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Forums - Sony - Call of Duty Vita should have been a port.

Andrespetmonkey said:
Soundwave said:

Vita can't run the more mid-range-to-high-end PS3 engines without serious sacrifices anyway.

To "directly" port the game you'd have to cut the frame rate to 30 fps or lower and scale back geometry/graphical effects IMO.

Like Uncharted is probably the best looking Vita game so far, but it's definitely a big step down from Uncharted 2/3.

NFS: Most wanted is getting a direct port. The only sacrifice? Less traffic (and obviously resolution, but it's of course a much smaller screen and thus looks as sharp at lower resolutions). I would call that "mid-range" though... I bet we'll get stuff comparable to Uncharted 2 by the end of its lifecycle, seeing as Uncharted: GA, a launch title, is comparable to Uncharted: Drake's Fortune.

Yeah, the COD engine hasn't evolved that much in my eyes. I think the Vita could pull something similar to COD4. AC Liberation is currently the Vita best looking game and it could quite easily pass a 2007-8 360 title.



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riderz13371 said:
Call of Duty Vita should have not been given to Nihilistic. I mean come on Sony this was supposed to be a system seller and you (or Activision idk who it was) gave it to Nihilistic?!. Look at Killzone Mercenaries and then look at Cod Vita. What were you thinking?


In all fairness to Nihilistic, they may have only began development on the game around april when Resistance: burning skies was released.  6 months to develop a game is not alot of time lol

Of course they may have been developing the game alongside Burning Skies but Its seems like publishers are always making them work with unrealistic schedules.