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Forums - Sony - Why PSABR, Twisted Metal and Starhawk flopped

JWeinCom said:
kolbykooz said:
JWeinCom said:
 

It continues to sell... very slowly... In 2013 so far, it's sold 43K.  For the sake of comparison here are how other titles have been doing this year.

WWE 13 (released in October)(PS3)- 60 K

Kid Icarus Uprising (released in March)- 17K

Paper Mario Sticker Star (released November) 153K

Kingdom Hearts 3D (released July)- 18K

Smash Bros Brawl (released 2008)- 53K

Mario Party 9 (released in March)- 57K

Arkham City PS3(released 2011)- 54K


It's still selling, but you can say that about any game that sells more than 1 copy a week.  It's not selling at a very fast rate, certainly not fast enough to turn it into a hit.  If it continues at this rate it will hit 1 million by around next new years, and there is no reason to expect that the sales will continue at this level.   No DLC beyond Kat and Emmett have been announced.  Sony cut their ties with the developer who was supposed to do the DLC and it's unclear how involved Santa Monica will be.  The game's price dropped by 30%.

Denying that the game was a flop at this point is... well... denial.


No one even knew about this game, I'm trying to say, this was more of a test for Sony, and it's doing very well in thay position (not to mention the fact you put it up against huge games)

I put it up against huge games?  WWE 13?  The year old Arkham City? Kid Icarus Uprising?  The 5 year old Smash Bros Brawl? Mario Party 9?  These are hardly MW3 or Assassin's Creed 3 we're talking about...  What games do you think would make a good comparison?

And where is this idea that PSASBR had no advertising coming from?  It had an open beta.  There was an E3 demo.  It was at Evo.  There's a youtube commercial with 3.8 million views.  There were 3 in store demos in my local best buy (one on a PS3, one for the PS3D Display they have up, one on the Vita).  Two at Target (PS3/Vita), 2 at Gamestop (PS3 Vita).  These decisions are made on the national level so I'd assume the story was the same everywhere eles.  I saw the commercial with Kratos many times.  The game had tons of coverage on websites.  This wasn't some sort of super secret launch.  What game with a comparable marketing effort sold worse?

And, can you please explain to me how a price drop on a 3 month old game is a sign that a game is very well?  Did Sony say "oh gee we're selling a lot of these.  Let's lower the price so we could get 20 dollars less for each unit we sell."  How is Sony telling Superbot "we don't want you to make any more games with us" a sign that Sony is happy with the sales?

If you want to argue that the game is good, or it deserved better sales, then that's fine.  Arguing that it's successful is delusional. 

I never saw anything on TV, I only saw something if I looked for it.  And im not arguing its super succesful or anything, the point im trying to make is that it didn't do great, but it didn't flop.



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Check out my Youtube gaming channel here!

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kolbykooz said:
JWeinCom said:
kolbykooz said:
JWeinCom said:
 

It continues to sell... very slowly... In 2013 so far, it's sold 43K.  For the sake of comparison here are how other titles have been doing this year.

WWE 13 (released in October)(PS3)- 60 K

Kid Icarus Uprising (released in March)- 17K

Paper Mario Sticker Star (released November) 153K

Kingdom Hearts 3D (released July)- 18K

Smash Bros Brawl (released 2008)- 53K

Mario Party 9 (released in March)- 57K

Arkham City PS3(released 2011)- 54K


It's still selling, but you can say that about any game that sells more than 1 copy a week.  It's not selling at a very fast rate, certainly not fast enough to turn it into a hit.  If it continues at this rate it will hit 1 million by around next new years, and there is no reason to expect that the sales will continue at this level.   No DLC beyond Kat and Emmett have been announced.  Sony cut their ties with the developer who was supposed to do the DLC and it's unclear how involved Santa Monica will be.  The game's price dropped by 30%.

Denying that the game was a flop at this point is... well... denial.


No one even knew about this game, I'm trying to say, this was more of a test for Sony, and it's doing very well in thay position (not to mention the fact you put it up against huge games)

I put it up against huge games?  WWE 13?  The year old Arkham City? Kid Icarus Uprising?  The 5 year old Smash Bros Brawl? Mario Party 9?  These are hardly MW3 or Assassin's Creed 3 we're talking about...  What games do you think would make a good comparison?

