By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - Playstation All-Stars:BR -- Kat, Emmett Gameplay video!-- Tournament 1 Over! Tounrament 2 sing-up now!

 

Tournament Rules (1v1/3 Kills)

Items + Hazards 31 42.47%
 
No Items + Hazards 11 15.07%
 
Items + No Hazards 3 4.11%
 
No Items + No Hazards 22 30.14%
 
Practice Stages Only 5 6.85%
 
Total:72
Aldro said:
I really only play 2v2 unranked, everyone has 3 lives and no items.

2v2 ranked when I have someone on my friend list but I really detest 1v1v1v1. Its too chaotic :P. Still fun with friends offline though.

I wish there was a 1v1 unranked matchmaking :( I do know that it might be a bit unbalanced and it wasnt created for that purpose maybe but who cares, its fun!

With that said, I am so busy right now with school that I am barely finding time to play it. Luckily I have a Vita and I am actually playing a couple of matches here and there :D, really smooth! And since I play unranked 2v2, I am practising with Drake. Im not the best with him, but I can totally see how awesome he can be <3

same here, but I'm busy with other review games!  Have FOUR more I'm working on in the next couple weeks, including some lackluster 3DS transformers game, Jet Set Radio HD for the Vita since I've never played it before, Ratchet and Clank: Full Frontal Assault, then the Dragonborn DLC for Skyrim.  

I want to get platinum on Ragnarok and Playstation All-Stars, but dammit I just can't find the time!  



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Around the Network
Dgc1808 said:
I can think of 2 characters that really need to be nerfed and 2 characters that really need to be buffed.


Sly's LvL 1 needs to be nerfed. Unlike other characters, his LvL 1 is released regardless if he gets hit or not. For example, in the heat of battle it's almost impossible for Big Daddy to use his LvL 1 because if he gets hit his LvL 1 never releases. Almost all characters are like that, But -again- Sly's releases regardless.

Heihachi's Lvl 2 is a bit overpowered as well. It's better than his LvL 3 in my opinion.

Sweet Tooth's LvL 2 sucks dick! That's probably the biggest mistake in this game. Sweet Tooth was dealt injustice with his LvL 2.

Parrapa's Lvl 2 is better than his LvL 3 as well.

Sackboy needs to be toned down. Actually, he's just annoying.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

hatmoza said:
Dgc1808 said:
I can think of 2 characters that really need to be nerfed and 2 characters that really need to be buffed.


Sly's LvL 1 needs to be nerfed. Unlike other characters, his LvL 1 is released regardless if he gets hit or not. For example, in the heat of battle it's almost impossible for Big Daddy to use his LvL 1 because if he gets hit his LvL 1 never releases. Almost all characters are like that, But -again- Sly's releases regardless.

Heihachi's Lvl 2 is a bit overpowered as well. It's better than his LvL 3 in my opinion.

Sweet Tooth's LvL 2 sucks dick! That's probably the biggest mistake in this game. Sweet Tooth was dealt injustice with his LvL 2.

Parrapa's Lvl 2 is better than his LvL 3 as well.

Sackboy needs to be toned down. Actually, he's just annoying.

It doesn't help that Sly can turn invisible and then release his Level 1. In FFA, you're bound to lose track of him and get surprised by his Level 1.



Signature goes here!

TruckOSaurus said:
hatmoza said:
Dgc1808 said:
I can think of 2 characters that really need to be nerfed and 2 characters that really need to be buffed.


Sly's LvL 1 needs to be nerfed. Unlike other characters, his LvL 1 is released regardless if he gets hit or not. For example, in the heat of battle it's almost impossible for Big Daddy to use his LvL 1 because if he gets hit his LvL 1 never releases. Almost all characters are like that, But -again- Sly's releases regardless.

Heihachi's Lvl 2 is a bit overpowered as well. It's better than his LvL 3 in my opinion.

Sweet Tooth's LvL 2 sucks dick! That's probably the biggest mistake in this game. Sweet Tooth was dealt injustice with his LvL 2.

Parrapa's Lvl 2 is better than his LvL 3 as well.

Sackboy needs to be toned down. Actually, he's just annoying.

It doesn't help that Sly can turn invisible and then release his Level 1. In FFA, you're bound to lose track of him and get surprised by his Level 1.

:P



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

TruckOSaurus said:
hatmoza said:
Dgc1808 said:
I can think of 2 characters that really need to be nerfed and 2 characters that really need to be buffed.


Sly's LvL 1 needs to be nerfed. Unlike other characters, his LvL 1 is released regardless if he gets hit or not. For example, in the heat of battle it's almost impossible for Big Daddy to use his LvL 1 because if he gets hit his LvL 1 never releases. Almost all characters are like that, But -again- Sly's releases regardless.

Heihachi's Lvl 2 is a bit overpowered as well. It's better than his LvL 3 in my opinion.

Sweet Tooth's LvL 2 sucks dick! That's probably the biggest mistake in this game. Sweet Tooth was dealt injustice with his LvL 2.

Parrapa's Lvl 2 is better than his LvL 3 as well.

Sackboy needs to be toned down. Actually, he's just annoying.

It doesn't help that Sly can turn invisible and then release his Level 1. In FFA, you're bound to lose track of him and get surprised by his Level 1.

