| VicViper said: After some answers here, the question changed It's now, why LBP on PS3 did "good" in japan? (111,376) |
Is that openning week sales?
| VicViper said: After some answers here, the question changed It's now, why LBP on PS3 did "good" in japan? (111,376) |
Is that openning week sales?
Well it did outsell LBP psp first week!!(excluding digital sales)
http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1# Official Playstation Vita Thread! Come in and join!!!
teigaga said:
Is that openning week sales? |
No, lifetime. Opening was 47k
VicViper said:
|
Well thats not good at all lol
Talking about bias...Shane Satterfield, Editor in Chief of GameTrailers in latest Invisible Walls (http://www.gametrailers.com/full-episodes/q1ucwk/invisible-walls-fall-of-tgs), was so pissed ay how they were treated on TGS, he flat out called it racism.
Ok let me go in order...
1. LittleBigPlanet is a western IP. That alone means sales expectations should be set very very low.
2. Vita install base is tiny in Japan. Cut those sales forecast even further.
3. Cutesy doesn't necessarily translate into sales. Anyway Japan is more into artistic/manga style games than "cutesy".
4. I doubt Sony even marketed it at all over there. Waste of money.
| kivi95 said: Well it did outsell LBP psp first week!!(excluding digital sales) |
it did? well that's a plus! Shows growth in the franchise.
littlebigplanet was never big in japan, i dont know why people couldnt see that this wouldnt sell well there. just look at how much the three other games sold there

| spurgeonryan said: Seriously though the vita needs a price cut and some serious promotion! A dragon quest game would help as well. |
It needs aggressive marketing. Not a price cut. Games are coming to the Vita in Japan at a much faster rate than in any other market. They just need to advertise it.
Sony has stated they know the difficult challenge for the Vita and that is to convince developers to develop for it. However, they won't lift a damn finger to market their products. If Sony does give a damn about the product selling...developers are going to wonder why they should.
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