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Forums - Gaming - What specs do you expect to see in the Wii U, PS4 and Nextbox?

Tagged games:

Next Xbox:

Quad Core CPU
4 GB RAM Unified
Custom GPU with full Direct X 11 support
500 GB harddrive
Blu-Ray for movies and a proprietary high capacity disc for games
Kinect 2.0 included

PS4:
Quad Core CPU
4 GB RAM Unified
Custom GPU with the latest Open GL
500 GB harddrive
Blu-Ray
Move included

In my opinion Sony isn't going to try to outgun MS next gen. They spent way too much money on the PS3 and it ended up having no more capabilities than the Xbox 360. They lost too much money and they've learned their lesson. Next gen will be off the shelf and very PC like. The two consoles will play all the same multi-platform games in 1080p native and the real war will be in 1st party exclusives. That's what I think anyway. I can't wait for E3 to see what happens. I just don't see MS and Sony letting Nintendo have a freebie this E3. They are going to want to steal some of that new console thunder even though they won't be on shelves for another year. It's always exciting when a generations is coming to a close and the next starts being revealed.



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PS4 will have 16 cores running each at 4.2 GHz
It will have PSP Vistas as controllers, and hold up to 16 of them
There will be at least 5 TB of internal storage (expandable)
It will use QuantumRay disks as a medium, these reportedly hold more than 25 times as much data as a bluray
It will be more expensive, but everyone will buy it because everyone will want it

 

Microsoft and Nintendo will be bowing out next generation, because Sony will be too much for them.



I describe myself as a little dose of toxic masculinity.

VetteDude said:
iPad is not a competitor to the home console and a 60 core CPU would be worthless with any current or developmental software. And IDKwhat you are getting at with 60 core GPU, my computer right now has 1100 GPU "cores"

We will have to agree to disagree on the part of iPad not being a competitor. A 60 core CPU right now would be worthless, but give the indusrty 8 to 10 years,and that will not be shocking. As far as the GPU's go, I was talking along the lines of mobile tech. Most are only using dual core GPU's right now, but new chipdesigns are being built with anywhere from 4 to 32 cores. That will only expand in time.

 

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Any future console has to have a target of $199 to $299 which pretty much limits what can go inside and what does not. Certainly not 4G of GDDR5 (which would cost you around $100-120).

 

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This is exactly what third parties are warning against. If the next gen consoles are not bleeding edge, they will be left in the dust. EA, Activision, an Ubisoft are going were they can sell the most games, and they will be building to the most comon spec. If the big three go with Quad Core CPU's, out dated GPU's, and a piddly 4GB of RAM they will be steam rolled before the get out the door.
Android devices, iProducts, and Windows systems will all be at that level the day these systems launch. They will have a much larger user base, and with the likes of madcatz, logitech, and nykon they will have controllers as good as whatever NSM put out. Unlike widows PC's of the past games will just work which was always the biggest selling point of consoles. Then you add in the multifunctional capabilities, and these next gen systems will start looking pathetic. This and we are only talking day one.
You can quote me on this. Any next gen console that launches for $199 to $299 with an out dated CPU/GPU and 4GB of RAM will be outdated and forgotten within two years of launch.  


Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

 

http://semiaccurate.com/2012/03/02/sony-playstation-4-will-be-an-x86-cpu-with-an-amd-gpu/

With the current wave of Playstation 4 leaks, it is time to spill some of the beans on what we know about the console. The short story is that it completes the AMD clean sweep of all the next gen consoles.

Yes, you heard that right, multiple sources have been telling SemiAccurate for some time that AMD won not just the GPU as many are suggesting, but the CPU as well. Sony will almost assuredly use an x86 CPU for the PS4, and after Cell in the PS3, can you really blame them? While this may point to a very Fusion/Llano-like architecture we hear that is only the beginning.

One reason we haven’t been talking much about this part is that some of the leaks from credible sources are, well, so far out there that they don’t sound believable. With each new leak, those ‘way out there’ ideas seem more and more likely. Are they pie in the sky dreams, or this Sony laying down the law as to who is king of the console business? Six months ago, we would have leaned towards “put down the crack pipe and step away from the EDA tools”, but now we think Sony is trying to take no prisoners this round.

