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Forums - Gaming - If Nintendo demo'd the execution of Reggie at E3, would Microsoft off Ballmer within a year?

happydolphin said:

He might have been trolling you. And since he's very well versed in games and gaming, I wouldn't be too shocked to know that it was actually his intent, going by his follow-up post.

Even Sony fans can be right sometimes! (believe it or not )

Nah, it wasn't a troll. I said it was the first successful CD based console. AFAIK, TurboGrafx-CD was the very first. And thanks to Ys, it was arguably definitely the best.



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also fyi - i've owned both sony & microsoft systems. currently i still play my 360. i'm not trying to say that sony & microsoft are crap, i've enjoyed software & hardware from both companies. but i've been playing games for 25 years, and grown up with this stuff, i know who innovates time and again, it's nintendo. you can argue till your blue in the face, doesn't mean you'll ever be right.

that said- i've been disappointed with nintendo time & again as well. they disappoint me with the shit graphics on wii and complete lack of online. they disappointed me back in the day with sticking to cartridges too long, and other things. Nintendo is not a perfect company, but hell at least they TRY to do something different. Can you at least give them credit for that? Then maybe we can call it a truce.



badgenome said:
happydolphin said:

He might have been trolling you. And since he's very well versed in games and gaming, I wouldn't be too shocked to know that it was actually his intent, going by his follow-up post.

Even Sony fans can be right sometimes! (believe it or not )

Nah, it wasn't a troll. I said it was the first successful CD based console. AFAIK, TurboGrafx-CD was the very first. And thanks to Ys, it was arguably definitely the best.

zomg! 1988!

The TurboGrafx-16 was the first video game console to have a CD-ROM peripheral,[7] which was first released as the PC-Engine CD-ROM² add-on in Japan in April 1988,[8] and then released in the United States as the TurboGrafx-CD in 1989 (though the first consoles with a built-in CD-ROM wouldn't appear until the TurboDuo and FM Towns Marty). This was the first time that CD-ROM discs were used as a storage medium for video games.[9]

But to be fair, the Saturn was a main competitor in that generation, so it's not really legit to just count it out of the argument because it didn't succeed. What you said was true, but it wasn't really relevant to the gen, since the first worldwide leader to implement it was Sega, and that's usually the heart of the topic, wouldn't you agree?

And to be completely pedantic, prior to the Playstation, Nintendo was considering putting the CD-ROM as part of the follow-up to the SNES, but ditched it for pro-con reasons. The same can't be said about other Nintendo innovations like the thumbstick or the wii-mote. It didn't even cross Sony's mind (as far as we know). Also, disk-based gaming was not really an innovation, but more like a design consideration. It's like going with one form of RAM over another, only it's ROM in this case. So no, I wouldn't really consider that an innovation tbh.



happydolphin said:
badgenome said:
happydolphin said:

He might have been trolling you. And since he's very well versed in games and gaming, I wouldn't be too shocked to know that it was actually his intent, going by his follow-up post.

Even Sony fans can be right sometimes! (believe it or not )

Nah, it wasn't a troll. I said it was the first successful CD based console. AFAIK, TurboGrafx-CD was the very first. And thanks to Ys, it was arguably definitely the best.

zomg! 1988!

The TurboGrafx-16 was the first video game console to have a CD-ROM peripheral,[7] which was first released as the PC-Engine CD-ROM² add-on in Japan in April 1988,[8] and then released in the United States as the TurboGrafx-CD in 1989 (though the first consoles with a built-in CD-ROM wouldn't appear until the TurboDuo and FM Towns Marty). This was the first time that CD-ROM discs were used as a storage medium for video games.[9]

But to be fair, the Saturn was a main competitor in that generation, so it's not really legit to just count it out of the argument because it didn't succeed. What you said was true, but it wasn't really relevant to the gen, since the first worldwide leader to implement it was Sega, and that's usually the heart of the topic, wouldn't you agree?

