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Forums - Sony Discussion - Playstation All-Stars:BR -- Kat, Emmett Gameplay video!-- Tournament 1 Over! Tounrament 2 sing-up now!

 

Tournament Rules (1v1/3 Kills)

Items + Hazards 31 42.47%
 
No Items + Hazards 11 15.07%
 
Items + No Hazards 3 4.11%
 
No Items + No Hazards 22 30.14%
 
Practice Stages Only 5 6.85%
 
Total:72

patch time folks

Yo! PlayStation All-Stars Battle Royale has been out for a week and a half, and we’ve already gotten heaps of constructive feedback from the community regarding everything from game balance to the online experience. With that said, we have our first patch going live early next week. Changes include:

A new item, Medusa’s Gaze, has been added to the game
View Invites has been added to the Party Bar Menu
Voice chat icon added to loading screens
AI logic enhancements
Network performance improvements
Issue where players were stuck with a different character than the one picked has been addressed
Issue with matchmaking in regards to player skill has been addressed
Overall improvements to network connectivity
Sackboy changes
Level 1 Super - Increase cost from 100 to 150 AP
Level 2 Super - Increase cost from 325 to 400 AP
Level 3 Super - Increase cost from 600 to 750 AP
Jam Session (Neutral Triangle) - Reduced AP generation from 25 down to 10 AP
Cakeinator (Neutral Circle) - Reduced AP generation from 25 down to 20 AP

We want to thank everyone for all the feedback we’ve received since launch. It helps us tremendously in improving the All-Stars experience. We’ll continue to closely monitor the data coming in as players online continue to kick-punch-chop their way through the leaderboards! And we ask that you keep tweeting, posting, and discussing ways that your experience with the game can be improved.

Daniel “Clockw0rk” Maniago
Community Manager

dat sackboy nerf....yay



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

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Thank god at sackboy nerf. I mean, I was playing as Kratos and got to a 1v1 with him. Shit shouldnt have been as tense as it was! xD I lost once but we fell into another rematch where his team was alive and I was alone, 2v1, and this time I managed to win xP

But still, Sackboy really got AP extremly fast like I wouldn't even comprehend that he had it lol



M.U.G.E.N said:
patch time folks

Yo! PlayStation All-Stars Battle Royale has been out for a week and a half, and we’ve already gotten heaps of constructive feedback from the community regarding everything from game balance to the online experience. With that said, we have our first patch going live early next week. Changes include:

A new item, Medusa’s Gaze, has been added to the game
View Invites has been added to the Party Bar Menu
Voice chat icon added to loading screens
AI logic enhancements
Network performance improvements

Issue with matchmaking in regards to player skill has been addressed
Overall improvements to network connectivity
Sackboy changes
Level 1 Super - Increase cost from 100 to 150 AP
Level 2 Super - Increase cost from 325 to 400 AP
Level 3 Super - Increase cost from 600 to 750 AP
Jam Session (Neutral Triangle) - Reduced AP generation from 25 down to 10 AP
Cakeinator (Neutral Circle) - Reduced AP generation from 25 down to 20 AP

We want to thank everyone for all the feedback we’ve received since launch. It helps us tremendously in improving the All-Stars experience. We’ll continue to closely monitor the data coming in as players online continue to kick-punch-chop their way through the leaderboards! And we ask that you keep tweeting, posting, and discussing ways that your experience with the game can be improved.

Daniel “Clockw0rk” Maniago
Community Manager

dat sackboy nerf....yay

Issue where players were stuck with a different character than the one picked has been addressed - FUCK YEAH!

I'm loving the fact that they're addressing balance issues and bugs so quickly!



Signature goes here!

TruckOSaurus said:
M.U.G.E.N said:
patch time folks

Yo! PlayStation All-Stars Battle Royale has been out for a week and a half, and we’ve already gotten heaps of constructive feedback from the community regarding everything from game balance to the online experience. With that said, we have our first patch going live early next week. Changes include:

A new item, Medusa’s Gaze, has been added to the game
View Invites has been added to the Party Bar Menu
Voice chat icon added to loading screens
AI logic enhancements
Network performance improvements

Issue with matchmaking in regards to player skill has been addressed
Overall improvements to network connectivity
Sackboy changes
Level 1 Super - Increase cost from 100 to 150 AP
Level 2 Super - Increase cost from 325 to 400 AP
Level 3 Super - Increase cost from 600 to 750 AP
Jam Session (Neutral Triangle) - Reduced AP generation from 25 down to 10 AP
Cakeinator (Neutral Circle) - Reduced AP generation from 25 down to 20 AP

We want to thank everyone for all the feedback we’ve received since launch. It helps us tremendously in improving the All-Stars experience. We’ll continue to closely monitor the data coming in as players online continue to kick-punch-chop their way through the leaderboards! And we ask that you keep tweeting, posting, and discussing ways that your experience with the game can be improved.

Daniel “Clockw0rk” Maniago
Community Manager

dat sackboy nerf....yay

Issue where players were stuck with a different character than the one picked has been addressed - FUCK YEAH!

I'm loving the fact that they're addressing balance issues and bugs so quickly!

yep superbot has been pretty fantastic with how they responded to user requests about gameplay. Additions of things like the announcer saying the levels when players reach them came to be because of it and is ultimately making the game better. sackboy needed a nerf big time



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

M.U.G.E.N said:
TruckOSaurus said:

Issue where players were stuck with a different character than the one picked has been addressed - FUCK YEAH!

I'm loving the fact that they're addressing balance issues and bugs so quickly!

yep superbot has been pretty fantastic with how they responded to user requests about gameplay. Additions of things like the announcer saying the levels when players reach them came to be because of it and is ultimately making the game better. sackboy needed a nerf big time

I only faced one SackBoy but he did wipe the floor with everyone by using his Level 3 Super.



Signature goes here!

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TruckOSaurus said:
M.U.G.E.N said:
TruckOSaurus said:

Issue where players were stuck with a different character than the one picked has been addressed - FUCK YEAH!

I'm loving the fact that they're addressing balance issues and bugs so quickly!

yep superbot has been pretty fantastic with how they responded to user requests about gameplay. Additions of things like the announcer saying the levels when players reach them came to be because of it and is ultimately making the game better. sackboy needed a nerf big time

I only faced one SackBoy but he did wipe the floor with everyone by using his Level 3 Super.

he is a real pain in the ass especially in ffa and 2vs2. Put the electric trap in a corner, stand behind...spam cake/balls like crazy and ap builds REAL fast



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

 

wrong post sorry... :(

 



I thought 150 for level one was simply the standard...



4 ≈ One

I will join the next one, once i finish my final exams. Good luck to all participants.



"Trick shot? The trick is NOT to get shot." - Lucian

Any news on that kat dlc?



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype