ninjablade said:
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Yes it does. Like Wii U, not all of the 360's RAM is available for games. 32MB is taken up by the OS, leaving 480MB, not 512MB. So it has less than half as much memory is available for games as on Wii U.
ninjablade said:
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Yes it does. Like Wii U, not all of the 360's RAM is available for games. 32MB is taken up by the OS, leaving 480MB, not 512MB. So it has less than half as much memory is available for games as on Wii U.
curl-6 said:
Yes it does. Like Wii U, not all of the 360's RAM is available for games. 32MB is taken up by the OS, leaving 480MB, not 512MB. So it has less than half as much memory is available for games as on Wii U. |
its 16mb by the way, its not even worth mentioning
ninjablade said:
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Of course not. The OS is floating free in some sort of gaz inside the 360's shell.
Hynad said:
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you actually want me to mention 16mb of ram, it's pointless and silly, i will put in my sig, like it make a differnce.
ninjablade said:
its 16mb by the way, its not even worth mentioning |
So pretty much, if it doesn't fit your agenda, it's "not worth mentioning."
ninjablade said:
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The 360's OS uses 32MB of the RAM and 3% of 2 CPU Cores.
You really have no idea what you're talking about.
curl-6 said:
So pretty much, if it doesn't fit your agenda, it's "not worth mentioning." |
no its because, it doesn't make a differnce, 1gb is is 50% of wiiu memory , i think that's worth a mention if it was 64mb i would not mention it.
Hynad said:
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its 16mb, it has access to 32mb, google can be your friend, how many times do i have to correct you.
ninjablade said:
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The point of specs is that they are "specific" is it not? If you mention the RAM used by the OS on one console, it makes sense to do it for the other.
Speaking of which, what about the other 7th gen HD console, the PS3? On launch its OS took up 120MB, leaving just 392MB for games.
It's had its OS trimmed to 50MB since then, leaving 462MB for games. The 3DS also saw more RAM freed up post launch. It's entirely possible that the Wii U might see a similar trim. In fact, it's very likely in order to make porting easier since the PS4 and Nextbox will have more RAM.
Cobretti2 said:
However I disagree with you that it will look like at least the second image. The reason being Nintendo will switch to some form of cell shading half way through development. |
Sadly, I fear you are right. A Zelda in the style shown at E3 2011 would be amazing, but knowing Nintendo they'll opt for some sickly Nickelodeon look instead, like Wind Waker and Skyward Sword.