Yeah, I'm all to familiar. My brother mained him and drives me crazy.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

Around the Network
hatmoza said:
Dgc1808 said:
I can think of 2 characters that really need to be nerfed and 2 characters that really need to be buffed.


Sly's LvL 1 needs to be nerfed. Unlike other characters, his LvL 1 is released regardless if he gets hit or not. For example, in the heat of battle it's almost impossible for Big Daddy to use his LvL 1 because if he gets hit his LvL 1 never releases. Almost all characters are like that, But -again- Sly's releases regardless.

Heihachi's Lvl 2 is a bit overpowered as well. It's better than his LvL 3 in my opinion.

Sweet Tooth's LvL 2 sucks dick! That's probably the biggest mistake in this game. Sweet Tooth was dealt injustice with his LvL 2.

Parrapa's Lvl 2 is better than his LvL 3 as well.

Sackboy needs to be toned down. Actually, he's just annoying.


I agree with everything you said except Heihachi and Parappa's Lvl 2's being better than their 3s. I have no problem avoiding Heihachi's. Parappa's debatable because he's freakishly agile on that board (why the hell can he double jump on that thing?). Kuma, really doesn't take that much effort to avoid. The certainty of Their LVL3's is actually very nice. I recently had a match where I just coudln't land a lvl1 or 2 on an opponent in an 1 on 1 stock match (He was using Dante, I was using Spike). I was able to win that match only because I worked for my lvl 3 twice for his last two stocks, all while keeping his AP down with grabs. 

In FFA, those insta-kill lvl3's don't mean much but in 1v1 and 2v2 they can win games and are nice tool to have.

EDIT:

The two characters I meant were Kratos and Sly. Sly has invisibility, huge amount of approach options, can't be knocked out of his level 1, a stun projectice, mines, a basic attack that makes you lose AP, a parry/counter that works both long and short distances. His counter is actually better than Kratos' as kratos can miss long range counters. Sly teleports to you when he counters. 

The two characters that definitly need to be buffed are Jak and... well. Really just Jak. I was originally gonna also say Sir Dan but on second though, he's fine. His supers could use some improvement.  His Lvl is horribly situational. I recently noticed you can fire it straight up and back diagonal but it still a very weak super. His Lvl2 is also very dodgeable. I find myself not using it unless I can guarantee at least one kill with his initial blast above and just hope the escaped souls get me one more. On the bigger stages like Stowaways, his level 3 becomes virtually useless.  If the souls in his lvl2 were just a bit faster i'd be perfectly fine with Dan. He gains AP pretty fast. Especially with his down circle. I love when my opponents are huddled up and all 3 sit in the flames for a few seconds, XD



4 ≈ One

Dgc1808 said:


I agree with everything you said except Heihachi and Parappa's Lvl 2's being better than their 3s. I have no problem avoiding Heihachi's. Parappa's debatable because he's freakishly agile on that board (why the hell can he double jump on that thing?). Kuma, really doesn't take that much effort to avoid. The certainty of Their LVL3's is actually very nice. I recently had a match where I just coudln't land a lvl1 or 2 on an opponent in an 1 on 1 stock match (He was using Dante, I was using Spike). I was able to win that match only because I worked for my lvl 3 twice for his last two stocks, all while keeping his AP down with grabs. 

In FFA, those insta-kill lvl3's don't mean much but in 1v1 and 2v2 they can win games and are nice tool to have.

EDIT:

The two characters I meant were Kratos and Sly. Sly has invisibility, huge amount of approach options, can't be knocked out of his level 1, a stun projectice, mines, a basic attack that makes you lose AP, a parry/counter that works both long and short distances. His counter is actually better than Kratos' as kratos can miss long range counters. Sly teleports to you when he counters. 

The two characters that definitly need to be buffed are Jak and... well. Really just Jak. I was originally gonna also say Sir Dan but on second though, he's fine. His supers could use some improvement.  His Lvl is horribly situational. I recently noticed you can fire it straight up and back diagonal but it still a very weak super. His Lvl2 is also very dodgeable. I find myself not using it unless I can guarantee at least one kill with his initial blast above and just hope the escaped souls get me one more. On the bigger stages like Stowaways, his level 3 becomes virtually useless.  If the souls in his lvl2 were just a bit faster i'd be perfectly fine with Dan. He gains AP pretty fast. Especially with his down circle. I love when my opponents are huddled up and all 3 sit in the flames for a few seconds, XD

With Spike a good way to catch people with your Level 1 Super is to use your Neutral Triangle attack, it's hard to hit someone with it but if you do the opponent falls on his knees and is vunerable for about 2 seconds which means he can't dodge out of the way of your Super.



Signature goes here!

TruckOSaurus said:

With Spike a good way to catch people with your Level 1 Super is to use your Neutral Triangle attack, it's hard to hit someone with it but if you do the opponent falls on his knees and is vunerable for about 2 seconds which means he can't dodge out of the way of your Super.


Or just have Big Daddy pin them down for ya!



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson

How the fuck do you build AP with Sly anyway? XD



Aldro said:
How the fuck do you build AP with Sly anyway? XD


traps..traps...and more traps! oh and also some of his moves build AP fast. Not big daddy level of fast but still well enough



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!