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Forums - Sony - Why hasn't Yoshida been fired?

riderz13371 said:
sales2099 said:

Reviewer bias works both ways and effects all consoles. But that said, the whole reviewing body can't be bribed at once...not when theres 70+ reviews. Ridiculous comment.

This isnt about sales. This is about reviews....you clever guy trying to sidestep lol

Lol the internet is pro-Sony. You are so delusional it's not even funny anymore. At first your comments were entertaining, now I just question your sanity. Calm yourself with this whole "PS religion" crap because it's getting ridiculous.

I like him, hes entertaining.



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Deyon said:
riderz13371 said:
sales2099 said:

Reviewer bias works both ways and effects all consoles. But that said, the whole reviewing body can't be bribed at once...not when theres 70+ reviews. Ridiculous comment.

This isnt about sales. This is about reviews....you clever guy trying to sidestep lol

Lol the internet is pro-Sony. You are so delusional it's not even funny anymore. At first your comments were entertaining, now I just question your sanity. Calm yourself with this whole "PS religion" crap because it's getting ridiculous.

I like him, hes entertaining.


I don't blame him. I too once only owned one console and thought I knew everything by looking at review scores for other systems.



JayWood2010 said:
cheese_man said:
sales2099 said:
cheese_man said:
sales2099 said:
cheese_man said:
What the fuck? GT5 prologue, GT PSP, GT5 sold 15-20 mil between them. They've done great this gen, and their platform is 1/2 the size of last gen.

So they got the sales down nicely, but the reviews leave something to be desired in them all :P


Thinks game reviews aren't broken and uses emoticons on forums. Are you new to the internet?

Metacritic takes an average of them all so it weeds out the troll reviews to a degree, while also putting a heavier emphasis on major review sites/publications. I thought this was common sense but ok.

Saying the review system is broken is a sore losers excuse. Deal with it. Also the fact that all 3 games above didn't score the way their predessors did, id say its not the reviewers fault. The internet is pro Sony....are you new to the gaming internet?

Just to respond to what I've bolded in order:


You mean the ones who get payed for high scores or receive contracts which disallow them from featuring many things in their reviews such as bugs.

 

The same could be said that using reviews can be a sore loser excuse for losing in sales?

 

What? You mean Vgchartz is.

No offense but Sales is right in what he is saying.  The sales have been good but the games themselves have had problems and that is not rigged in anyway.  Ill take GT5 for example which I believe has an 83 on metacritic.  It was really cool that they put some premium cars in the game that was relistic on the inside but they had 100s and 100s of copy and paste cars from GT4.  The trees was like cardboard and the crowd as well.  It also has no damage on cars like forza or customization.  Forza raised the bar in my opinion this gen with car simulators.  It added more gameplay elements and while it doesnt sell as well as GT by  many people who have played both will say Forza is the better game which the reviews reflect that.  A game that takes 5-6 years to make better be very good. If Turn 10 can make a better game in 2 years imagine with 6 years.

@bolded

Never played the game myself, but if memory serves, that was a comment by troll ign and the like reviewers who didn't even bother playing tha game much at all (as in the damage kicks in at a later level). May be wrong though. I remember them saying that they didn't want to include damage from the get go, so that players get used to the contols and the game in general first.

Also, several reviewers said that it was the best car simulator, just not that much of a fun game. So, they scored it down for something it probably never intended to be. That's why the sensible people here keep saying, don't look at the scores or even the average, read the actual reviews and make up your own mind.



sales2099 said:
cheese_man said:
What the fuck? GT5 prologue, GT PSP, GT5 sold 15-20 mil between them. They've done great this gen, and their platform is 1/2 the size of last gen.

So they got the sales down nicely, but the reviews leave something to be desired in them all :P


Reviews were mostly wrong.
Reviews said this and that isn't in the game until PD said "Get to the higher levels" and everything those qualified(LOL) reviewers said was missing existed in the game.For example the damage > It is there but only when you get a high enough level.Cause in a REAL DRIVING Simulator you have to learn the stuff.
Cause as we all know the people who did good in GT5 got the chance to get invited to the GT Academy and some of them become (Semi) Pro Race Drivers ;)
GT5 is by far the best RacingSim in this Gen and outsold the "competition" by miles by its sheer quality.Especially in the 2.0 Version it got to an untouched level.
As a racing game and Simulator it is the best in this whole Gen - Forza,Need for Speed or anything like that doesn't even come close.
Reviewers are just bad at doing their job - They clearly didn't invest enough time in this game.
I know in this Gen we are at a point where you can finish games like CoD in 2 hours on the hardest difficulty and get a clap on the shoulders by Bobby Kotick for your insane Achievement but there are still some games that have enough content for 1000+ hours.

