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Jumpin said:
the_dengle said:
F0X said:
the_dengle said:

Music? Gameplay? Seriously, it's ridiculous to suggest anything other than a rhythm game.

I think maybe you actually meant to ask which game wove music most effectively into its narrative, or perhaps experience.


Again, I must say

In that case -- that we're talking more about the narrative than the gameplay -- I might agree. Ocarina, Majora, or Wind Waker. I'd have to think about it more.

If we're talking about the overall experience, it's much more debatable for me, but the Zelda series as a whole is definitely up for consideration. 

I think he is more referring to the adaptive audio and dynamic musi in Ocarina of Time. This isn't something you can apply to the whole Zelda series; it was specifically Ocarina of Time's innovation.


Indeed. I know that Skyward Sword, Twilight Princess, and Okami does this too. It's insanely cool to hear the music rise and fall based on your movement speed. XD



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