By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - SW Totals : Ps3 Above 500M, 360 Nears 600M.

pezus said:
Seece said:
o_O.Q said:
ZaneWane said:
100 million is still big gap


not necessarily if you consider that xbox 360 was selling software almost a year prior to the ps3's launch

27m extra SW 360 sold whilst PS3 wasn't on the market.

And the larger base established in that first year didn't stop buying games. So if they had launched at the same time with similar hardware sales until now I think they'd be about even 

See my above post. In the same timeframe (both on market - now, PS3 has sold more HW but a lot less SW.

The one year headstart means nothing now in terms of when a console peaks in SW, Attach rate ect, it's dilluted because this gen has gone on too long.



 

Around the Network
pezus said:
yo_john117 said:
pezus said:
ZaneWane said:
100 million is still big gap

 360 had a year head start in America in Japan and a year and a half in Europe. Considering they both sold ~150m software last year, I'd say the difference is almost all because of the headstart.

It's simple, all you have to do is take the software figure for both and divide them by how many consoles they have sold.

 

360: 600,821,693/64,165,235 = 9.364

PS3: 509,632,679/60,959,159 = 8.360

...and realize 360 has been more years on the market and therefore 360 buyers have had a longer time to buy software. The biggest factor is definitely the 16 month headstart in Europe, PS3's strongest region.

It doesn't matter, no excuses (especially since they've both been out for so long). The fact is those are the tie ratios. Besides if you really want to get into this the 360 only sold about 27 million whilst the PS3 wasn't on the market like Seece said.

You can make any excuse that you want to support your argument but the fact is console for console the 360 has sold more software.



pezus said:
Seece said:
pezus said:
Seece said:
o_O.Q said:
ZaneWane said:
100 million is still big gap


not necessarily if you consider that xbox 360 was selling software almost a year prior to the ps3's launch

27m extra SW 360 sold whilst PS3 wasn't on the market.

And the larger base established in that first year didn't stop buying games. So if they had launched at the same time with similar hardware sales until now I think they'd be about even 

See my above post. In the same timeframe (both on market - now, PS3 has sold more HW but a lot less SW.

The one year headstart means nothing now in terms of when a console peaks in SW, Attach rate ect, it's dilluted because this gen has gone on too long.


You can't just look at the software sales in the first year. As I said, the users that bought the 360 in 2005, 2006 and part of 2007 in Europe didn't magically stop buying games so you can't just say 27m and leave it at that. Imagine a rowing contest where one boat starts off with 5 men rowing and the other joins the race 1 minute later at the starting position with 2 men rowing. Naturally, the 5 man-team is still rowing at a far faster rate even when 1 more man joins the lagging boats and then another.

So it's not fair to only look at the 27m extra SW sold in the first year and say that's that. 

Whatever excuse you wanna use pezus, your argument is the weaker one. Attach rates are behind on PS3 on alligned launch, come up with an excuse for that.



 

*grabs a new popcorn bag*

Does it really matter who "technically" sold more? Can't we all just be satisfied they're on par (0-10% difference.)?



pezus said:
yo_john117 said:
pezus said:
yo_john117 said:
pezus said:
ZaneWane said:
100 million is still big gap

 360 had a year head start in America in Japan and a year and a half in Europe. Considering they both sold ~150m software last year, I'd say the difference is almost all because of the headstart.

It's simple, all you have to do is take the software figure for both and divide them by how many consoles they have sold.

 

360: 600,821,693/64,165,235 = 9.364

PS3: 509,632,679/60,959,159 = 8.360

...and realize 360 has been more years on the market and therefore 360 buyers have had a longer time to buy software. The biggest factor is definitely the 16 month headstart in Europe, PS3's strongest region.

It doesn't matter, no excuses (especially since they've both been out for so long). The fact is those are the tie ratios. Besides if you really want to get into this the 360 only sold about 27 million whilst the PS3 wasn't on the market like Seece said.

You can make any excuse that you want to support your argument but the fact is console for console the 360 has sold more software.

Read my above post.  The "360 sold only 27m SW in the first year" argument is flawed.