And where is this idea that PSASBR had no advertising coming from?  It had an open beta.  There was an E3 demo.  It was at Evo.  There's a youtube commercial with 3.8 million views.  There were 3 in store demos in my local best buy (one on a PS3, one for the PS3D Display they have up, one on the Vita).  Two at Target (PS3/Vita), 2 at Gamestop (PS3 Vita).  These decisions are made on the national level so I'd assume the story was the same everywhere eles.  I saw the commercial with Kratos many times.  The game had tons of coverage on websites.  This wasn't some sort of super secret launch.  What game with a comparable marketing effort sold worse?

And, can you please explain to me how a price drop on a 3 month old game is a sign that a game is very well?  Did Sony say "oh gee we're selling a lot of these.  Let's lower the price so we could get 20 dollars less for each unit we sell."  How is Sony telling Superbot "we don't want you to make any more games with us" a sign that Sony is happy with the sales?

If you want to argue that the game is good, or it deserved better sales, then that's fine.  Arguing that it's successful is delusional. 

I never saw anything on TV, I only saw something if I looked for it.  And im not arguing its super succesful or anything, the point im trying to make is that it didn't do great, but it didn't flop.

I can personally affirm that there were commercials on TV (I live in the US btw).  Maybe you don't watch a lot of TV, or you don't watch the shows in the demos Sony is targetting, but in any event there were commercials.  Plus in the age of the internet, there are many other ways to get hype besides TV as I mentioned.

When the publisher breaks off ties with the developer, and the price of the game is slashed within a month, that's clear evidence of a flop.  On what criteria do you base your opinion of "not a flop"?



JWeinCom said:
kolbykooz said:
JWeinCom said:
kolbykooz said:
JWeinCom said:
 

It continues to sell... very slowly... In 2013 so far, it's sold 43K.  For the sake of comparison here are how other titles have been doing this year.

WWE 13 (released in October)(PS3)- 60 K

Kid Icarus Uprising (released in March)- 17K

Paper Mario Sticker Star (released November) 153K

Kingdom Hearts 3D (released July)- 18K

Smash Bros Brawl (released 2008)- 53K

Mario Party 9 (released in March)- 57K

Arkham City PS3(released 2011)- 54K


It's still selling, but you can say that about any game that sells more than 1 copy a week.  It's not selling at a very fast rate, certainly not fast enough to turn it into a hit.  If it continues at this rate it will hit 1 million by around next new years, and there is no reason to expect that the sales will continue at this level.   No DLC beyond Kat and Emmett have been announced.  Sony cut their ties with the developer who was supposed to do the DLC and it's unclear how involved Santa Monica will be.  The game's price dropped by 30%.

Denying that the game was a flop at this point is... well... denial.


No one even knew about this game, I'm trying to say, this was more of a test for Sony, and it's doing very well in thay position (not to mention the fact you put it up against huge games)

I put it up against huge games?  WWE 13?  The year old Arkham City? Kid Icarus Uprising?  The 5 year old Smash Bros Brawl? Mario Party 9?  These are hardly MW3 or Assassin's Creed 3 we're talking about...  What games do you think would make a good comparison?

And where is this idea that PSASBR had no advertising coming from?  It had an open beta.  There was an E3 demo.  It was at Evo.  There's a youtube commercial with 3.8 million views.  There were 3 in store demos in my local best buy (one on a PS3, one for the PS3D Display they have up, one on the Vita).  Two at Target (PS3/Vita), 2 at Gamestop (PS3 Vita).  These decisions are made on the national level so I'd assume the story was the same everywhere eles.  I saw the commercial with Kratos many times.  The game had tons of coverage on websites.  This wasn't some sort of super secret launch.  What game with a comparable marketing effort sold worse?

And, can you please explain to me how a price drop on a 3 month old game is a sign that a game is very well?  Did Sony say "oh gee we're selling a lot of these.  Let's lower the price so we could get 20 dollars less for each unit we sell."  How is Sony telling Superbot "we don't want you to make any more games with us" a sign that Sony is happy with the sales?

If you want to argue that the game is good, or it deserved better sales, then that's fine.  Arguing that it's successful is delusional. 

I never saw anything on TV, I only saw something if I looked for it.  And im not arguing its super succesful or anything, the point im trying to make is that it didn't do great, but it didn't flop.

