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Forums - PC - Diablo III - Official Discussion Thread - Who will beat Inferno first?

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What will be your starting class?

Barbarian 29 17.47%
 
Demon Hunter 27 16.27%
 
Monk 25 15.06%
 
Witch Doctor 13 7.83%
 
Wizard 29 17.47%
 
See results 43 25.90%
 
Total:166
EncodedNybble said:

All skills that do damage in D3 are gear dependent which is awesome.

I too will be going WD for my first class mainly for zombie bears!

Yeah it's going to make weapons important for every class even spellcasters.



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EncodedNybble said:

All skills that do damage in D3 are gear dependent which is awesome.

I too will be going WD for my first class mainly for zombie bears!

Indeed, no longer can you depend on a flimsy Io Staff or Tomb Wand loaded with skill modifiers but with extremely crappy attack to own as a spellcaster class. I really hope WD gets good gear to make the most use out of his Physical dependent skills. 

Zombie bears seem to rule as well, though Sacrificing Zombie Dogs has the potential to do a shit ton of damage in an area just a la Corpse Explosion xD. 

@TruckOSaurus 

Sure, just wait until you get into Act 2 in Nightmare . He's mostly using the gear my character had, before getting the Undead Crown headpiece and Skin of the Vipermagi armor and that awesome runeword'ed weapon.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
EncodedNybble said:

All skills that do damage in D3 are gear dependent which is awesome.

I too will be going WD for my first class mainly for zombie bears!

Indeed, no longer can you depend on a flimsy Io Staff or Tomb Wand loaded with skill modifiers but with extremely crappy attack to own as a spellcaster class. I really hope WD gets good gear to make the most use out of his Physical dependent skills. 

Zombie bears seem to rule as well, though Sacrificing Zombie Dogs has the potential to do a shit ton of damage in an area just a la Corpse Explosion xD. 

@TruckOSaurus 

Sure, just wait until you get into Act 2 in Nightmare . He's mostly using the gear my character had, before getting the Undead Crown headpiece and Skin of the Vipermagi armor and that awesome runeword'ed weapon.

I'm always mixed up when it comes to Act 2 Mercs, which one is the Might merc? Defensive, offensive or combat?



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TruckOSaurus said:
lestatdark said:
EncodedNybble said:

All skills that do damage in D3 are gear dependent which is awesome.

I too will be going WD for my first class mainly for zombie bears!

Indeed, no longer can you depend on a flimsy Io Staff or Tomb Wand loaded with skill modifiers but with extremely crappy attack to own as a spellcaster class. I really hope WD gets good gear to make the most use out of his Physical dependent skills. 

Zombie bears seem to rule as well, though Sacrificing Zombie Dogs has the potential to do a shit ton of damage in an area just a la Corpse Explosion xD. 

@TruckOSaurus 

Sure, just wait until you get into Act 2 in Nightmare . He's mostly using the gear my character had, before getting the Undead Crown headpiece and Skin of the Vipermagi armor and that awesome runeword'ed weapon.

I'm always mixed up when it comes to Act 2 Mercs, which one is the Might merc? Defensive, offensive or combat?

It's the same as the Paladin skill trees. Might is an offensive aura, so it's Offensive merc. Defensive is Holy Freeze and Combat is Thorns (these are only for Nightmare Act II mercs, Normal and Hell ones have different auras).



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

Oh man, there are moments in Diablo II which reminds you how sad the specific loot system they're going to implement in Diablo III will probably be.

On Act V, Arreat Plateu fighting a horde of Night Clans. One of them drops a Rune Staff (Exceptional Tier), the very first one I ever see and immediatly it's an Unique (Skull Collector Rune Staff), and it has amazing modifiers for a MF Sorc. So I go into ATMA V (a program I have to check drop rates) and calculate the rarity of this drop and my jaw drops...

Night Clan (Night Clan) goatman7 (NM) Arreat Plateau 1:1085590


Now, if only the game will be this generous and drop the Unique Shako the first time I see one .

Edit: Another one! Unique Sharktooth Armor, Toothrow (the very first Sharktooth Armor to drop for me) by a Dark Archer on the Crystalline Passage

Dark Archer (Dark Archer) cr_archer7 (NM) Crystalline Passage 1:322985

Edit 2: And another one....Unique Trellised Armor, Iron Pelt again by a Dark Archer on the Crystalline Passage

Dark Archer (Dark Archer) cr_archer7 (NM) Crystalline Passage 1:630348

So this makes 3 extremely rare drops in a 10 minute window....when sometimes I don't get even a Rare drop in 2 hours or more. I think I just hit DII jackpot



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

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Recently started a new necro character as well after hearing all this awesomeness from lestatdark!

The witch doctor class is looking very interesting to me as well...i really enyoy playing the necromancer in D2...so if its gonna be anything similar then thats where i wana be. I might not be starting with the monk then!



Intel Core i7 3770K [3.5GHz]|MSI Big Bang Z77 Mpower|Corsair Vengeance DDR3-1866 2 x 4GB|MSI GeForce GTX 560 ti Twin Frozr 2|OCZ Vertex 4 128GB|Corsair HX750|Cooler Master CM 690II Advanced|

Truck can you add this article from gamrReview to the OP pls

http://www.gamrreview.com/preview/88901/diablo-iiis-end-game/

Really digging gamrReview at the moment. Some great articles, reviews and previews on there!



Intel Core i7 3770K [3.5GHz]|MSI Big Bang Z77 Mpower|Corsair Vengeance DDR3-1866 2 x 4GB|MSI GeForce GTX 560 ti Twin Frozr 2|OCZ Vertex 4 128GB|Corsair HX750|Cooler Master CM 690II Advanced|

Shinobi-san said:
Recently started a new necro character as well after hearing all this awesomeness from lestatdark!

