zarx said:
I have played 3 Fallout games, the humor is very different, and more importantly the structure is very very different. Exploration, play agency and morality are the major aspects of those games. In Borderlands you aren't wandering arround, it's very directed it's a liniar story. The perk sytem has similaraties yes but so does Diablo and it's closer to diablo as Fallout does not have a class system it is totally free form how you build your character, and it has lots of non combat perks due to the nature of those games. Borderlands is not just guns ether, tho I wouldn't claim it matches Diablo with the dozzen different equipment types. Borderlands has Grenade mods, Class Mods, Sheilds, and Artifacts as well. You will be glad to know that Borderlands 2 has randomised enemies so every time you run though an area you will encounter a different mix of enemies, and each enemy type has veriations as well. Fallout 3 like all TES games scales enemies to your level, and is open world. The way enemies are layed out is very different to both Diablo and Borderlands. And again I am not claiming that Borderlands is exactly the same as Diablo, I am saying that a lot of the core experiance of Diablo is also in Borderlands. Things like randomised colour coded loot, multiple playthoughs, co-op play etc. Finding new better loot over multiple playthoughs and playing with freinds, with solid shooting mechanics is what made Borderlands popular. People don't spend hundreds of hours playing though Borderlands so they can experiance the artstyle, use vaults in the fiction, and a desert setting and humour.
Anyway this conversation is going in circles so I'm out. |
had enough, have you?
EDIT: I am happy to know that BL2 has fixed that problem. I feel like a lot of the things that were kinda dull were fixed, so again, I might get it for a rental.