I can personally affirm that there were commercials on TV (I live in the US btw).  Maybe you don't watch a lot of TV, or you don't watch the shows in the demos Sony is targetting, but in any event there were commercials.  Plus in the age of the internet, there are many other ways to get hype besides TV as I mentioned.

When the publisher breaks off ties with the developer, and the price of the game is slashed within a month, that's clear evidence of a flop.  On what criteria do you base your opinion of "not a flop"?

Lol I do watch alot of TV, must have just missed em.  And the cutting ties, they gave the game to Santa Montica, its not like they abandoned it.



I make videos that are sometimes funny I think?

Check out my Youtube gaming channel here!

kolbykooz said:
JWeinCom said:
kolbykooz said:
JWeinCom said:
kolbykooz said:
JWeinCom said:
 

It continues to sell... very slowly... In 2013 so far, it's sold 43K.  For the sake of comparison here are how other titles have been doing this year.

WWE 13 (released in October)(PS3)- 60 K

Kid Icarus Uprising (released in March)- 17K

Paper Mario Sticker Star (released November) 153K

Kingdom Hearts 3D (released July)- 18K

Smash Bros Brawl (released 2008)- 53K

Mario Party 9 (released in March)- 57K

Arkham City PS3(released 2011)- 54K


It's still selling, but you can say that about any game that sells more than 1 copy a week.  It's not selling at a very fast rate, certainly not fast enough to turn it into a hit.  If it continues at this rate it will hit 1 million by around next new years, and there is no reason to expect that the sales will continue at this level.   No DLC beyond Kat and Emmett have been announced.  Sony cut their ties with the developer who was supposed to do the DLC and it's unclear how involved Santa Monica will be.  The game's price dropped by 30%.

Denying that the game was a flop at this point is... well... denial.


No one even knew about this game, I'm trying to say, this was more of a test for Sony, and it's doing very well in thay position (not to mention the fact you put it up against huge games)

I put it up against huge games?  WWE 13?  The year old Arkham City? Kid Icarus Uprising?  The 5 year old Smash Bros Brawl? Mario Party 9?  These are hardly MW3 or Assassin's Creed 3 we're talking about...  What games do you think would make a good comparison?

And where is this idea that PSASBR had no advertising coming from?  It had an open beta.  There was an E3 demo.  It was at Evo.  There's a youtube commercial with 3.8 million views.  There were 3 in store demos in my local best buy (one on a PS3, one for the PS3D Display they have up, one on the Vita).  Two at Target (PS3/Vita), 2 at Gamestop (PS3 Vita).  These decisions are made on the national level so I'd assume the story was the same everywhere eles.  I saw the commercial with Kratos many times.  The game had tons of coverage on websites.  This wasn't some sort of super secret launch.  What game with a comparable marketing effort sold worse?

And, can you please explain to me how a price drop on a 3 month old game is a sign that a game is very well?  Did Sony say "oh gee we're selling a lot of these.  Let's lower the price so we could get 20 dollars less for each unit we sell."  How is Sony telling Superbot "we don't want you to make any more games with us" a sign that Sony is happy with the sales?

If you want to argue that the game is good, or it deserved better sales, then that's fine.  Arguing that it's successful is delusional. 

I never saw anything on TV, I only saw something if I looked for it.  And im not arguing its super succesful or anything, the point im trying to make is that it didn't do great, but it didn't flop.

I can personally affirm that there were commercials on TV (I live in the US btw).  Maybe you don't watch a lot of TV, or you don't watch the shows in the demos Sony is targetting, but in any event there were commercials.  Plus in the age of the internet, there are many other ways to get hype besides TV as I mentioned.

When the publisher breaks off ties with the developer, and the price of the game is slashed within a month, that's clear evidence of a flop.  On what criteria do you base your opinion of "not a flop"?

Lol I do watch alot of TV, must have just missed em.  And the cutting ties, they gave the game to Santa Montica, its not like they abandoned it.

Yeah, but the fact that they cut out Superbot indicates they weren't happy with their work.  I can't predict the future, but I kind of feel like we're not going to see much DLC.  I feel like Santa Monica will just finish up whatever was already started and that'll be that.  Hopefully I'm wrong.  And hopefully Santa Monica will add in a 1v1 vs anyonne online mode.  Disapointing omission.



