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Forums - Gaming - What game do you think wove music most effectively into its gameplay, and why?

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d21lewis said:

Every video I find fucks up the flow by going into bonus levels but listen to this:

Playing a stage in Donkey Kong Country (Snow Barrel Blast) where the level starts off calm and then a blizzard slowly builds and then recedes.  When I played this game back when, I couldn't imagine it getting better than this.


I love it, nice choice :)



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Guitar hero.



kain_kusanagi said:
Dgc1808 said:
Any other answers but Shadow of the Colossus, Shatter and AudioSurf are just... wrong.


Any answer other than the Dreamcast classic Rez is just... wrong.

Ico is better than SHadow of the Colossus. Yeah I said it.

 

Oh and

Fear is the mind killer...


How are you not banned for this blasphemy??!!! O_O



4 ≈ One

Final Fantasy 3 (6), because I was twelve at it was the first game I ever played that had a real narrative and soundtrack.



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kain_kusanagi said:
How is it that everyone's answer isn't the Dreamcast classic Rez?

Fear is the mind killer...

They never played it?



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miz1q2w3e said:
kain_kusanagi said:
How is it that everyone's answer isn't the Dreamcast classic Rez?

Fear is the mind killer...

They never played it?

 

It's been on Dreamcast, PS2, and XBLA. Rez is one of the best games of all time an in my opinion it joins music and gameplay in a way that no other game has. When talking about weaving music and gameplay I am flat out amazed at how few people even know about Rez.

It amazing me that people are talking about Metal Gear Solid, Final Fantasy and Zelda. Great games with great music, no doubt, but they are just games with soundtracks. Rez is a fusion of music and gameplay. It is the very definition of what the OP is asking.

Everyone go out and buy what ever platform you need to so that you can hunt down or download Rez for it.



kain_kusanagi said:
miz1q2w3e said:
kain_kusanagi said:
How is it that everyone's answer isn't the Dreamcast classic Rez?

Fear is the mind killer...

They never played it?

It's been on Dreamcast, PS2, and XBLA. Rez is one of the best games of all time an in my opinion it joins music and gameplay in a way that no other game has. When talking about weaving music and gameplay I am flat out amazed at how few people even know about Rez.

It amazing me that people are talking about Metal Gear Solid and Zelda. Great games with great music, but they are just games with soundtracks. Rez is a fusion of music and gameplay. It is the very deffintion of what the OP is asking.

Everyone go out and buy what ever platform you need to so that you can huntdown or download Rez for it.

I could say the same about be Blob, but I know that not everyone has played it. Who cares? lol

I do agree about people posting MGS/Zelda...etc. It's not what the OP was asking.

I don't have a DC/PS2/XB360 = no Rez for me :p



Jumpin said:
the_dengle said:
F0X said:
the_dengle said:

Music? Gameplay? Seriously, it's ridiculous to suggest anything other than a rhythm game.

I think maybe you actually meant to ask which game wove music most effectively into its narrative, or perhaps experience.


Again, I must say

In that case -- that we're talking more about the narrative than the gameplay -- I might agree. Ocarina, Majora, or Wind Waker. I'd have to think about it more.

If we're talking about the overall experience, it's much more debatable for me, but the Zelda series as a whole is definitely up for consideration. 

I think he is more referring to the adaptive audio and dynamic musi in Ocarina of Time. This isn't something you can apply to the whole Zelda series; it was specifically Ocarina of Time's innovation.


Indeed. I know that Skyward Sword, Twilight Princess, and Okami does this too. It's insanely cool to hear the music rise and fall based on your movement speed. XD



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Guild Wars (haven't played 2) was fabulously atmospheric with amazing music I'd happily purchase outside the game. Sometimes I'd stop to just soak in the visuals and the music.