| JEMC said: I don't know what can be done in Zelda. They could eliminate some temples and items and replace them with others, but some will react badly to those changes. Nintendo is in a "damned if you do, and damned if you don't" situation. About Final Fantasy, combat is not much of a problem, but the whole experience is. They have lost (at least to me) some of that "magic" that it once had. I think they should do a back to basics approach. Forget future and weird things/invocations and do a more medieval themed one. With steam machines to help explore huge areas but with a more romantic, in a not sentimental meaning, touch. |
I would have to agree.
It is difficult to tell what can be done to The Legend of Zelda to improve it; it's one of those games that people enjoy because of the original gameplay. People enjoyed Zelda because you went around searching for items and treasures that helped you solve dungeons, while defeating enemies in a huge overworld; that's what makes Zelda what it is. If change that, you change the whole series and people wouldn't be pleased with it anymore. But at the same time, it has stagnated, and gone through almost no major changes; in almost every game except for a few, the setting is Hyrule in some ancient timeframe, and the plot is somewhat the same throughout.
This is bad, too, because when people finally get tired of it, there will be little that can be done to save it.
With respect to FF, I would also have to agree with JEMC.
Imagine the Impossible









