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Forums - Nintendo Discussion - Nintendo: don't expect 99-cent Mario game

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Would you like a Mobile version of a Mario game?

Yes 5 11.90%
 
No 37 88.10%
 
Total:42

Great comments from Iwata. I really do agree that smartphones have cheapened the value of not only games, but of applications as well. There is an incredible amount of work that goes into good games/applications, but consumers think it is highway robbery when they ask for more than $5. So they end up charging ridiculously cheap amounts for software that is definitely worth much more.... And then the consumers come to expect great quality for dirt cheap... This will kill the gaming/music/software industry at this rate. :/



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Good.



sperrico87 said:
Nintendo's current business model is fine, as long as they understand that there are hundreds of millions of people who are now playing games who have never played a Nintendo before, due to owning a smartphone or tablet, and swishing their finger to Google Play and downloading Temple Run or Angry Birds. The giant segment of consumers who began their gaming on tablets/ smartphones in 2008 through today is an entire generation of players that didn't grow up with Mario, Zelda, or Pokemon, and therefore Nintendo's only competitive advantage of having the best first-party brands in the industry loses it's importance.

In the end, if most people playing videogames today have never played Mario before, because they've only ever played on touch devices, Nintendo has absolutely no competitive advantage whatsoever. That's an entire generation of gamers who've never heard of all these first-party brands that Nintendo thinks will lure people into buying dedicated machines for the rest of time. I just don't think Nintendo has a safe business model in the long-term. They are losing the popularity contest by a long shot.

Nintendo should put their entire Game Boy line of software on smartphones, for $1.99 each, make hundreds of millions, and that gives them two options for future purchasers of hardware. A) People with no knowledge of Nintendo games would now all of a sudden have access to a huge library that would introduce them to what they've been missing out on. B) Many of those people would love what they'd see so much so that they'd go online to see what kinds of new Nintendo games there are, and they'd be more likely to know what a 3DS or Wii U is, and therefore be more likely to buy a dedicated machine to play new Nintendo software on.

Simply going along as they have been since 1985 and not acknowledging that the world has changed and the industry has been turned upside down is not going to work for them. Right now they are speaking only to a continually shrinking audience of people. Sony has similar problems, but at least they have Playstation Mobile and Xperia phones. That helps somewhat.

that bit there.  iwata has a fine short term plan but long term it will make nintendo irrelevant.  the market won't support dedicated devices for much longer.   i'd argue with the terrible performance of wii, ps3, 360, 3ds, and vita that the market is already beginning to reject them.



I don't care for 99 cent games, but I think both Nintendo and Sony are missing the boat by not pushing $14.99-$24.99 digital downloads on the 3DS and Vita.

There are a ton of handheld games I'd buy at that price.

And the profit margin a developer makes is probably no different from selling a game at $29.99-$34.99 at retail, because there as a publisher you have to pay manufacturing costs of the cartridge, packaging, shipping, and have to give a retailer a fat cut of the profit as well.



no



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gcube2000 said:
no

Do *NOT* necro threads like this. You get one warning.

I'm locking this, since we have more current discussions on this topic.



Monster Hunter: pissing me off since 2010.