SvennoJ said:
Munkeh111 said:
I just found it really annoying having to use the d-pad, so changed the new controls, which seem to be okay. I also think that winding up without turning is a little unrealistic, unlike the rest of the game...
I know that the characters are at level 4, so that might mean that there tricks are better than usual to make the demo more exciting? As I do feel that there is less skill in tricks than I remembered
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"winding up without turning is a little unrealistic" How does winding up work anyway... I have no clue, I can hardly remain upright on a real snowboard :)
It remains to be seen what lvl 4 is, how many levels there are. But it is definitely easier then SSX3. There I have a fully levelled and upgraded Zoe and she can only approach the same kind of crazy tricks at big jumps with a trick boost. Landing and getting on rails takes more effort. Here I have trouble avoiding them if I don't want to get on a rail. Maybe there are diffirent difficulty levels in the full game. Tricks may be easier to do, but that gold medal is damn hard to get.
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Well yeah, you kind of half turn while preparing to jump... I don't really know, I am not really a snowboard, but whenever I just on skis, it takes a lot of effort, and I only go about half a foot in the air
I agree, it is totally mental I recall being able to do like 4 front flips at most in SSX 3, but now I am getting 8, and the gold is definitely more challenging. Having said that, I do feel it requires more skill to plot a route through these wide open levels and keep your combo going