And to be completely pedantic, prior to the Playstation, Nintendo was considering putting the CD-ROM as part of the follow-up to the SNES, but ditched it for pro-con reasons. The same can't be said about other Nintendo innovations like the thumbstick or the wii-mote. It didn't even cross Sony's mind (as far as we know). Also, disk-based gaming was not really an innovation, but more like a design consideration. It's like going with one form of RAM over another, only it's ROM in this case. So no, I wouldn't really consider that an innovation tbh.


I'm just wondering, did anyone in here ever own any of these cd-cased attachements or systems back in the day (or now)? I remember playing turbografx at my friends house, and another friend had the saturn. But honestly, not many people owned these early cd-attachements or systems, they seemed pretty rare back then.



maxnyc said:

I'm just wondering, did anyone in here ever own any of these cd-cased attachements or systems back in the day (or now)? I remember playing turbografx at my friends house, and another friend had the saturn. But honestly, not many people owned these early cd-attachements or systems, they seemed pretty rare back then.

Beats me, I never owned any of them! (despite owning an Atari Jaguar)



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badgenome said:
Aielyn said:

Sega's use of a screen in a gaming controller isn't an innovation because the Dreamcast flopped.

The Dreamcast wasn't a flop. The Saturn was a flop, which in turn made Sega flop. The Dreamcast didn't fail Sega, Sega failed the Dreamcast. But Sega only failed the Dreamcast because we failed Sega. You. Me. Everyone. We are all flops.

Sega.....I'm...I'm so sorry...

SEGAAAAAAAAAAAAAAAAAAAAAAAAAAA



maxnyc said:

what i'm saying is with 92k employee at ms and 4+k at nintendo and most of them devs.... there is just no way in hell nintendo can even do r&d on the same scale ms does....
so yeah no contest here.... not the same category.... we are trying to compare feather weight with heavy weight.....

again- your logic is bigger must be better, even though you specifically said "it's not a pissing contest". most of microsofts staff has absolutely nothing to do with their video game division or r&d, whereas most of nintendo's does. what's the size of microsofts video game r&d department? do you know? and just because you have a lot of employees, doesn't mean they're better, that completely fails to look at the quality & function of such employees.


wait what???? MS business is mostly R&D beside changing a skin every 5 years tweaking office they have nothing else to do than R&D..... they employ some of the brightest mind in the software development world and hardware integration.....no I don't know the size of the game division but a company like MS doesn't work by division only.... but more by project and interation of project between the different sector they have.... the XB playing video games waas just an excuse for MS to get in the people's living room before the family desktop completely dies out..... without saying that you do realise MS has their own campus on top of their elite selected employees..... if you want a pissing contest MS is a watter canon to turn off oil rig fires and nintendo is a garden hose.... even if it's the best garden hose in the world it is no match to a water canon



Sal.Paradise said:
badgenome said:
Aielyn said:

Sega's use of a screen in a gaming controller isn't an innovation because the Dreamcast flopped.

The Dreamcast wasn't a flop. The Saturn was a flop, which in turn made Sega flop. The Dreamcast didn't fail Sega, Sega failed the Dreamcast. But Sega only failed the Dreamcast because we failed Sega. You. Me. Everyone. We are all flops.

Sega.....I'm...I'm so sorry...

SEGAAAAAAAAAAAAAAAAAAAAAAAAAAA



happydolphin said:

And to be completely pedantic, prior to the Playstation, Nintendo was considering putting the CD-ROM as part of the follow-up to the SNES, but ditched it for pro-con reasons.

Actually, they were going to work with Sony to put a CD-ROM on the SNES. Together they were working on what eventually became the Playstation back in 1988. The very same year as the TurboGrafx CD was released. Coincidence? NEC >>>>> Nintendo confirmed.



badgenome said:
happydolphin said:

And to be completely pedantic, prior to the Playstation, Nintendo was considering putting the CD-ROM as part of the follow-up to the SNES, but ditched it for pro-con reasons.

Actually, they were going to work with Sony to put a CD-ROM on the SNES. Together they were working on what eventually became the Playstation back in 1988. The very same year as the TurboGrafx CD was released. Coincidence? NEC >>>>> Nintendo confirmed.

Tell me something I don't know!