For starters, you have an AMD Fusion type design, and the recently launched but underwhelmingBulldozer, coupled with a GCN/Southern Islands/HD7000 series core is a good start. If you look at the Bulldozer architecture, it does have some really creepy high level similarities to Cell, doesn’t it? SemiAccurate’s sources won’t spill the beans on the exact generation of CPU and GPU that are in the PS4, but we expect it to be a very customized version of an existing or near future design.

So far, so ‘meh’, but Sony isn’t stopping there, and this is what we didn’t want to believe for so long, Sony is going stacking crazy. The leaks all say that there are multiple additions to the core CPU/GPU chip, and they are not on the same die. Actually, given the steady stream of hints surrounding stacking coming from our Japanese speaking moles, the CPU and GPU could very well be on separate, or even stacked dies too. If you look at console economics, the idea is to make a really big and expensive chip that pushes the bounds of manufacturability. You could make two much less expensive chips that don’t push the boundaries nearly as hard, and end up faster than a single chip competitor like Oban.

For the PS3, Sony put two really big and expensive chips in it, and the core Cell didn’t yield well, didn’t perform as intended, and ended up with a core fused off in order to get to market. 5+ years and several shrinks later, it is easy enough to make, yields very well, and is pretty darn cheap to make. Lose your shirt at first, make it up later, and buy yourself added longevity in the process. That basic formula still works, so the PS4 might be a ‘two chip fusion’ design with the intent to weld the two when the technology allows.

If you do that, you need an interposer, something that Intel has been talking about for a while, and recently shown off parts of too. Luckily, if you know where to look, you will see that AMD is behind, but not by much. Given what they are showing off, the tech will be more than ready by any realistic PS4 ship date. With an interposer, you can do things like stack memory on it, and stack a large number low wattage chips.

One of the things that we had heard about the PS4 chip, or should we say PS4 SoC, is that Sony is really keen on the idea of TSVs. The other bit is that they are going to have lots of extras, we have heard about sensors, but that could just be part of the other odd bit, FPGAs. Yeah, there is a lot of weird talk coming out of Sony engineers, and programmable logic, aka an FPGA, is just one of the things. Additional media processing blocks, DSPs, and similar blocks are all part of the concept.

To do all of this, and I do realize how odd it sounds, you would need some monumental memory bandwidth for it not so starve. Sony is known for screwy memory architectures, if you have ever seen PS3 programming documents, you know how much pain a dev has to go through to get bits in the right place at the right time. The PS4 looks to be better in that regard, but far from perfect. Expect stacked memory, and lots of it, all over the aforementioned interposer. I know this sounds crazy, but we have been hearing it for a year plus now, and, well discounted most of it until Paul Demsey got the same story from a Sony CTO.

In the end, it looks like Sony is going to go for the take no prisoners option on the PS4. If you don’t push fab limits that hard, but do push advanced packaging to the limit, you could very well end up with a monster that is simply not manufacturable as a single die. It won’t be cheap, but it will undoubtedly punt a single chip, or a single chip with stacked DRAM, in to the weeds.

Once again, the end result comes down to the age old question of can they make it? On the surface, the answer is yes, but once manufacturing begins, things may not be quite so rosy. The talk from Sony about the PS4 that seemed like so much of a pipe dream last spring seems, well scary realistic right about now. We don’t expect the PS4 before late 2013 best case, 2014 seems much more likely, so things may change a lot before you can buy one.

So in the end, we close with a simple thought, the Playstation 4 is almost undoubtedly an x86 part with AMD graphics too. That is only the very beginning though. If Sony can back up the boasting with real silicon, and the packaging elves can make it in quantity, it should be a game changer, pun intended. Sony is aiming for the moon just like they did for the PS3. Let hope they come closer to the mark this time, game developers could sure use the power.S|A

 



I am predicting what I have thus far in my comparison thread (see sig).

CPU: tri-core WiiU, quad-core others... IBM or AMD based
RAM: 2-4GB shared RAM
GPU: ~1 to 1.5yr old card tech from AMD, enhanced with latest visual technologies
4GB to 200GB+ storage

See my thread for more details if curious.