KylieDog said:
DigitalDevilSummoner said:
Kresnik said:
KylieDog said:

The gameplay of PSASBR is solid.

Listing last years fighters....

570k - SFxT PS3
520k - SCV PS3
440k - SCV 360
430k - TTT2 PS3
410k - PSASBR PS3
340k - P4A PS3
300k - SFxT 360
290k - MK Vita
280k - DOA5 PS3
180k - TTT2 360
120k - PSASBR Vita
110k - DOA5 360
80k - P4A 360
70k - SFxT Vita
50k - TTT2 WiiU


...but only PSASBR is a flop? Even though most of the others have had a lot longer time to sell. Or maybe the fighting genre isn't very big and also suffers from too many titles?


Quoting for exposure.


Tecmo Koei reported sales numbers for Dead or Alive 5 in their latest financial briefing. The fighting game sold 580,000 units worldwide and contributed to the consumer game division’s 869 million ($10.9 million) operating profit. (Siliconera)


Please give your post some context, you're quoting shipped numbers, why?  Are you attempting to use DOA5 combined shipped numbers vs PSASBR sold through?  Because that is a bad comparison, though if anything just makes PSASBR look better since DOA5 clearly isn't going to get many more shipments for a long while why PSASBR will like sell through DOA5s shipped numbers.

there is also the mention of profit which is the reason we question the production costs of the game in the first place



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Horrorfest said:

I've heard a number of people blame the sales of these games on Sony's marketing. It's no secret Sony could have better marketing but this is bullshit. PlayStation All Stars flopped because it is missing essential characters. Not just Crash, Spyro, Lara. I can name probably 25 more off the top of my head that should be in it. It doesn't have enough content either. There is no other reason why this game flopped at all. Sony got it a lot of attention.

Twisted Metal flopped because it was half assed. It has great gameplay and decent multiplayer. That's about all it has going for it. It just doesn't have enough characters. I actually enjoyed the campaign overall and I had fun with it but I'd obviously prefer to have at least maybe 7 characters to play as. Out of all the old twisted metal characters only three are available. The MP is fun but doesn't have have the value to last you more than a few weeks or a month at the most. 

Starhawk is a no brainer for everyone who has played the campaign. Fucking terrible. It's ironic that the director said before the release it wouldn't be a demo because it is one big demo. I gave this a shot too despite how painful it was to do. I made it several hours and maybe 5-6 missions into the game. Keep in mind I got this for free with Plus. Even free the campaign is no worth your time. Starhawk should have been a $20 MP only release on PSN. The MP is now available seperately but the damage is long done and can't be fixed after that horrible taste the campaign is. 

Maybe Sony did limit the potential of all these games during development but they sure did the best they can to sell these games with all of their major flaws. 

I 100% agree, wow It's so unusual to hear an accurate Anti-Sony Post in VGC threads.

I used to be a huge Twisted Metal fan, but TM for PS3 really looked lame to me. First of all, it started life as an Arcade game, and some of the shortcuts show (shooting the corner of a building shouldn't collapse the entire building!), and second this game brings nothing new to the atmosphere of the game. Twisted Metal Black was such a Dark game, and introduced amazing CG cinematic stories for all the characters. The game introduced me to the Rolling Stones (Paint it Black), and was just a damn good unique gem. As for the PS1 games, they were technelogical marvals, and just fun as hell for the time. The PS3 version felt like an HD remake of a PS1 TM game, and that's not enough.

As for Starhawk, I never understood the hype. I knew it would suck based on Warhawk, but then again every game has it's followers. I know I played too much Lost Planet 1, thinking it was the best multiplayer game, at one point.

As for PSASBR, it was a poorly disguised Smash Bros. Clone. People don't want clones! At least Crash Team Racing had unique elements to the gameplay

Still, for all the great new IP's Sony brought to the game this gen (InFamous and Uncharted in particular), you can't blaime them for ruining older franchises. The big 3 all are responsible for stuff like this too, be it Banjo and Perfect Dark for Microsoft, or Mario Party, and Mario RPG's for Nintendo.



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JWeinCom said:
kolbykooz said:
JWeinCom said:
kolbykooz said:
JWeinCom said:
kolbykooz said:
JWeinCom said:
 

It continues to sell... very slowly... In 2013 so far, it's sold 43K.  For the sake of comparison here are how other titles have been doing this year.

