| Barozi said: CastleStorm - May 29 *highly recommended* |
Whenever you talk about arcades, you recommend that!
Unfortunately, I have the money for State of Decay, only. Perhaps with a price cut I might but it, though.
| Barozi said: CastleStorm - May 29 *highly recommended* |
Whenever you talk about arcades, you recommend that!
Unfortunately, I have the money for State of Decay, only. Perhaps with a price cut I might but it, though.
Wright said:
|
It's rare that an arcade game had me so hooked. Last time was probably Minecraft.
Came pretty much out of nowhere and costs only 800MSP instead of the almost standard price of 1200MSP nowadays and I just can't put it down.
It's as addictive as some of the best mobile games, but can get pretty complex at the same time.
I guess it's the next best thing until we get Plants vs. Zombies 2...
I bought Battleblock and its a lot of fun. Mark of the Ninja was an awesome game as well.
Wright said:
|
$5 looks steep for a mobile port, but still cheap compared to other XBLA releases.
Also Fruit Ninja Kinect proves that Kinect XBLA games can be very successful, adding 5k players every week.
Hoping to hear more for State of Decay in the future. Looks like a top seller.
Here's the update for the first week of June:
http://www.neogaf.com/forum/showthread.php?t=578081
Minecraft retail incoming !!!!
June 4: US, Korea, Singapore, Hong Kong, Taiwan, India
June 6: Japan, Australia, New Zealand
June 25: Canada, Mexico, Brazil, Columbia, Chile, Argentina
June 28: UK, France, Spain, Ireland
Over 200k for State of Decay already. Certainly looks like it will outrank Dead Rising Case Zero as the 2nd fastest selling XBLA title of all time.
Also looks like people are willing to spend $20 for arcade games, at least as long as they are quality products.
Undead Labs posted this at 10am:
The leaderboard lags behind sales, because people often buy with the intention of playing later.
I know we passed 200K sales last night
It is, put simply, a miracle. However, I don't believe in miracles. I know who did it. You guys told your friends and made enough noise that IGN and Polygon took a look at us and got interested.
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