Just_Ben said:
That would lead to a WiiMote supply problem, not Wii supply problem. And there are most likley 2-2.5 WiiMotes sold sep. for every wii (Lets say 3 total). That blows the 400 thousand a month totaly out of the water?!?! |
Your first point is valid. The reason that I assumed that the Wiimote is the one responsible for the delay is that the (only) high tech part of the console is in the Wiimote.
Regarding your comment about "And there are most likley 2-2.5 WiiMotes sold sep. for every wii (Lets say 3 total). That blows the 400 thousand a month totaly out of the water?!?! " I was talking about each manufacturing company producing around 400 thousand a month, obviously Nintendo doesn't have only one, I thought that was obvious.
Still your point is valid, if the bottleneck in production was due to the wiimotes, they probably would have shipped the Wiis with the extra Wiimotes available and there would be no extra wiimotes to be found. The only other major bottleneck could be the CPU, but the quantity of those can be increased fairly easily.







