Entroper said:
I love how you can make the logical leap from friend codes to "most people buy a Wii for their kids because Nintendo is kiddie" in the span of two sentences. I never saw this level of logic acrobatics even on the TeamXbox forums when the Gamecube was released! At any rate, this video is an illustration of what happens in any open online community. Anyone who's ever played Counter-strike on public servers knows what I'm talking about. I don't think this is a justification for the use of Friend Codes at all, I think it's a justification for having a "mute" feature. The mute feature is all you need to overcome this kind of crap, and if it offends you so much that you don't want to come back to the game, you need to grow up and get some thicker skin. I think people take things far too seriously these days, as if they feel they have a right not to be offended. I don't recall seeing anything about that in the Constitution. I think if you make it through a day without being offended by something, you didn't do enough that day. See, I can argue against Friend Codes without even using the words "kiddie" or "mature" in my post. |
I don't think growing a "Thicker Skin" is an appropriate response when you're attempting to make an online service for everyone from the age of 6 to 106. Certainly, there will be limitations of exposure to negative influences because of the types of content people choose to play but griefers will play different types of games simply to ruin someone else's fun.
The perfect solution typically involves people setting preferences on the type of experience they want, having player-based rating systems, highly controlled servers which are moderated, uncontrolled servers to allow the dinks somewhere to play, and a machmaking system based on a massive rubric of player choices, player behaviors and player skill levels. (Essentially, it becomes an expensive system to create and maintain).








