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Forums - Nintendo - Wii U game sales 'far behind launch levels for Gamecube and Wii'

MDMAlliance said:
I think lower software sales have something to do with the fact that Wii U games cost $60.

ps3 and 360 games sold great at 60$, its just nintendo is none existen in the dude bro shooter crowd these guys buy games ever week.



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Pavolink said:
oniyide said:

I think Lego will do ok, Game and Wario, not sure how that does on home consoles. Pikmin3 will be a slow burn IMHO, that is not a system mover. Same for Wonderful 101., not a system mover. MH3 wont do anything for the system outside of Japan, Rayman MIGHT do something for Europe but after the last game im not holding my breath. Aliens will do just like the 3rd party ports i mentioned which will be f**k all. 

GTA5 aint happening at least not at the same time, RE6 I could see, but like I said late ports are not going to do anything, Remember me, doubt it. Tomb Raider, they already said no, FF13, dont see it, thats not a system mover either.  Splitner Cell, doubt it. 


Next months are going to be rough.

Only if you are a Wii U ONLY owner.



Soundwave said:

2D Mario >>>> Zelda franchise

Call of Duty: BLOPS 2 is much bigger third party franchise than anything the Wii launched with.

It's not like this was a 8 month old port, it was only a few days after the PS3/360 releases.


lol i have been saying the samething, blops 2  sells systems like crazy for ps3/360. honestly nothing game wise can save the wii u, it launched with 3 of the biggest games franshises, AC3, blops and mario.



ninjablade said:
MDMAlliance said:
I think lower software sales have something to do with the fact that Wii U games cost $60.

ps3 and 360 games sold great at 60$, its just nintendo is none existen in the dude bro shooter crowd these guys buy games ever week.


I think you're missing the point that the Wii U just launched and previously Nintendo games were $50 rather than $60, which probably put off a lot of people who were used to buying $50 games.  



MDMAlliance said:
ninjablade said:
MDMAlliance said:
I think lower software sales have something to do with the fact that Wii U games cost $60.

ps3 and 360 games sold great at 60$, its just nintendo is none existen in the dude bro shooter crowd these guys buy games ever week.


I think you're missing the point that the Wii U just launched and previously Nintendo games were $50 rather than $60, which probably put off a lot of people who were used to buying $50 games.  

I very much doubt this, it might put off a few very cheap people but  not a lot of people, samething happend xbox to 360 and ps2 to ps3, yet games sold better then ever.



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osed125 said:
chriscox1121 said:
osed125 said:
nnodley said:
osed125 said:
_crazy_man_ said:
osed125 said:
nnodley said:
What about digital sales? I imagine a lot of the people who bought the wii u have bought some games on the eshop.

Hard to say how big the digital numbers are, the number 1 game digitally is NSMBU and I can see that game being a max of 100k, the rest of the games are probably way lower than that. 

Since when?

Last time I looked Trine 2: EC was #1 and NSMBU was #3.

You're right I was way off. #1 Trine 2, #2 Little Inferno and #3 NSMBU. Highly doubt the indie games have reach more than 100k (although the Trine dev was very happy with the game sales). But it's impossible to tell at the moment. 

So, what would you estimate the total amount of sales are digitally for all combined?  Enough to drop those percentages a little or keep them about the same..

Combined? Well I'm going over a weird analysis here...When Trine 2 launch the first one sold 1.1m units (I'm using this because I couldn't find any official numbers of Trine 2, and since the game is digital VGC only have 3k on the totals) let's say the second one is half of that so 500k, considering the Trine devs are very happy with the sales I would guess the game is aprox 5% of what the totals are (which I'm assuming are 500k), that puts the highest selling game at 25k. Let's say each one decreases 1-2k due to popularity. That puts the top 20 at a total of 310k (aprox).

This is all guesses btw, don't take this too seriously ;)

Edit: considering the software totals for the Wii U on VGC is 4,798,390 I don't think my guess is all that bad, 6% coming from digital sales is very possible imo.

Actually you are about spot on.  The community is about 10k in NA and EU, maybe 11k, some reason euro love the game. JP is around 4 or 5k, which puts the game at about 25k.

Lol and I did that without owning a Wii U xD

actually i was kinda wrong, it hasn't released in JP, but it's 13k strong in EU and 10k strong in NA so your still pretty much spot on.




The Wi U games are more expensive than the games on the wii. Thats bound to have a bit of an impact on sales numbers.



