SvennoJ said: Maybe it's a 2D polygonal character. |
I remember now. It's actually this:
mai said: DK is technically a sprite rendered from a 3D model on the fly. At least that's what I remember reading a while ago after game release, never bothered to check this out though. Not sure what so negative about that. |
The issue in the emulator was caused by the programmers not realizing this at the time. They fixed it so that the emulator would re-render the sprites in native 1080p, instead of zooming in on the 480p stuff (blurry results).
Shots from before the fix (zoom in on DK and Diddy):
http://h-4.abload.de/img/dkcr2iqaw.jpg
http://www.wiinintendo.net/wp-content/uploads/2010/11/sf8e0111.jpg
So DK is a 3D model, but the game renders him as a 2D sprite. I wonder why they did this though... I guess cuz it's a 2D side scroller, although NSMBWii didn't do that.
Soundwave had a point that they would've used a CG model if they were actually doing it pre-rendered (like DKC SNES did it).