Just_Ben said: Ah all those questions. How about this source ?
http://www.businessweek.com/globalbiz/content/jan2008/gb2008018_681920.htm?chan=top+news_top+news+index_global+business
Nikko Citigroup's Kota Ezawa estimates the games division will lose $1.4 billion this fiscal year, following last year's $2.1 billion loss. And while he doesn't expect the business to be prosperous until late 2009, Ezawa applauds Sony's efforts to shrink the PS3's chips and tweak its design. Already such changes have cut the cost per machine to around $400 now, from above $800 just before it went on sale in November, 2006, he says. (The PS3 with an 80-gigabyte hard-disk drive retails in the U.S.
And people calling me crazy for my 450-480$ estimations.
Nikko Citigroup's isn't a nobody. If they stating such a thing, it will be close to reality. |
First of all, kudos to Just_Ben for finding the source of this, and giving it some authority to be believable. And kudos to Sony for driving down their cost per machine by that impressive amount.
BUT... The analyst, Kota Ezawa, also says, "he doesn't expect the business to be prosperous until late 2009". Which, of course, includes any profits from PS2, PSP and any profitable games. How can that be if the cost is now only $400?
Well, like some people have said, first of all, that manufacting cost is probably the 40g version. While the 80g parts' costs are a lot more, it will still cut into the extra $100 of the sales price. Next, looking at it from only the 40g unit, they aren't getting $400. Close, but probably only on average, $396. Do they give a discount for paying early? If so, there is another $4, down to $392. (or if no discount, they don't get their money as fast from the store customer).
Back on the cost side, there is the depreciation cost. Sony will want to make back enough money to build a new factory to produce the PS4. What they have spent to build the factory for the PS3 is charged against each unit as depreciation (basically), to show that extra cost.
There are selling, general and administration expenses. How much? The 2007 annual report said that the Game segment ratio of these expense to sales was 20%. That's $80 per unit.
Net it out and it's $392 sales - ($400 + 80 + 20) = ($108) loss per unit. (the $20 is my est. of depreciation, freight charges, other misc.) Which is why Kota doesn't expect the business to be 'prosperous until late 2009'.
Any price cut(s) would push out that date. With losses estimated to total $3.5B for last year and this year, and breakeven in 2009, means that the PS3 won't be digging out of its hole until 2010. Taking that 'prosperous until late 2009' means still small losses in early 2009, giving the year a near net zero. I would suppose he is figuring in how long the PS2's profits will keep propping up the division.
To those that say the 3rd quarter will tell us a lot more. Not really that much. Yes, you'll have Cost of Goods Sold and such, but with the PS2, PSP and games mixed in, we won't be able to tell how much of each one gets how much costs. About $1B has been lost in the first two quarters as I recall. This holiday quarter had better show very low losses, since it is during this quarter that you usually make a lot of your money. And his estimate was a loss of $1.4B, so not that much room if the 4th Q in the spring will also lose a bit as well.