| ethomaz said: I didn't read the article yet but I give a look at the pictures... the game is better on Wii U but the limited RGB support is killing the colors. |
Is this something that can be fixed at console level? or does it have to be done at game per game level?
Also, one other thing Nintendo need to do is add screen resize at OS level (like they have in MiiVerse) as older HDTVs have over scan, so the image is cut of on the sides due to some of the LCD being behind the frame. I could jsut go out and by a new TV i guess, but I am waiting for OLED to become standard, hopefully will nto wait forever lol.









Worth of note is that the game actually has a dynamic resolution scaling feature on PS3 and Xbox 360 to keep a steady 30 frames per second. This shows in some levels (e.g. the 11th level Icewarden Keep has a scene in the beginning where this is somewhat visible, if I remember right). On Wii U the resolution is 720p solid.