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Tagged games:

 

What would you rate Halo 4?

Perfect 10 103 45.78%
 
9.5 - 9.9 28 12.44%
 
9 - 9.4 40 17.78%
 
8.5 - 8.9 5 2.22%
 
8 - 8.4 12 5.33%
 
7.5 - 7.9 5 2.22%
 
7 - 7.4 6 2.67%
 
6.5 - 6.9 1 0.44%
 
6 - 6.4 2 0.89%
 
Spartan IV 8 3.56%
 
Total:210
yo_john117 said:

This guy's reaction to the Halo 4 E3 walkthrough is awesome

His nerdgasm went over 9000!



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http://www.ign.com/articles/2012/06/06/e3-2012-six-totally-awesome-changes-to-halo-4-multiplayer

E3 2012: Six Totally Awesome Changes to Halo 4 Multiplayer


343 is bringing its AAA game.

 

IGN dedicated an evening to playing Halo 4’s Spartan Ops and Wargames multiplayer at E3 this week, and it absolutely has the potential to exceed Halo: Reach’s exceptional online package. We only played a couple game modes on a few different maps, but the nature of Halo’s competitive game has changed ever so slightly thanks to a handful of awesome new multiplayer additions.

This is what you can expect to make you think differently about how you play Halo.

Assassinations

Assassinations are old, indeed, but the way they're handled in Halo 4 is just delightful. Melee executions are far more physical than before. They are also incredibly violent. Spartans can tackle another guy to the ground for a vicious knife kill, wrench a foe's back over their leg and break their neck, and cause death in numerous other forms. 343 Industries has multiplied not only the number of assassinations, but how you perform them as well -- catching an enemy off guard from the front can lead to a grisly close encounter. These are some of Halo's most satisfying kills, yet the input hasn't changed a bit, and you're going to want to use them more just to watch the brutality.

New Armor Abilities

The Hologram returns alongside a couple other favorite Armor Abilities, but the trio of sexy new skills definitely messes with the rhythm of Halo's competitive game.

The Hardlight Shield is the first real means of mobile defense in the series. Bubble Shields were great for protecting an area, but they were penetrable. Using this timed guard pulls you out into third-person and keeps anyone from getting shots through your front.

The Promethean Vision is another helpful skill. It paints the world a glowing blue for a brief period, and highlights enemies in bright red. You can imagine the offensive and defensive opportunities this presents.

The Thruster Pack is the last of the lot, and the one that took the longest to get. It allows players to vanish for a second, only to materialize a few feet ahead of (or behind, if you're backing off) where they used the Thruster. It's great for closing gaps unexpectedly and making an unpredictable dodge when a Spartan closes in for the CQC kill.

Ordinance Drops

Scored a few kills without dying and earned enough points? Congrats, you've got three ordinance options -- a variety of alien, explosive, or Spartan Laser-y weaponry -- ready for orbital dropping. Think along the lines of Call of Duty's Killstreak system, but without the imbalance that enables unfair scale-tippery. You can also snag enemy ordinance if you get the drop on their loot, or kill them before they can use it against you.

Regicide

It's a simple spin on Juggernaut or VIP, but this free-for-all mode puts the first-place player in everyone's crosshairs. The top-spot guy or gal gets labeled the King, and killing them scores contenders additional points. It's a focused kind of madness that directs the action in a single direction. You're always motivated and moving toward a goal, and it's one of the most aggressive gameplay modes yet.

Deeper Loadouts and the Tactical Package

This is where Halo's competitive side starts to see some serious ripple effects. Character loadouts are highly customizable, both cosmetically and in meaningful gameplay ways. The Tactical Packages give you a passive personal perk, an upgrade innate in your character at the start of each respawn. You can tie various Packages to different loadouts and switch on the fly, so if the ammo bonus isn't cutting it, and you want to enable unlimited sprint, you can flip between personalized classes.

The Scattergun

It's an alien shotgun that ricochets off floors and walls to disintegrate Spartan soldiers. Their armor, skin, and bones look like a tissue caught in a campfire.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.



Does anyone know if the 90 minute "Forward Unto Dawn" live action video included with the limited edition of Halo 4 is the same thing as the live action part of the E3 trailer? I love live action Halo stuff and I'm very interested in any details about what is essentially the first live action Halo movie.



crissindahouse said:

343 is bringing its AAA game.


I love how anytime less than positive I hear about this game is only about this that people haven't seen yet and thus aren't sure what's going to happen with it, but everything that gets seen has a great impression on the people!



kain_kusanagi said:
Does anyone know if the 90 minute "Forward Unto Dawn" live action video included with the limited edition of Halo 4 is the same thing as the live action part of the E3 trailer? I love live action Halo stuff and I'm very interested in any details about what is essentially the first live action Halo movie.

While I can't be 100% sure that the live action trailer that began the E3 demo wasn't specifically crafted for the demo, if I had to make a guess I would assume it was actually part of the live-action series.

If not... well then you'll get 90 minutes  of entire unseen live-action.



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yo_john117 said:

This guy's reaction to the Halo 4 E3 walkthrough is awesome

Loved watching this dude get off to some Halo 4 just like I did. I like how he was calling out all of the weapons and stuff as soon as he saw them.



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.

Millenium said:
crissindahouse said:

343 is bringing its AAA game.


I love how anytime less than positive I hear about this game is only about this that people haven't seen yet and thus aren't sure what's going to happen with it, but everything that gets seen has a great impression on the people!

So true. I remember after the E3 demo someone posted on Gaf, " it's a bad day for the haters" or something like that.



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.

toadslayer72 said:
Millenium said:
crissindahouse said:

343 is bringing its AAA game.


I love how anytime less than positive I hear about this game is only about this that people haven't seen yet and thus aren't sure what's going to happen with it, but everything that gets seen has a great impression on the people!

So true. I remember after the E3 demo someone posted on Gaf, " it's a bad day for the haters" or something like that.

Haha. ^^

Can't believe I wrote a post with such horrible sentences though. O.o I haven't even been drinking!



Millenium said:
toadslayer72 said:
Millenium said:
crissindahouse said:

343 is bringing its AAA game.


I love how anytime less than positive I hear about this game is only about this that people haven't seen yet and thus aren't sure what's going to happen with it, but everything that gets seen has a great impression on the people!

So true. I remember after the E3 demo someone posted on Gaf, " it's a bad day for the haters" or something like that.

Haha. ^^

Can't believe I wrote a post with such horrible sentences though. O.o I haven't even been drinking!

I was wondering about that as I don't remember you having trouble with the language. I got what you were saying though.....I think :)



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.