The witch doctor class is looking very interesting to me as well...i really enyoy playing the necromancer in D2...so if its gonna be anything similar then thats where i wana be. I might not be starting with the monk then!

Good luck with your Necro  

I've already reached Hell difficulty, though I'm taking my time to do some heavy farming (Runes and Baal runs mostly) on Nightmare still. The thing about the necros is, once you got good gear, you basically become a steamroller. Even on Players 8 mode, my current army of 11 Skeletons and 11 Mages can literally steamroll through anything as each skellie does about 500 - 600 damage (thanks to the Might aura from my merc) and I usually load up on frost and lightning mages for damage+slow combo. Once I get the Pride runeword (for the concentration aura) and Beast runeword (for fanaticism), then I can basically easy mode Hell until the Ubers.





Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
Shinobi-san said:
Recently started a new necro character as well after hearing all this awesomeness from lestatdark!

The witch doctor class is looking very interesting to me as well...i really enyoy playing the necromancer in D2...so if its gonna be anything similar then thats where i wana be. I might not be starting with the monk then!

Good luck with your Necro  

I've already reached Hell difficulty, though I'm taking my time to do some heavy farming (Runes and Baal runs mostly) on Nightmare still. The thing about the necros is, once you got good gear, you basically become a steamroller. Even on Players 8 mode, my current army of 11 Skeletons and 11 Mages can literally steamroll through anything as each skellie does about 500 - 600 damage (thanks to the Might aura from my merc) and I usually load up on frost and lightning mages for damage+slow combo. Once I get the Pride runeword (for the concentration aura) and Beast runeword (for fanaticism), then I can basically easy mode Hell until the Ubers.




Can you maybe share some tips for my necro build?

I was really intrigued by your focus on skeletons....so im trying to go with something similar.

The last time i played as a necro i leveld my golem mostly. But then again back then i was much younger and wasnt the kinda guy to read up on builds etc.



Intel Core i7 3770K [3.5GHz]|MSI Big Bang Z77 Mpower|Corsair Vengeance DDR3-1866 2 x 4GB|MSI GeForce GTX 560 ti Twin Frozr 2|OCZ Vertex 4 128GB|Corsair HX750|Cooler Master CM 690II Advanced|

Shinobi-san said:
lestatdark said:
Shinobi-san said:
Recently started a new necro character as well after hearing all this awesomeness from lestatdark!

The witch doctor class is looking very interesting to me as well...i really enyoy playing the necromancer in D2...so if its gonna be anything similar then thats where i wana be. I might not be starting with the monk then!

Good luck with your Necro  

I've already reached Hell difficulty, though I'm taking my time to do some heavy farming (Runes and Baal runs mostly) on Nightmare still. The thing about the necros is, once you got good gear, you basically become a steamroller. Even on Players 8 mode, my current army of 11 Skeletons and 11 Mages can literally steamroll through anything as each skellie does about 500 - 600 damage (thanks to the Might aura from my merc) and I usually load up on frost and lightning mages for damage+slow combo. Once I get the Pride runeword (for the concentration aura) and Beast runeword (for fanaticism), then I can basically easy mode Hell until the Ubers.




Can you maybe share some tips for my necro build?

I was really intrigued by your focus on skeletons....so im trying to go with something similar.

The last time i played as a necro i leveld my golem mostly. But then again back then i was much younger and wasnt the kinda guy to read up on builds etc.

I seriously didn't touch the golems, though I did put up the basic point for prerequesite unlocks since I needed Summon Resist for my build. Having said that, my Clay Golem is now at level 7 thanks to + skill modifiers, has 2150 Life and slows enemies by 33%, nothing too shabby. 

All my summonecro builds are focused around skeletons. Not only are they permanent (unlike Revives which have that pesky 180 second limit coupled with the insanely high mana cost and shitty pathfinding AI, makes them a no-no for me), they're easy to replace and deal a ton of damage while having good attack ratings, defense and life (especially if you focus on Skeleton Mastery at first).

My build basically went like this:

Amplify Damage -> Raise Skeleton x6 (to get an army of 4 skeletons for the majority of Normal) -> Skeleton Mastery x20 -> Decrepify and it's prereqs (Corpse Explosion, Weaken and Terror) -> Summon Resist and it's prereqs (Clay Golem and Golem Mastery) -> Raise Skeleton x14 -> Skeleton Mages x20 -> building on Corpse Explosion now. 

I wanted to focus on Skeleton Mastery early on rather than augmenting the size of my army because if you focus on Raise Skeleton, your skeletons won't get that much stronger plus you'll be increasing the mana cost for each skellie. With Skeleton Mastery, you can make stronger and sturdier skeletons without adding any additional mana cost. 4 Skeletons and an Act I merc with Cold arrows is more than enough to hold you to Act V Normal. 

Afterwards it was a matter of expanding the army, adding the mages, getting decrepify (my favourite curse) and now Corpse Explosion to deal with large mobs in a couple of seconds (though I have to be conservative with CE because you can run out of corpses for skeletons fast if you aren't careful).

In my opinion, anything other than Skeletons is too expensive and not cost-effective because of lack of proper "punch". You want strength in numbers, not strength focused on a single force (golems). While in theory, an Iron Golem made from a good Rare piece of equipment can be very strong, you'll just end up killing things slower, plus your necromancer will get exposed much more. With a minion army of 23 elements, plus the mercenary, I basically have a shield around my necromancer which is almost impregnable. I haven't died once yet. 

Couple this build with some good gear (I have +7 skill levels overall and +12 for Skeleton Mastery) and you'll really see the whole concept of strength in numbers coming into fruition.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"