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Forums - Nintendo Discussion - Black Ops 2 Bomba On Wii U

SnakeDrake said:
lol @ the people who predicted the Will U version will out sale the ps3/xbox version instantly

There was literaly no one who predicted that, stop posting such stupidness as it hurts my eyes.



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Wow, that is worrisome. But I kinda expected it, it launched later.



Core games just don't sell on the Wii U.

Sorry it had to be said!



Tease.

Bomba is my new favorite word.



EDIT: Damnit, Youtube embedding doesn't work anymore with the new layout.



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So......Wii U gamers have good taste?



runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?



Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income. That has been seen with wii, it had a huge install base and yet it did not sell as many copies of last cod as 360 or ps3 did.

In case you don't remember:

http://www.vgchartz.com/game/51881/call-of-duty-modern-warfare-3/

http://www.vgchartz.com/game/44606/call-of-duty-modern-warfare-3/

A difference of 14 million in favor of 360, when wii had the bigger install base. Unpossimble, I say?



runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.



Sol said:
runqvist said:
Sol said:
runqvist said:
So, it is 90k on Wii U and 7.4m on 360. If I were a publisher, I guess I would not bother porting next game on Wii U.

Those Wii U numbers are just terrible.


Let's just ignore the difference in install base shall we?


Install base is irrelevant when it comes to generated income.

Of course it's relevant. No publisher would expect a Wii U port of a game already released on both the 360 and PS3 to generate income even slightly comparable.


Yeah, I figured out that you would not get what I meant so I edited the post.

and i will edit this one too

 

I guess by your logic, publishers expected bigger income with for example cod:mw3 on wii than on 360. Obviously wii had bigger install base = it will bring more money! omg