And Yoshida probably gets rated for how good the game sold at the end.
The Prologue Edition made them more money than the development did cost anyway and GT5 sold like hot cupcakes.
A Racing Game in THIS Shooter/FPS/Violence Gen

Of course it would have been better if there would be 2-3 GT Games in this Gen but i think they are pretty happy with the money they made and how they still will dominate next Gen(GT6 is probably in development as they hinted)
TLG is of course an other thing and something like this shouldn't have happened(Versus13 too but this is an other thing cause Wada loves the West and Microsoft while Nomura hates those things and loves the PS3 ) - They probably moved it over to the PS4 cause the last time you heard something about the game they had issues with the power of the PS3.And if this game is even to much for the PS3 it is probably good looking enough for an early PS4 Game cause as we all know the Top10 and some more of this Gen are ruled by PS3 Exclusives ;)

Probably the same case with Jay Wilson and Diablo 3
He made Blizzard money so he can stay and even be the lead at a new project even if Diablo 3 turned out to be the biggest garbage in the last years.
The upper heads don't care cause the game did sell.



naruball said:
JayWood2010 said:
cheese_man said:
sales2099 said:
cheese_man said:
sales2099 said:
cheese_man said:
What the fuck? GT5 prologue, GT PSP, GT5 sold 15-20 mil between them. They've done great this gen, and their platform is 1/2 the size of last gen.

So they got the sales down nicely, but the reviews leave something to be desired in them all :P


Thinks game reviews aren't broken and uses emoticons on forums. Are you new to the internet?

Metacritic takes an average of them all so it weeds out the troll reviews to a degree, while also putting a heavier emphasis on major review sites/publications. I thought this was common sense but ok.

Saying the review system is broken is a sore losers excuse. Deal with it. Also the fact that all 3 games above didn't score the way their predessors did, id say its not the reviewers fault. The internet is pro Sony....are you new to the gaming internet?

Just to respond to what I've bolded in order:


You mean the ones who get payed for high scores or receive contracts which disallow them from featuring many things in their reviews such as bugs.

 

The same could be said that using reviews can be a sore loser excuse for losing in sales?

 

What? You mean Vgchartz is.

No offense but Sales is right in what he is saying.  The sales have been good but the games themselves have had problems and that is not rigged in anyway.  Ill take GT5 for example which I believe has an 83 on metacritic.  It was really cool that they put some premium cars in the game that was relistic on the inside but they had 100s and 100s of copy and paste cars from GT4.  The trees was like cardboard and the crowd as well.  It also has no damage on cars like forza or customization.  Forza raised the bar in my opinion this gen with car simulators.  It added more gameplay elements and while it doesnt sell as well as GT by  many people who have played both will say Forza is the better game which the reviews reflect that.  A game that takes 5-6 years to make better be very good. If Turn 10 can make a better game in 2 years imagine with 6 years.

@bolded

Never played the game myself, but if memory serves, that was a comment by troll ign and the like reviewers who didn't even bother playing tha game much at all (as in the damage kicks in at a later level). May be wrong though. I remember them saying that they didn't want to include damage from the get go, so that players get used to the contols and the game in general first.

Also, several reviewers said that it was the best car simulator, just not that much of a fun game. So, they scored it down for something it probably never intended to be. That's why the sensible people here keep saying, don't look at the scores or even the average, read the actual reviews and make up your own mind.


Sorry i should explain better.  I actually own GT5 btw.  It has damage but very little.  It's been a while so i cant remember but i dont think it has cars rolling either.  As i cant remember everything exactly i wont go into this too much but from what I remember wehn you hit a car it may dent your car but nothing more.  Just a little cosmetic type dent but doesnt actually effect your car.  In Forza you wreck and you will lose parts off your car and hurt the insides of the car as well including transimission, engine, etc.  But as I said i havent played GT5 in a really long time so i could be remembering wrong




       

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JayWood2010 said:

No offense but Sales is right in what he is saying.  The sales have been good but the games themselves have had problems and that is not rigged in anyway.  Ill take GT5 for example which I believe has an 83 on metacritic.  It was really cool that they put some premium cars in the game that was relistic on the inside but they had 100s and 100s of copy and paste cars from GT4.  The trees was like cardboard and the crowd as well.  It also has no damage on cars like forza or customization.  Forza raised the bar in my opinion this gen with car simulators.  It added more gameplay elements and while it doesnt sell as well as GT by  many people who have played both will say Forza is the better game which the reviews reflect that.  A game that takes 5-6 years to make better be very good. If Turn 10 can make a better game in 2 years imagine with 6 years.


i don't think that i've ever read more bs about gt 5 honestly

no damage on the cars? then why is there a trophy activated when pieces fall off your car due to poor driving?

no customisation? sure there is no livery editor but cars along with their wheels can be painted, aero kits can be installed and a wide range of tuning options are available

"Forza raised the bar in my opinion this gen with car simulators.  It added more gameplay elements"

yeah somehow the game with far less driving modes ( no rally, no f1, no go karting, no night driving etc etc etc ) "raises the bar" that's funny imo

edit:

i'm curious as to what you mean by raising the bar honestly lol

"i dont think it has cars rolling either"

...there is also a trophy activitaed if you roll your car in a race

...if you truly do own gt 5 you do an extremely poor job of demonstrating you actually played it



9087 said:

He's head of Worldwide studios. His home is in Japan.

