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KylieDog said:
DigitalDevilSummoner said:
Kresnik said:
KylieDog said:

The gameplay of PSASBR is solid.

Listing last years fighters....

570k - SFxT PS3
520k - SCV PS3
440k - SCV 360
430k - TTT2 PS3
410k - PSASBR PS3
340k - P4A PS3
300k - SFxT 360
290k - MK Vita
280k - DOA5 PS3
180k - TTT2 360
120k - PSASBR Vita
110k - DOA5 360
80k - P4A 360
70k - SFxT Vita
50k - TTT2 WiiU


...but only PSASBR is a flop? Even though most of the others have had a lot longer time to sell. Or maybe the fighting genre isn't very big and also suffers from too many titles?


Quoting for exposure.


Tecmo Koei reported sales numbers for Dead or Alive 5 in their latest financial briefing. The fighting game sold 580,000 units worldwide and contributed to the consumer game division’s 869 million ($10.9 million) operating profit. (Siliconera)


Please give your post some context, you're quoting shipped numbers, why?  Are you attempting to use DOA5 combined shipped numbers vs PSASBR sold through?  Because that is a bad comparison, though if anything just makes PSASBR look better since DOA5 clearly isn't going to get many more shipments for a long while why PSASBR will like sell through DOA5s shipped numbers.

there is also the mention of profit which is the reason we question the production costs of the game in the first place