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SvennoJ said:
Munkeh111 said:
 

I just found it really annoying having to use the d-pad, so changed the new controls, which seem to be okay. I also think that winding up without turning is a little unrealistic, unlike the rest of the game...

I know that the characters are at level 4, so that might mean that there tricks are better than usual to make the demo more exciting? As I do feel that there is less skill in tricks than I remembered

"winding up without turning is a little unrealistic" How does winding up work anyway... I have no clue, I can hardly remain upright on a real snowboard :)

It remains to be seen what lvl 4 is, how many levels there are. But it is definitely easier then SSX3. There I have a fully levelled and upgraded Zoe and she can only approach the same kind of crazy tricks at big jumps with a trick boost. Landing and getting on rails takes more effort. Here I have trouble avoiding them if I don't want to get on a rail. Maybe there are diffirent difficulty levels in the full game.
Tricks may be easier to do, but that gold medal is damn hard to get.

Well yeah, you kind of half turn while preparing to jump... I don't really know, I am not really a snowboard, but whenever I just on skis, it takes a lot of effort, and I only go about half a foot in the air

I agree, it is totally mental I recall being able to do like 4 front flips at most in SSX 3, but now I am getting 8, and the gold is definitely more challenging. Having said that, I do feel it requires more skill to plot a route through these wide open levels and keep your combo going