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Forums - Gaming - The Unchartedization of modern day games

Barozi said:


Just a normal evolution of Action-Adventure and/or TPS games that obviously got boosted even further after continuing success of Gears 2, GTA IV and Uncharted 2.

Adventure merged with action, and action got so big that Action-Adventure doesn't really exist as a genre.  What is considered top videogames is now what was action-adventure, with gobs of multiplayer thrown in.



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Play Tomb Raider Legend's tutorial. Aside from the carbon copy of Gears of War gunplay, every button does almost the exact same thing. I'm at work using my phone but I wish somebody would embed it.



The moviefication of games, you mean, which is attributable not to Uncharted (Uncharted just made no pretense about what it was trying to be, and did it well as a consequence) but to the decaying orbit of the industry as a whole...



Monster Hunter: pissing me off since 2010.

Jay520 said:
richardhutnik said:
Jay520 said:
richardhutnik said:
AndrewWK said:
Aj_habfan said:
I thought Uncharted was a Tomb Raider clone, now Tomb Raider is an Uncharted clone...


What? Uncharted was inspired by Indiana Jones, not Tomb Raider. It has almost nothing in comon with Tomb Raider.

Let's see.  So, if Tomb Raider never existed, do you seriously think Naughty Dog would of got a green light by Sony to do Uncharted?  You actually believe this?

For a game that has "almost nothing" to do with the Tomb Raiders, it is interesting how Uncharted got the nickname "Dude Raider" on forums around the Internet.  Really "almost nothing"?

You know, someone can get inspired by a prior franchise and outdo it, to where it becomes king.  There are reasons why people think now that the latest Tomb Raider has been inspired by Uncharted, because Uncharted, flat outdid what Tomb Raider did.  Similar happened with Unreal Tournament taking the FPS title from Quake.  It happens.



when people say Tomb Raider is similar to Uncharted, they're not talking about the genre. They're not talking about the similarity in game type or content. They are talking about style and execution. This new Tomb Raider looks a lot more cinematic than past iterations, and that's the change that people are noticing.

I will come out here and say again, I am a big fan of the Uncharted franchise.  It is one of my favorite series on the PS3, and it did heavily push the envelope onto how to translate cinema experience to a videogame.  Execution is top notch all the way.  As I said, I am a big fan.  If talking style and execution, it blazed a new trail.  From a genre perspective, however, Tomb Raider was first.  I hold out hope Uncharted has the chance to be the first videogame to make a jump successfully to theater.



Like I said, people aren't talking about the genre when they note the 'copying" between Uncharted and Tomb Raider. They're saying Tomb Raider is mimicking Uncharted's style & execution.

As it is now, anyone attempting to do anything like an Indiana Jones action game, will end up looking like they copy Uncharted, because Uncharted is now the top of the game.

What I was talking about before, is that it was being said that Uncharted had NOTHING to do with Tomb Raider, which is false.



richardhutnik said:

As it is now, anyone attempting to do anything like an Indiana Jones action game, will end up looking like they copy Uncharted, because Uncharted is now the top of the game.

What I was talking about before, is that it was being said that Uncharted had NOTHING to do with Tomb Raider, which is false.



Yes, but Uncharted's critical acclaim (specifically Uncharted 2) definitely accelerated this movement. Many developers look to Uncharted as the leader when deciding how to implement cinematics. Any game with such praise is bound to have it's essence rub off on future games. In some cases, this is good. In some cases, it's bad.

Agreed on the last paragraph.

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Style and execution. I'll give Uncharted that. Uncharted 2, actually. It did it more seemlessly than most and the graphics/characterization was off of the charts. Genre, gameplay--it didn't break new ground.



I thought that the Last of Us was a new Uncharted game for a few seconds...



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"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

And that's why Uncharted sucks; it's driving the industry in the wrong way :P



freebs2 said:
And that's why Uncharted sucks; it's driving the industry in the wrong way :P

Nooooo... I still want to blame Call of Duty 4......



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

As a huge ND fan, it really pleases me to see ND have such a huge influence on the industry and developers :)