Kenology said:
How so? |
The game is structured in a way that supports small bursts of play. The rooms are small to constrict to the 3DS RAM, theres a few elevators and door wich are hiding loading times. The campaign itself is not super long aswell. People who play it wont be pleased. In technical terms its worse than RE5/6, alot worse. But in a portable its a really good experience. Theres also a 3D effect to it that is really good and consoles wont have. Even if HD, im not sure the console versions will ever be better than the 3DS one. It will always be a sub-par experience and i'm not sure thats what the series needs.
Would be better if they just developed a new RE:CV (aka non-numbered but main series entry resident evil) that is more suvival horror.
Someone mentioned it possibly beeing a downloadable title. If thats the case then its not so bad at reduced price. At a full priced retail release it wont work though.
Another option is if they completely remade the game on a new engine, upresing textures and gameplay scope. Sounds like a lot of trouble to me though.







