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Forums - Gaming - Why putting an end to used games could be a good thing.

 

 

You may not know it. But, the idea of the NextBox banning used game sales could actually be the first move to pushing gaming into the stratosphere.

 

Before your head explodes or you stop reading just hear this out.

 

Imagine, if you will. The perfect world of new game sales only.

 

1st. Since the publishers are now raking in ALL the cash.. they dont need to go up on game prices for the next system.

 

2nd – The publishers will now mark down their games even cheaper and faster than ever before. (Right now Gears Of War can be bought used on Gamestop for $5.00. Imagine if the publishers matched those kind of discounts later into a games age.) already you can get gears of war new for $40. Is that a rip off? What if the companies that made it could put that into their own pocket, rather than someone else.

 

3rd- Games would be even more awesome and content would be off the hook if companies were allowed to take more risks making their games that they sell.

 

4th- Gamers would have...

 

Actually, I was going to go on for a while but I got kind of bored writing it.

 

Let this be a seed as to why killing used games could actually be a good thing for us all.

 

The companies could keep the cost down and yet still earn the income to make even better products for your money.

 

Ps. There I said it, if you can even understand what the hell I wrote. Reading it back, I hardly can.



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Oh, and if you dont like it... Mindjack me, I dare yah. (you can get Mindjack used on ebay for $10)



the only way it could possibly be a good thing is if new games retail for $30 instead of $60.
games have gone downhill this gen i can't see myself paying $60 for more then 2 titles a year since 99% of them are garbage or remakes.



Is anyone going on a crusade to ban used books sales? or used movie DVDs? how about used houses?

As for your points:

1. Or they'll do it anyway just because.

2. Or since they won't have to worry about people buying used games cheap there would be no pressure to lower the cost.

3. Nothing to back this up and it assumes people that buy used games would suddenly buy brand new games, when the reason they brought used games was because it was cheaper.

Another thing, gamers that sell their games would probabl use that money to buy new games. If they longer had that option they too would not buy as many new games.



I think it's great actually, the only issue I want to see dealt with is borrowing games from friends. Hopefully we can still do so.



           

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also, based on DLC prices, game devs at this moment rip people off enough as it is, unfortunately the future is looking dim, buy new game for $60, want to play online? good you get 3 maps to start, buy the next 3 for only $10! if you don't you can only play this 1 game mode.



If I didn't have the safety net of recouping some money from selling the game, I would have bought less games last year. Certainly won't buy 90% of games on day 1 anymore.

2nd – The publishers will now mark down their games even cheaper and faster than ever before.
Why do you think that? There is no more competition from the 2nd hand market. Or are you anticipating my point that a lot of people will simply wait and not buy for full price anymore.



Rhonin the wizard said:

Is anyone going on a crusade to ban used books sales? or used movie DVDs? how about used houses?

 


Fair point, but I'd argue that Video Games are a different beast than either of those.  books houses and cars all noticeably degrade over time and buying a used car will inherently come with more repair costs than a new one.  Movie DVDs are very similar to Video Games except that Video Games only get one shot at getting your money while a large portion of the film industry's money is from theatre ticket sales more so than the sale of DVDs.  This holds true for music as well since most bands make a significant portion of their income from live shows instead of CD sales.  Video Games are much more like computer software since it's something that rarely degrades when used and the creators only get one shot at the customers' money, and software designers have been fighting used sales/duplication for quite a while so it doesn't seem unreasonable to me that the video game industry would try to do the same.  



...

i'm all for the developers getting their money! I don't care about used sales, i buy all my games new, and i couldn't care less if i couldn't buy them.

What bothers me, is that i wouldn't be able to lend a game to a friend or give one to my nephew or someone else once i don't play them any more, that would just feel wrong.



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

There are great arguments to both sides:

On one hand gaming experience has gone sharply up and down. Up with better presentation, voice actors, cinematic quality, multiplayer. Down with DLC, online passes, rushed games, fixed pricing, etc.

On the other hand publishers could re-coup more costs, be more confident in their ability to break-even, etc.

To fix used game sales gamestop needs to give publishers a cut of the used sale. However verfiying the amount owed would be difficult leading to higher audit costs so this won't work/happen



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