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Forums - Sales Discussion - Quality =/= sales

sales2099 said:
Veknoid_Outcast said:
sales2099 said:
Now I take issue with this, despite the point your trying to make.

Games that got 90+ in 2006-2009 can't be changed. But every rational mind would agree that if those games would be reviewed in 2012 they would get lower averages due to changing standards.

Sales aint quality, but it determines level of interest, the act of putting your money where your mouth is. Halo is a gamers game. KZ is more niche since it had significant hype and marketing at the time.

Sorry for being horrendously late to the party, but I had to respond to this when I saw it just now.

I completely disagree with the bolded statement. Just because a game comes from an older generation doesn't mean it's inferior to a more recent game, or will be judged to be inferior by critics.

Halo CEA was reviewed lower in 2011, despite being a high 90s game in 2001.

Perfect Dark Zero has a 81 meta.......it would not get a 81 meta in 2012. Perfect Dark got a 97 on metacritic....the upgraded in every possible way 360 port got a 79.....

Its common sense. It sucks but its reality.

You know, I was all ready to rip those examples apart. Until I looked up the reviews.

Reviews for Perfect Dark (XBLA):

"This might be one title that is best left in the past, where rose tinted glasses and time itself can protect it from the games that it no doubt inspired. Those which have long since (and far) surpassed it"

"There has been an enormous development over the past 10 years in the shooter genre and Perfect Dark obviously can not measure up with the latest in this genre . But if you know what you're getting you'll have plenty of fun with this welcome re-release."

Wow, I don't know what to say. I guess I was wrong. Let me amend my original post:

Just because a game comes from an older generation doesn't mean it's inferior to a more recent game, or will be judged to be inferior by critics.

I still disagree with you about it being rational to elevate newer games at the expense of older ones, but you're right about critics doing it.

I'm really disappointed in critics right now.



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Threads from Pezus and Sales2099 sure know how to tickle that cynical funny bone that's hiding right under the humerus.



Is it a scientific fact that Killzone 2 is 4 % better than Halo 4, and what does that mean?



Now that we have cleared this, it's time to make another important clarification:
Quality =/= Metascore



no! quality never ='s sales. look at COD and kinect games



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1. Hollywood = sales
2. metascores =/= quality



pezus said:
freebs2 said:
Now that we have cleared this, it's time to make another important clarification:
Quality =/= Metascore

That's interesting, but goes against everything we've believed for so long

Oh god, I fell for it. lol, I'm so gullible.



Metacritic = quality. Its the best way we have. Dozens of reviews all averaged out.

Each one explains the cons so each meta score can be entirely justified.

Saying metacritic doesnt count is for sore losers.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

This thread is a good read for someone like ethomaz who believes quality = sales.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

pezus said:

This thread isn't a Halo vs Killzone thread, this was just as an example. It's acceptable to talk about these games in context of the original question ("does quality = sales?") but if it turns into a Halo vs Killzone flamewar then it will be locked, and suitable moderator action will be taken against those responsible.

I've just discovered something shocking while browsing through the vgchartz database...quality does not equal sales, and I have definitive proof. Halo 4 and Killzone 2 are the best examples I can use to illustrate this phenomenon because they're both their respective consoles flagship exclusive FPS franchise. 

Anyway, lets look at quality first. Here are the metascores of the games:

Killzone 2: 91

Halo 4: 87

Given that Killzone 2 is objectively better than Halo 4, any rational person would assume that Killzone 2 has sold more than Halo 4 ever will... But that will certainly not be the case. Here are the sales:

Killzone 2: 2.87m

Halo 4 (estimated LT sales based on a secret formula): 10.9m

That's right folks, despite Killzone 2 being of a higher quality, it has still sold less than Halo 4 will. Halo 4 will even outsell Killzone 2 FW only. What the hell?! Startling, to say the least. Can anyone explain this phenomenon?

Well, there's a few flaws to your argument.

First of all, reviews take into account a reviewer playing through the (single player) game once, sometimes not to completion, before being rated. That presentationand initial impression weigh heavily in the review, whereas replayability and extra features weigh lightly. This is different for gamers.

KZ2 had a higher review score than Halo 4 - is anyone who is not heavily biased going to debate that it's as replayable? Halo games have always had a far greater number of multiplayer options, and the average person who plays it will put far more time into the multiplayer. Reviews don't get to look into a crystal ball and say "as it turns out, playing Halo for 200 hours is a lot more fun than playing Killzone 2 for 100 hours". Reviews don't factor in other aspects, like the network. Faster matchmaking? Local split screen? Not factored into reviews, generally. But it will factor into how often you play the game, and thus, how likely you are to buy the next in the series.

Killzone 1 wasn't popular, so it had little basis to make Killzone 2 a titan, whereas each Halo installment has been critically acclaimed, giving each successive installment giant shoulders to stand on.

In short, history will remember Halo 4 as the better game. Why? Because it is. If objective people could step back a year after a game's release, and factor in time played, overall enjoyment, etc., you'd get a true measure of a game's quality.