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Forums - Microsoft - Turn 10: Forza Motorsport was Originally Inspired by Pokémon

SPOnG

Forza Motorsport developer Turn 10 doesn't get inspired by other racing games. In fact, creative director Dan Greenawalt told SPOnG that, "the worst place to look for inspiration is in your own genre." So what was the studio inspired by? Pokémon.

Yep. Pokémon. When asked about the similarities between the upcoming Forza Horizon and Criterion's open-world racer, Burnout Paradise, Greenawalt shrugged off the comparison and said, "Forza Motorsport has had inspiration from Pokémon and World of Warcraft, and a lot of other genres. So, there were games that influenced Forza Horizon, but they weren’t racing games.

"The truth is, our inspiration for the game itself came from some of the great open world games like Red Dead Redemption, Assassin’s Creed, Skyrim... that is what actually inspires a lot of our gameplay," he added, noting that the artistic change specifically was down to the studio's own creative vision for the franchise.

But what about Pokémon? How did Game Freak's monster-capturing RPG inspire Forza? "I knew that I wanted this car-collecting element to be implemented into the game. What game, especially back in 2002, had inspired collecting more than Pokémon?

"It did collecting using a rarity system - through different coloured versions - with a sense that everything felt very natural. And actually, there’s a really natural sense of rarity in cars. So in Forza 1, the cars had a rarity meter, and you had to pick your region - much like choosing Pokémon Sapphire or Ruby - and that made certain cars more or less rare in the game. That was directly inspired by Pokémon."

Since then, Greenawalt said that the rarity system had evolved so that it "borrowed more from the real world rarity paradigm that’s in car collecting."

http://spong.com/article/28086/Turn-10-Forza-Motorsport-was-Originally-Inspired-by-Pokemon



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I'm gonna go ahead and call BS.

A wild Lamboghini appears



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

People say the weirdest shit these days to give more attention to their products.



I'm glad that they got rid of picking the region with Forza 3. Paying a good amount of money just to switch regions was pretty lame.



biggest load of BS I heard all week...and I heard a lot of it too lol



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

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Gotta drive 'em all, I guess...



forest-spirit said:
Gotta drive 'em all, I guess...

so much win



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

and now imagine if dev studio were suing each other over copying concepts... tell me how copying dual wielding auto health iron sight differs from copying edge end wiggle and rounded icon corners.... and then what you can't use fruits for a company logo....

anyway i'm not saying he real thought about it like that, but as a gamer i thought more than once while playing a game that certain elements of it or game mechanics could be great implemented in other games of completely different genre.... so i imagine devs do it all the time....



i want a jet pack on my A team truck in the next burnout to do car stomping in fast straight lines...



My dream team:
Lamborghini Sesto Elemento
Bugatti Veyron
SSC Ultimate Aero
Mclaren F1
Koenigsegg Agera
Gumpert Apollo

Yeah, good luck beating that.