pokoko said:
DanneSandin said:
teigaga said:
DanneSandin said: They certainly should have one, that's for sure. Either if they come up with something original or just copies Nintendo. I'm not sure moar power's gonna cut it next gen... |
I'm slightly with the copy Nintendo thing. Mainly cos I like to play RPG's and I think the Wii U pad will allow far more control in western RPG's and brand new battle systems for JRPG's. I can't wait to see what Monolith Soft and Mistwalker bring to the Wii U, but when the next elderscrolls comes out I'd want to play it on a system with all the bells and whistles of that Unreal 4 Demo.
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Yeah, I also wanna see RPG's on WiiU! I think it could work very well for MMORPG's as well. RTS could work... TBS also... I see a lot of potential. In my mind this is already the best controller ever concived - but that might change (either if MS/Sony brings something new or the GamePad isn't as good as I think it'll be).
I don't care enough for graphics that I need the prettiest visuals. I actually think Zelda SS looks better than Skyrim: Skyrim looks so generic while SS created something new. To me, it's smarter to go with a nice art style than the best engine...
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The point of "power" next gen won't really be about graphical prowess, but about allowing programmers to do more in terms of content and gameplay. It will be about responsive AI and interactive environments, about having a larger number of unique events and enemies on screen, all behaving in unique ways. That's the real reason developers have been lusting after the next gen hardware. What they can pull off right now is very limited in relation to what they want to accomplish.
Yeah, sounds about right! Personally I don't need better graphics than The Last of Us (looks GREAT), but better physics and AI would be nice!!
As far as the Wii U pad goes, I agree that it has a lot of potential, but I also said the same thing about Kinect and Move when I watched their respective demo projects. They did some awesome things in an isolated environment, but almost none of it translated over to games. Thus far, most of what I've seen from the Wii U's controller is nothing that can't be shown on a mini-map or HUD or with a button press--and, honestly, I would rather not have to look back and forth between my TV and my controller. I hate having to refocus when all hell breaks loose. Only time will tell if the Wii U pad ends up being a substantial benefit to core games. I think it CAN, but I don't know if it WILL, if that makes sense.
Yeah it makes perfect sense. I like what I see with what ZombiU does with the controller! Seems really interesting in that setting. I don't know if the gamepad is such a great feature in NSMBU though... I'm probably gonna get a Pro Controller as well for certain games... The GamePad could end up as the "map/Item controller" - but that's fine by me, as long as you can play individual games on it as well, without the TV. Plus, it'll be great fun to play NintendoLand!! I can actually see that game become pretty big.
I'm also not convinced that Sony has to cater to the casual market to succeed. Microsoft seemed to have a hit with Kinect while Move failed, but after the holiday season ended, the PS4 started outselling the 360 by a fair margin again.
Succeding can mean so many different things... Just look at the GC; it didn't sell much but boy did it make Nintendo some money!! As long as a console makes money I'd consider it a success!
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