WWE 13 (released in October)(PS3)- 60 K

Kid Icarus Uprising (released in March)- 17K

Paper Mario Sticker Star (released November) 153K

Kingdom Hearts 3D (released July)- 18K

Smash Bros Brawl (released 2008)- 53K

Mario Party 9 (released in March)- 57K

Arkham City PS3(released 2011)- 54K


It's still selling, but you can say that about any game that sells more than 1 copy a week.  It's not selling at a very fast rate, certainly not fast enough to turn it into a hit.  If it continues at this rate it will hit 1 million by around next new years, and there is no reason to expect that the sales will continue at this level.   No DLC beyond Kat and Emmett have been announced.  Sony cut their ties with the developer who was supposed to do the DLC and it's unclear how involved Santa Monica will be.  The game's price dropped by 30%.

Denying that the game was a flop at this point is... well... denial.


No one even knew about this game, I'm trying to say, this was more of a test for Sony, and it's doing very well in thay position (not to mention the fact you put it up against huge games)

I put it up against huge games?  WWE 13?  The year old Arkham City? Kid Icarus Uprising?  The 5 year old Smash Bros Brawl? Mario Party 9?  These are hardly MW3 or Assassin's Creed 3 we're talking about...  What games do you think would make a good comparison?

And where is this idea that PSASBR had no advertising coming from?  It had an open beta.  There was an E3 demo.  It was at Evo.  There's a youtube commercial with 3.8 million views.  There were 3 in store demos in my local best buy (one on a PS3, one for the PS3D Display they have up, one on the Vita).  Two at Target (PS3/Vita), 2 at Gamestop (PS3 Vita).  These decisions are made on the national level so I'd assume the story was the same everywhere eles.  I saw the commercial with Kratos many times.  The game had tons of coverage on websites.  This wasn't some sort of super secret launch.  What game with a comparable marketing effort sold worse?

And, can you please explain to me how a price drop on a 3 month old game is a sign that a game is very well?  Did Sony say "oh gee we're selling a lot of these.  Let's lower the price so we could get 20 dollars less for each unit we sell."  How is Sony telling Superbot "we don't want you to make any more games with us" a sign that Sony is happy with the sales?

If you want to argue that the game is good, or it deserved better sales, then that's fine.  Arguing that it's successful is delusional. 

I never saw anything on TV, I only saw something if I looked for it.  And im not arguing its super succesful or anything, the point im trying to make is that it didn't do great, but it didn't flop.

I can personally affirm that there were commercials on TV (I live in the US btw).  Maybe you don't watch a lot of TV, or you don't watch the shows in the demos Sony is targetting, but in any event there were commercials.  Plus in the age of the internet, there are many other ways to get hype besides TV as I mentioned.

When the publisher breaks off ties with the developer, and the price of the game is slashed within a month, that's clear evidence of a flop.  On what criteria do you base your opinion of "not a flop"?

Lol I do watch alot of TV, must have just missed em.  And the cutting ties, they gave the game to Santa Montica, its not like they abandoned it.

Yeah, but the fact that they cut out Superbot indicates they weren't happy with their work.  I can't predict the future, but I kind of feel like we're not going to see much DLC.  I feel like Santa Monica will just finish up whatever was already started and that'll be that.  Hopefully I'm wrong.  And hopefully Santa Monica will add in a 1v1 vs anyonne online mode.  Disapointing omission.

Honestly, i think they cut out Superbot because of how poorly they were handling patches!



I make videos that are sometimes funny I think?

Check out my Youtube gaming channel here!

They flopped because the graphics weren't the best on the console or the games weren't third or first person shooters.



First week Japan numbers are in. Around 15k for both versions together, 11 on the PS3, 4 on the Vita. TBH its better than I expected (Japan is a smaller region that shies away from Western games) but obviously not enough to really change the game's long term outlook.



Lyrikalstylez said:
The real way we can say Sony sucks at advertising their games is if The Last of Us flops.....the game has all the potential in the world if it flops I will be seriously disappointed!

What kind of sales are you expecting out of The Last of Us?  How much larger are you expecting it to be than the inFamous franchse?

http://www.vgchartz.com/gamedb/?name=infamous