Sure but so is your argument. Realistically though the only reasonable thing to do is look at attach rates because everything else is just "what if's".

You can what if all you want but it doesn't change reality.



Around the Network
pezus said:
yo_john117 said:
pezus said:

Sure but so is your argument. Realistically though the only reasonable thing to do is look at attach rates because everything else is just "what if's".

You can what if all you want but it doesn't change reality.


Did I say it did? No...I've explained my reason for saying this. I explained why your and Seece's argument was flawed. Now give me a reason why mine is because I think it's a very reasonable explanation. Maybe not the best analogy as it was written in a hurry and I'm not a natural English speaker, but hopefully you get the point

Actually my main argument for tie ratios is the most realistic, reasonable way of looking at. Like I said you can "what if" all you want but it doesn't change the fact that the 360 sells more software per console.

Sure your agrument probably has some truth in it but why bother with excuses this late in the gen because I could easily come up with a bogus counter-argument to your's such as using a favorite like how the 360 has a lower install base due to RROD which makes the tie ratio even more impressive, but it's just completely pointless and in the end is just pure speculation.



Seece said:
o_O.Q said:
ZaneWane said:
100 million is still big gap


not necessarily if you consider that xbox 360 was selling software almost a year prior to the ps3's launch

27m extra SW 360 sold whilst PS3 wasn't on the market.

Assuming X360 software isn't overtracked.



PROUD MEMBER OF THE PSP RPG FAN CLUB

pezus said:
yo_john117 said:
pezus said:
yo_john117 said:
pezus said:

Sure but so is your argument. Realistically though the only reasonable thing to do is look at attach rates because everything else is just "what if's".

You can what if all you want but it doesn't change reality.


Did I say it did? No...I've explained my reason for saying this. I explained why your and Seece's argument was flawed. Now give me a reason why mine is because I think it's a very reasonable explanation. Maybe not the best analogy as it was written in a hurry and I'm not a natural English speaker, but hopefully you get the point

Actually my main argument for tie ratios is the most realistic, reasonable way of looking at. Like I said you can "what if" all you want but it doesn't change the fact that the 360 sells more software per console.

Sure your agrument probably has some truth in it but why bother with excuses this late in the gen because I could easily come up with a bogus counter-argument to your's such as using a favorite like how the 360 has a lower install base due to RROD which makes the tie ratio even more impressive, but it's just completely pointless and in the end is just pure speculation.


My argument has some truth in it yet it's bogus? This isn't some unknown factor like RROD, it's just basic maths. 360 has been selling software at a faster rate because it has always been ahead in hardware sales. Bigger base = more people buying games each year. It's not until PS3 catches 360 (if it does) that it can start catching up on the software side. This is no speculation factor, if you think it is then you didn't get what I was saying. I'll try to think of a better analogy or try to word it better later tonight if so, but I must go now so I can't do it quite yet

Ugh you so did not get my point so I will be simple and direct.

This is my point: The best way to look at this is simply by the tie ratios...nothing more nothing less.



pezus said:
ZaneWane said:
100 million is still big gap

 360 had a year head start in America in Japan and a year and a half in Europe. Considering they both sold ~150m software last year, I'd say the difference is almost all because of the headstart.


the gap for the software is waaaayyyy bigger than for the hardware.

Xbox 360 sold 5.2% more hardware, but 20% more software.
This is without XBLA, field dominated by the 360.



Imagine not having GamePass on your console...

Seece said:
Millenium said:
Not entirely sure, but looking at this, this gen destroys the previous gen in SW totals?

If all the Digital Downloads, XBLA & PSN titles were added... damn even bigger.

Think I read somewhere that PS2 sold 2b games alone? A very large number anyway.

I'm sure when all is said and down Wii + PS3 and 360 can overcome that. Not sure about the total SW from last gen though.


Edit - Just checked, we have 2.1b PS2 + Xb + GC

So, 100m off.

So if Xbox and GC had 250 million each that leaves 1.6 billion copies sold for PS2 on a 155 million userbase. That's over a 10 attach rate. I fought the X360 was the software king. 600 mill sounds tiny compared to 1.6 billion.