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Forums - Gaming - Should video game consoles be short term or long term?

RolStoppable said:
gumby_trucker said:

what tomato post??

When we were talking about a rumored Wii U racing game that was supposedly developed by former PGR guys.

found the post. You must mean when I said PGR gameplay is similar to Forza/GT. Was just messing around with that one but you're right

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whats more important is that a long term can't cost 300$ or 350$ at launch like everybody wants for next gen... for me i would rather pay 600$ for a 6/7 years instead of 350$ for 4 years... but that is my opinion...



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NightDragon83 said:
20+ years... I wish we were still getting brand new SNES and Genesis games

THIS :D



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Furthermore, I think VGChartz should add a "Like"-button.

I'd like a generation to last 5-7 years, but that doesn't mean you should drop the "old" system as soon as something newer comes around. I like how Sony handled the PS2. That's a good example of how it can be done, and NOT like Nintendo misstreated the Wii, droping it like two YEARS before the next system...



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Furthermore, I think VGChartz should add a "Like"-button.

The companies have no control over this. The consumer does. Design the best console you can for now. Be practical about it. As long as it is supported with quality games, people will buy it. When the current tech gets old (which has historically taken around five years) and customers are hungry for more, release it.



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DanneSandin said:
I'd like a generation to last 5-7 years, but that doesn't mean you should drop the "old" system as soon as something newer comes around. I like how Sony handled the PS2. That's a good example of how it can be done, and NOT like Nintendo misstreated the Wii, droping it like two YEARS before the next system...

Well that's been Nintendo's thing over the last few generations... dropping support for existing systems as soon as new hardware comes out.

This is most apparent in the handheld department.  The dropped support for the N64 and GC were understandable because they were basically dead in the water at the end of their respective generations, but on the handheld side it's an entirely different story.  The original GB and its many variations lasted an astounding 10 years, but as soon as the GBA was released, software for the original GB/GBC was non existent.  Same thing when the DS came out... the GBA SP was a HUGE seller from 2003-early '05, but Nintendo deliberately starved it of software in favor of the DS, despite claiming at E3 '04 that the DS was going to be the "third pillar" of their hardware lineup going forward.  But we all knew that was bull.

And now we have the 3DS, which has been out for barely a year, and what does Nintendo have in store for the existing DS?  Nada.  Despite the DS's huge install base worldwide, there's nothing significant on the release calendar for it.  It's all about the 3DS now.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

i like long term but would want a bit more flexibility with the HW, ie ability to add more RAM and upgrade GPUs



                                                             

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It's funny how we now consider 'long term' to be around seven years. Before game consoles came out, usually when you bought a new piece of equipment for the home, you didn't even consider that one day it would be made obsolete.

My, how times have (unfortunately) changed.



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RolStoppable said:
NightDragon83 said:

Well that's been Nintendo's thing over the last few generations... dropping support for existing systems as soon as new hardware comes out.

This is most apparent in the handheld department.  The dropped support for the N64 and GC were understandable because they were basically dead in the water at the end of their respective generations, but on the handheld side it's an entirely different story.  The original GB and its many variations lasted an astounding 10 years, but as soon as the GBA was released, software for the original GB/GBC was non existent.  Same thing when the DS came out... the GBA SP was a HUGE seller from 2003-early '05, but Nintendo deliberately starved it of software in favor of the DS, despite claiming at E3 '04 that the DS was going to be the "third pillar" of their hardware lineup going forward.  But we all knew that was bull.

And now we have the 3DS, which has been out for barely a year, and what does Nintendo have in store for the existing DS?  Nada.  Despite the DS's huge install base worldwide, there's nothing significant on the release calendar for it.  It's all about the 3DS now.

You have very selective memory.

Yes, the GBC was cut short, but by that time the GB had been out for 12 years already. The system went out with a bang, the two Zelda: Oracle games were released after the GBA launched (March 2001). *EDIT: Pokémon Crystal also came out after the GBA launch.* Nothing new in 2002 anymore though.

In 2005, GBA releases included Zelda: The Minish Cap, Fire Emblem: Sacred Stones, WarioWare Twisted, Yoshi's Universal Gravitation, Mario Party Advance, Mario Tennis: Power Tour and Donkey Kong: King of Swing. That's comparable to, if not better than the DS lineup in the same year. Third pillar was real, because Nintendo didn't shift fully to the DS.

And then you top it off by claiming that Pokémon Black & White 2 qualifies as "nada". You should be ashamed of yourself.

Well first off I honestly thought B&W 2 was for 3DS, not the original DS (haven't kept up on Pokemon games in over a decade), so my bad on that one.  I'm honestly surprised Nintendo is putting the sequel on the DS, when the 3DS is begging for a proper Pokemon installment.

But the GBA was still selling like hotcakes well into the end of 2005/2006, when all the major series started seeing installments on the DS like Mario Kart DS and NSMB.  It was at that point that the GBA was essentially killed off by Nintendo, despite still not even making it to its 5th b-day yet.  And as for the DS... what major games have been released for it since the original Black and White over a year ago?  Maybe a Professor Layton game, and that's it?



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

RolStoppable said:
NightDragon83 said:

Well first off I honestly thought B&W 2 was for 3DS, not the original DS (haven't kept up on Pokemon games in over a decade), so my bad on that one.  I'm honestly surprised Nintendo is putting the sequel on the DS, when the 3DS is begging for a proper Pokemon installment.

But the GBA was still selling like hotcakes well into the end of 2005/2006, when all the major series started seeing installments on the DS like Mario Kart DS and NSMB.  It was at that point that the GBA was essentially killed off by Nintendo, despite still not even making it to its 5th b-day yet.  And as for the DS... what major games have been released for it since the original Black and White over a year ago?  Maybe a Professor Layton game, and that's it?

The GBA was in a unique position because of Sony entering the handheld market. Sony got a major foothold in the home console space by having a 20 months headstart with the PS1 over the N64. If Nintendo had ignored Sony, the PSP would have gotten a similar headstart on Nintendo's GBA successor. This is why the GBA was less than four years on the market before Nintendo launched a new handheld. Sure, Nintendo could have sticked to the GBA because it was selling really well, but it would have raised the risk that Sony took over tremendously, because the GBA successor would have released during a period of time where the PSP already picked up momentum.

Nintendo was forced to act, but they still supported the GBA. As I said in the previous post, the GBA lineup in 2005 was still pretty good. 2006 is when the support fizzled out, but a March 2001 launch for the GBA means that the handheld had completed its fifth year by then. That's certainly not as bad as you make it sound and the threat Sony had to be taken seriously.

As for the DS in 2011, it didn't have all that much. In addition to Pokémon it had a Layton game, Dragon Quest VI (like Layton, Nintendo-published in the West), Kirby: Mass Attack and a couple of of minor games. It was the DS's seventh year already though.

Another thing that should be mentioned about this period is that at the time the PSP was announced and released Sony was DESTROYING Nintendo on the console front. It's true Nintendo were making a profit on the Gamecube but their lifeblood  was handheld hardware and software for many years. This was a time where Sony was as close as it had ever been to striking at Nintendo's core business.

The only way Nintendo could remain competitive during those years, prior to Wii making a huge entrance and PS2 sales beginning to decline, was by launching a "third pillar".



Until you've played it, every game is a system seller!

the original trolls

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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

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