagine that you’ll be able to join your buddies with the click of a button.

Tablets and Smartphones

While the tablet interface doesn’t appear particularly different to the main console screen, we thought it was interesting that it includes more detailed Trophy information. There appears to be a graph demonstrating your progress over a prolonged period of time, which insinuates that the PS4 may provide more statistics pertaining to digital trinkets than the manufacturer’s current consoles. As big fans of the tools on PSNProfiles.com, we’re particularly excited to see how Trophies are evolved on PS4.

Truth or Lies

The big question is: are these images true representations of the final product? It’s true that they could be mere target renders designed in Photoshop, but we don’t believe that that’s the case. While details are always subject to change, we actually caught a glimpse of Killzone: Shadow Fall’s use of the ‘Share’ button during last week’s PlayStation Meeting. At the end of Guerrilla Games’ segment, the company uploaded a video clip to Facebook, using an interface exactly the same as the one pictured above. Furthermore, when the Vita was announced in 2011, Sony released similar screenshots of its UI, and it barely changed between announcement and launch. If the PS4 is set to ship later this year, then we have to imagine that the interface is almost final at this point.

 

Source: http://www.pushsquare.com/news/2013/02/feature_analysing_the_features_and_functionality_of_playstation_4s_user_interface

 



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Sony 4K movie service will work with PS4, require 100GB-plus downloads


Sony is still being secretive about its forthcoming "world's first" 4K movie download service, but it sounds like it will eventually work with the equally-mysterious PS4. That's the word according to Sony Electronics President and COO Phil Molyneux, who said "I promise you will not be disappointed" when asked if the service would support his company's new console. That certainly makes sense, and it lines up with previous reports that the PS4 would support 4K photos and video, but not games.

 

 

Molyneux spoke to The Verge at a Sony event in New York City where he'd invited the press to compare Sony's newest TVs, headphones, and cameras to similar products from competitors — an event designed to highlight what Molyneux called his "utter confidence" in his product lineup. Still, the questions about why consumers would buy 4K TVs remained, especially around the upcoming download service.

And while Sony appears to be moving towards a summer launch for the service, It appears the company still has some work to do in making the 4K download service a realistic option for regular consumers. Molyneux said that typical 4K movies would be "100 gigabytes and plus" depending on length, and added that file size and average broadband speeds are "challenges that we have to work through... we've got some very good ideas that will make that a comfortable consumer experience." That sounds like overnight downloading of huge files, which Sony already does for PS3 games — and Sony CEO Kaz Hirai called adjusting to long download times "a journey" for consumers when we asked him about it at CES. Molyneux did say that work on improved compression for smaller files was "in active progress," but it seems the first generation of 4K products will involve huge files.

"THE WHOLE WORLD IS MOVING MORE AND MORE TO DOWNLOAD."

Even still, Molyneux was bullish about the future of online delivery for 4K — he said that he's personally heading up the download service project, and added that while he was "not discounting" physical 4K distribution on Blu-ray or other media, "the whole world is moving more and more to download." Asked about the potential for 4K on Blu-ray discs, he noted that "there has been some progress" on a new industry standard, "but there's no conclusion, and I have to let that forum do their work."

Source: http://www.theverge.com/2013/2/28/4040932/sony-4k-movie-service-will-work-with-ps4-require-100gb-plus-downloads



wow that was allot of reading. i'm sure 4k will come to games soon enough. i hope 4k tv's aren't too expensive when they come out.



MARCUSDJACKSON said:
wow that was allot of reading. i'm sure 4k will come to games soon enough. i hope 4k tv's aren't too expensive when they come out.


4k games would probably (if ever) happen in the 9th generation of consoles.  What do you think of the PS4 UI?



Hawkeyejonjon said:
MARCUSDJACKSON said:
wow that was allot of reading. i'm sure 4k will come to games soon enough. i hope 4k tv's aren't too expensive when they come out.


4k games would probably (if ever) happen in the 9th generation of consoles.  What do you think of the PS4 UI?


allot of work has gone into it. allot of reading but it like what Sony is trying to accomplish with it. 



MARCUSDJACKSON said:

Sony told a Japanese Journalist tht PS4 won't support DVD's. http://kotaku.com/5986172/


too lazy to read...will it atleast play blu-rays? are does that fall under DVD's