 

Polyhony had one of the WORST development cycles of all time for GT5. Constantly delayed over, and over, and over. It took far too long for Sonys killer IP and most popular 1st party title to be released on PS3. Polyphony only released 1 game on PS3.

Theres only one way that situation should be looked at. 100% FAIL.

If Polyphony needed more resources, Yoshida shouldve done everything in his power make sure they had them. If they needed more manpower, he souldve overseen that.

 

 

Then you look at Team Ico's project..... theyre were the "4 year release cycle" team before this gen...... SMH.... do I even need to type this one out ? The game has also been delayed over and over, wont probably even see the light of day on PS3.

So Team ICO released NOTHING on PS3 the entire gen.

 

Once again....FAIL.

That's cool.  You can give him those failures--if you give him the successes, as well.  He was there for the Uncharteds and Gods of War, too.  He's there with The Last of Us coming out.

I like him, and I love the style of World Wide Studios.  They let most of the teams decide what they want to do.  Who else does that?  Does Activision or EA?  Not usually.  It's style that has a chance of failure, sure, but it's one that can generate some fantastic games.



o_O.Q said:
JayWood2010 said:

No offense but Sales is right in what he is saying.  The sales have been good but the games themselves have had problems and that is not rigged in anyway.  Ill take GT5 for example which I believe has an 83 on metacritic.  It was really cool that they put some premium cars in the game that was relistic on the inside but they had 100s and 100s of copy and paste cars from GT4.  The trees was like cardboard and the crowd as well.  It also has no damage on cars like forza or customization.  Forza raised the bar in my opinion this gen with car simulators.  It added more gameplay elements and while it doesnt sell as well as GT by  many people who have played both will say Forza is the better game which the reviews reflect that.  A game that takes 5-6 years to make better be very good. If Turn 10 can make a better game in 2 years imagine with 6 years.


i don't think that i've ever read more bs about gt 5 honestly

no damage on the cars? then why is there a trophy activated when pieces fall off your car due to poor driving?

no customisation? sure there is no livery editor but cars along with their wheels can be painted, aero kits can be installed and a wide range of tuning options are available

"Forza raised the bar in my opinion this gen with car simulators.  It added more gameplay elements"

yeah somehow the game with far less driving modes ( no rally, no f1, no go karting, no night driving etc etc etc ) "raises the bar" that's funny imo

edit:

i'm curious as to what you mean by raising the bar honestly lol

"i dont think it has cars rolling either"

...there is also a trophy activitaed if you roll your car in a race

...if you truly do own gt 5 you do an extremely poor job of demonstrating you actually played it


Woah woah, relax there buddy.  I explained the damage in a different post.  It has damage, but very little if i remember correctly.  Wasnt it only cosmetic?  I haven;t played it in a long time so i dont remember.  But if i remember right it was only cosemetic damage.  By customization i was talking about paint by the way. And as i said the reviews reflect my opinion so if you want to argue that is fine but I will still stand behind my opinion that Forza raised the bar.




       

naruball said:

@bolded

Never played the game myself, but if memory serves, that was a comment by troll ign and the like reviewers who didn't even bother playing tha game much at all (as in the damage kicks in at a later level). May be wrong though. I remember them saying that they didn't want to include damage from the get go, so that players get used to the contols and the game in general first.

Also, several reviewers said that it was the best car simulator, just not that much of a fun game. So, they scored it down for something it probably never intended to be. That's why the sensible people here keep saying, don't look at the scores or even the average, read the actual reviews and make up your own mind.


i've wondered about that myself initially damage didn't seem to be very noticeable but now that my level is very high ( around 35)  if i mess up and slam a car into something at high speed the deformation is very evident

i've never really damaged a car to a really high extent but i've seen gameplay where doors pop open and drop off etc



o_O.Q said:
naruball said:

@bolded

Never played the game myself, but if memory serves, that was a comment by troll ign and the like reviewers who didn't even bother playing tha game much at all (as in the damage kicks in at a later level). May be wrong though. I remember them saying that they didn't want to include damage from the get go, so that players get used to the contols and the game in general first.

Also, several reviewers said that it was the best car simulator, just not that much of a fun game. So, they scored it down for something it probably never intended to be. That's why the sensible people here keep saying, don't look at the scores or even the average, read the actual reviews and make up your own mind.


i've wondered about that myself initially damage didn't seem to be very noticeable but now that my level is very high ( around 35)  if i mess up and slam a car into something at high speed the deformation is very evident

i've never really damaged a car to a really high extent but i've seen gameplay where doors pop open and drop off etc

Yup that was a big problem in the reviews. People didn't take the time to play the game and rated it prematurely.