| TruckOSaurus said: I thought it did well enough. Is 544k first week not good anymore? |
Capcom deals in millions of units, typically. They aren't the types to like the idea of a game selling less than 1m copies after two weeks, as DMC has done (according to VGC's charts so far). Even RE6, which received some pretty lousy ratings, has managed 3.81m so far. Consider as well that they specifically hired an outside studio to create it, which I imagine raised costs even more, and how long it took them to make this game.
In those terms for a AAA project? 544k is probably considered a potential failure to most of these bigger corps.
Consider as well that all previous Devil May Cry games, except 2, got over 2 million copies. At this rate? 2m might be a stretch for this one.











