Zim said:
Mr Khan said: How readily people seem to neglect the fact that this device has 3x the memory of either PS3 or 360. Let's only look at the numbers that make the system look bad |
We are trying to discuss the Wii U, logic is stricly forbidden =P
Honestly in terms of raw power the Wii U probably will end up closer to 360/PS3 than 720/PS4. However the Wii U has quite a lot of features that could make it's games look closer to those of the PS4/720 than the 360/PS3.
The Gpu is much more modern and has some added on features we don't fully know about yet. The memory has increased enough to provide a nice bump in textures. The dedicated audio dsp will mean that the cpu doesn't have to handle it. The tesselation unit will provide a nice visual bump (I believe the 360 did have one but it was almost never used and quite insubstantial).
The Wii U certainly has enough going on that when developers start using it more efficiently it will be able to provide much better looking games than the PS3/360. The big question really is how many developers outside of Nintendo will?
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Well, if you recall, Nintendo consulted third parties when designing the WiiU. They went out of their way to ask a variety of third-party developers what they wanted in a system to develop for and why they didn't develop more for the Wii. They built not only the dev kits, the controllers, and the graphical power, but also the actual interior structure itself (ie, everything you mentioned in that third part of your post) according to the requests of third parties.
I think a large number of them will be using the efficiency capabilities of the Wii. I know for a fact that EA and Ubi are going to, anyways. If we can get Namco, 2k, and anybody that likes to be published by any of the previous four companies involved, I'll at least be a more-than happy-enough camper.