AC3 and BLOPS2 are not the type of games that will drive you to drop $350 on a Wii U, when you can just play it on your PS3 or Xbox360. Just because Nintendo haters love saying Nintendo doesn't have these games doesn't mean they will buy a Wii U when they do have them, especially not for their ports.

Nintendo, being as cheap and greedy as they have become, is just suffering from playing too safely. Just remember their words about how Wii continues to be a viable console, how Wii could co-exist with Wii U, how they repackaged a Wii for Cananda, shows, until Wii truely dies, they just won't turn on the spiggot for Wii U. From my post earlier today, you can see Wii U is the first console from Nintendo that came out while its predecessor isn't already dead. Gamecube handily beat N64, Wii handily beat Gamecube, but Wii still sold a crapload of units in 2012.

People talk about how Wii U undersold Wii in their launch years, but Wii U is also under selling Wii THIS year (2012).  I really think Wii U was rushed out the door to just cash in on early adaptors, while the internal pipeline of Nintendo is really geared towards a later release during 2013.  The most obvious numbers would be in their 4th quarter marketing expenses.

Despite everyone predicting doom, and Nintendo shares under pressure, 2012 marketing expenses was lower than the year prior.  Again reflecting not an aggressive stance but a defensive one.  Money talks, when we see Nintendo ramping up marketing expenses that's when the unit sales over that same period truly speaks to the product's potential.



Tarumon said:

AC3 and BLOPS2 are not the type of games that will drive you to drop $350 on a Wii U, when you can just play it on your PS3 or Xbox360. Just because Nintendo haters love saying Nintendo doesn't have these games doesn't mean they will buy a Wii U when they do have them, especially not for their ports.

Nintendo, being as cheap and greedy as they have become, is just suffering from playing too safely. Just remember their words about how Wii continues to be a viable console, how Wii could co-exist with Wii U, how they repackaged a Wii for Cananda, shows, until Wii truely dies, they just won't turn on the spiggot for Wii U. From my post earlier today, you can see Wii U is the first console from Nintendo that came out while its predecessor isn't already dead. Gamecube handily beat N64, Wii handily beat Gamecube, but Wii still sold a crapload of units in 2012.

People talk about how Wii U undersold Wii in their launch years, but Wii U is also under selling Wii THIS year (2012).  I really think Wii U was rushed out the door to just cash in on early adaptors, while the internal pipeline of Nintendo is really geared towards a later release during 2013.  The most obvious numbers would be in their 4th quarter marketing expenses.

Despite everyone predicting doom, and Nintendo shares under pressure, 2012 marketing expenses was lower than the year prior.  Again reflecting not an aggressive stance but a defensive one.  Money talks, when we see Nintendo ramping up marketing expenses that's when the unit sales over that same period truly speaks to the product's potential.

+1

You think Wii U is still selling at a loss with exchange rates in their favour?



Tarumon said:
AC3 and BLOPS2 are not the type of games that will drive you to drop $350 on a Wii U, when you can just play it on your PS3 or Xbox360. Just because Nintendo haters love saying Nintendo doesn't have these games doesn't mean they will buy a Wii U when they do have them, especially not for their ports.

Nintendo, being as cheap and greedy as they have become, is just suffering from playing too safely. Just remember their words about how Wii continues to be a viable console, how Wii could co-exist with Wii U, how they repackaged a Wii for Cananda, shows, until Wii truely dies, they just won't turn on the spiggot for Wii U. From my post earlier today, you can see Wii U is the first console from Nintendo that came out while its predecessor isn't already dead. Gamecube handily beat N64, Wii handily beat Gamecube, but Wii still sold a crapload of units in 2012.

Some good points here. The first paragraph is spot on. I own a Wii U, but I'm really only interested in the exclusive games: New Super Mario Bros. U, ZombiU, Nintendo Land, Scribblenauts Unlimited, etc. Although Ninja Gaiden and Black Ops 2 intrigue me, because of Wii U content and features.

Still, most consoles get off to slow starts, and Wii U is no exception. I think Nintendo must be happy with its hardware portfolio, even if Wii U sales are lower than Wii in its first months. Correct me if I'm wrong, but I think Nintendo was moving around 2 million units combined (Wii, Wii U, 3DS, and DS) per month in November and December. That's a really nice figure.

Also, "cheap and greedy" is a low blow :P