By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Talk about amateur hour journalism.

All I hear is blah blah blah. Is he right or wrong?


EDIT: seen above post



Around the Network

Hahaha, I was laughing all the way through reading at how ignorant the guy who wrote that article was, than I laughed while reading Soleron's excellent post. Great thread.....(thanks Fillet for starting it).



You learn something eveytime some other ignorant makes a fool of themselves...



 And proud member of the Mega Mario Movement!

Haha! That article is PURE GOLD!



My lord. Even I know more about technology than this guy. O_o



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

Around the Network
Soleron said:

it’s conceivable the other consoles in turn have less powerful GPGPU’s

GPGPU is not more or less 'powerful'. It's a capability of modern architectures that probably will not be used in any 8th gen console for economic reasons.

hahaha, you dissected that "analysis" nicely good job :)

, still I can actually see GPGPU being used in the 8th gen, just not in the Wii U

the PS4 is very likely to feature a trinity APU and I suspect the GPU core inside that one will be used as a GPGPU, as the results of it working together with a separate GPU for graphics usually are pretty bad (atleast in a home PC environment)

maybe the X720 will have an APU aswell



Forget about the technical content. I found the whole article hard to read. Poor sentence structure.



 

 

Whilst the author has got a fair few things wrong he is right about brute force ports (ports that aren't optimised for the U hardware) running poorly. He's right about the CPU not being suited to floating point operations and, if it's anything like the Broadway, it will outperform the Xenon at general processing...Broadway does after all, believe it or not. And he's right about the GPU being ideal to take on the floating point work.

He has also forgotten to mention that the Xenon handles all sound, IO and OS processing and that the U has dedicated silicon for those tasks which (assuming a developer isn't trying a lazy, brute force port) will free up the CPU for other tasks. The DSP alone (Digital Sound Processor) alone will save a great deal of work that the Xenon does - developers are required to have 1 thread dedicated to sound alone, that's 1/6th or 16.6% of the total CPU power...and some titles dedicate twice that to handle audio.

And he's also right about all 3 next gen consoles having a similar architecture, having a CPU for general processing that's likely to be clocked lower than the Xenon and Cell that's unsuitable for floating point work and leaving the GPU to perform such tasks. It's going to be easier to port between the U, PS4 and 720 than it is to port between the U, PS3 and 360.

So he's got some parts right as I've explained above, and some things wrong which some of you have already pointed out. The 5670, for example (if I'm remembering correctly) isn't a PC component at all, it's used in casino video games...although I will stand to be corrected on that.

Just sounds like he's been reading the Gaf U Speculation Thread and hasn't understood everything.

 

Edit: And he is right about the GPGPUs too. Nintendo themselves have confirmed that the GPU is a GPGPU and leaks have suggested that the PS4 and 720 are following suit.



Lol, after Solerons' post, nothing much needs to be said!

Epic post is epic.



Scoobes said:
Lol, after Solerons' post, nothing much needs to be said!

Epic post is epic.


One of the best posts I've ever read on VGChartz to be honest, I agree.