By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TruckOSaurus said:
lestatdark said:
EncodedNybble said:

All skills that do damage in D3 are gear dependent which is awesome.

I too will be going WD for my first class mainly for zombie bears!

Indeed, no longer can you depend on a flimsy Io Staff or Tomb Wand loaded with skill modifiers but with extremely crappy attack to own as a spellcaster class. I really hope WD gets good gear to make the most use out of his Physical dependent skills. 

Zombie bears seem to rule as well, though Sacrificing Zombie Dogs has the potential to do a shit ton of damage in an area just a la Corpse Explosion xD. 

@TruckOSaurus 

Sure, just wait until you get into Act 2 in Nightmare . He's mostly using the gear my character had, before getting the Undead Crown headpiece and Skin of the Vipermagi armor and that awesome runeword'ed weapon.

I'm always mixed up when it comes to Act 2 Mercs, which one is the Might merc? Defensive, offensive or combat?

It's the same as the Paladin skill trees. Might is an offensive aura, so it's Offensive merc. Defensive is Holy Freeze and Combat is Thorns (these are only for Nightmare Act II mercs, Normal and Hell ones have different auras).



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"