Alby_da_Wolf said:
Yep, I guess you found the biggest hurdle on the road to convergence. Phone gamers are a little bit like PC gamers, ready to spend more on HW, but less on SW, but the savings on SW are taken to extreme consequences, as PC gamers are happy with savings from 20% to 50%, compared to console versions, on the newest games and look for prices at $20 or less only for budget priced older games, while phone gamers consider too high for a new game even the higher end of bargain PC games. Maybe, as I wrote, 100% cross compatibility can create some overlapping and convergence that can bring additional and welcome revenue to expensive console games, but it won't be a huge thing. Still worth trying, though, many times a big success has been build putting together many small ones. And spreading portable console HW dev costs also on gaming smartphones, that produced roughly at the same cost can be sold at a higher price, is definitely a good thing even if the SW convergence will be small. |
Before the PS3 everyone was nice to me :(








