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Forums - Gaming - Shots Fired: The Best of Game Industry Trash Talk

As a Tekken fan Itagaki does make some valid points, but his hating on series is hilarious, he cant deal with the fact that Tekken series is MUCH more popular and successful than his series has or ever will be. DOA??? yeah those volleyball spinoffs are gold especially the PSP one.



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LeDouche is a mediocre actor who thinks his own mommy is sexy.

Morgan Webb "face palm" is a whiney little bitch who can't get her way when it comes to Nintendo's games. She even said in a podcast that Super Mario Galaxy wasn't "3D" enough. Aside from stereoscopic 3D, how more 3D does she want it to be when the game itself is in 3D, while moving in 360 degrees (planets).

This is why I can't take X-Play seriously anymore when she allows her own emotion(s) to get in the way of her professionalism.

I don't give a rat's ass for the others except maybe for thoes who so strongly believe in their western RPGs.



the_dengle said:
Corey said:
Graphics, sound and epic stories are what make games a truly amazing, interesting and immersive experience and often the sales of such products reflects their quality. ( Eg: Uncharted, Mass Effect, God of War)

Maybe you can explain to me why none of the games you mentioned have managed to come close to selling as well as this game released over 26 years ago, which had awful graphics, chiptune music, and a barebones story, if you can even call it a story.

 


I'm sure that game was great for it's time, but I'm talking about modern titles.



Corey said:


I'm sure that game was great for it's time, but I'm talking about modern titles.

 

Graphics are nice, a good story is nice. They can improve the experience, but they are not in any way "what makes games amazing, interesting, and immersive." Some games that have excellent graphics and story would be awful if they didn't, that's true. The graphics and story may well be what makes Uncharted amazing. But games have been immersive since long before the 3D era and a modern game with dated presentation can be just as immersive as Uncharted if the gameplay is solid enough.



Corey said:
the_dengle said:
Corey said:
Graphics, sound and epic stories are what make games a truly amazing, interesting and immersive experience and often the sales of such products reflects their quality. ( Eg: Uncharted, Mass Effect, God of War)

Maybe you can explain to me why none of the games you mentioned have managed to come close to selling as well as this game released over 26 years ago, which had awful graphics, chiptune music, and a barebones story, if you can even call it a story.

 


I'm sure that game was great for it's time, but I'm talking about modern titles.

That game is still great, IMHO.  Still plays excellent today, even if the aesthetics have aged.



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lilbroex said:
Farsala said:
Weird how there isn't much MS trash talking.


Are we reading the same article? Also, some dude posted a good amount from Sony and MS earlier.


The article features maybe 2 MS comments= isn't much. The dude posted only from Sony.



archbrix said:
Corey said:
the_dengle said:
Corey said:
Graphics, sound and epic stories are what make games a truly amazing, interesting and immersive experience and often the sales of such products reflects their quality. ( Eg: Uncharted, Mass Effect, God of War)

Maybe you can explain to me why none of the games you mentioned have managed to come close to selling as well as this game released over 26 years ago, which had awful graphics, chiptune music, and a barebones story, if you can even call it a story.

 


I'm sure that game was great for it's time, but I'm talking about modern titles.

That game is still great, IMHO.  Still plays excellent today, even if the aesthetics have aged.

How much of that is nostalgia though? If a 10 yr old was to pick up and play that now would the effect be the same? I doubt it considering the sheer quantity of competition now.



Scoobes said:
archbrix said:
Corey said:
the_dengle said:

Maybe you can explain to me why none of the games you mentioned have managed to come close to selling as well as this game released over 26 years ago, which had awful graphics, chiptune music, and a barebones story, if you can even call it a story.

 


I'm sure that game was great for it's time, but I'm talking about modern titles.

That game is still great, IMHO.  Still plays excellent today, even if the aesthetics have aged.

How much of that is nostalgia though? If a 10 yr old was to pick up and play that now would the effect be the same? I doubt it considering the sheer quantity of competition now.

For me, very little of that is nostalgia in the case of Zelda.  A great playing game is a great playing game.

To supply an anecdotal example:  I remember in an issue of EGM a few years ago, the crew brought in a group of kids (pre-teen, I believe) that were raised on the 5th and 6th generations of gaming.  They let them play a bunch of NES games to gauge their responses to them.  At one point, they asked a couple of the kids if they had played Wind Waker.  They said they had, and that they loved it.  One of the boys started playing The Legend of Zelda and was immediately into it.  After a while, one of the editors said, "What would you say if we told you we like this game better than Wind Waker?"  "I'd agree", he exclaimed.

Some games just age beautifully:  Zelda, SMB, Pac Man, Galaga, Tetris... because of timeless gameplay.



archbrix said:
Scoobes said:
archbrix said:

That game is still great, IMHO.  Still plays excellent today, even if the aesthetics have aged.

How much of that is nostalgia though? If a 10 yr old was to pick up and play that now would the effect be the same? I doubt it considering the sheer quantity of competition now.

For me, very little of that is nostalgia in the case of Zelda.  A great playing game is a great playing game.

To supply an anecdotal example:  I remember in an issue of EGM a few years ago, the crew brought in a group of kids (pre-teen, I believe) that were raised on the 5th and 6th generations of gaming.  They let them play a bunch of NES games to gauge their responses to them.  At one point, they asked a couple of the kids if they had played Wind Waker.  They said they had, and that they loved it.  One of the boys started playing The Legend of Zelda and was immediately into it.  After a while, one of the editors said, "What would you say if we told you we like this game better than Wind Waker?"  "I'd agree", he exclaimed.

Some games just age beautifully:  Zelda, SMB, Pac Man, Galaga, Tetris... because of timeless gameplay.

Fair enough. I'm not sure how many kids would follow that line of thought though. I see so many kids playing games on mobiles now, a lot of which are essentially copies of classic games rebranded and repackaged in a shinier wrapper of presentation. Some games do have timeless gameplay, but when that gameplay is ripped off so many times in the modern era, I'm not sure they'd neccessarily care for the old stuff.



It seems that Itagaki dislikes Tekken, that would explain why he copied Virtua Fighter to make DOA. He makes some valid points, though.