Mention any mistake you think a company made. Try to keep the answers to ones you've felt prior to the fall out of the mistake, on other words don't play monday morning quarterback. With that said you can even mention mistakes you thought of for personal reason not so much ones that had a fallout.
these are in no particular order.
Name the company then the mistake:
Sony - ps2 only had 2 controller ports. I couldn't believe they stayed with 2 after four person split screen gameplay became huge in the last gen.
Nintendo-I'll get these to out of the way now: Virtual Boy and N64 being cart based.
Microsoft-to few game franchises owned prior to releasing the x-box, when they got into the console business, they were the makers of Age of Empires and flight Simulator. I was like if your working on a console for years, why didn't you invest into more startup studios and such that were console friendly, every franchise they had wasn't even a descent concept for console use.
Nintendo-lack of HD support another easily implemented option that Nintendo simply left out. In all honesty because of the annoying friend code thing I'd rather there have been HD support instead of built in wifi.
Sony&Microsoft-This gen these two companies will have system on the market longer then a year without a single first party big sequal. (I'm not counting Project Gotham Racing)Nintendo knows it needs Mario at the front gate, this time it was Zelda. and within a year smash bros. and Metroid and Mario Galaxy. Sony opted for new franchises, I seriously think they should have moved God of War 2's production to the ps3. Microsoft also needed Halo earlier I know it should be perfect at launch, but lacking sure bets the first year is a bad move. I say this because 3rd party big sequals will never be launched this early on a system unless it's a multiplatform port, so the first/second party has to bring the big guns to sell the system.
Nintendo- the tiny onboard memory for the purchase of VC games. It's like they either expected people to not buy many things, or weren't thinking it through. they had to know they'd eventually want to use the VC for bigger titles, and even new content, that requires more space. Although in the long run this could help them if it results in them selling volumes of usb based hardrives.
I'll stop there and let others add-on. AND PLEASE BE BALANCED AND RATIONAL IN YOUR ARGUEMENT!!!!! I know this subject is prone to a fanboy war. So please avoid it.









