Most of the missions in Jak II were impossibly hard, and a lot of them; frustrating.
Most of the missions in Jak II were impossibly hard, and a lot of them; frustrating.
HAHA i love the meals thing in San Andreas you talked about!
Heres mine that i can think of currently:
- Any NHL game, the CPU always f-ing gets away with hooking. Its so annoying. And your goalie lets in weak goals constantly that i could save.
- On hard the enemies in Killzone are the most grenade happy people ever. They randomly throw grenades and get lucky kills.
- The Sims on the computer. You have to have a certain number of friends to get promoted in a job! WTF is that! If you have no friends you can still be good at a job!
- In the original Stuntman game. Whenever you fail a mission/task the game announcer will say something insulting. Its annoying enough failing the tasks, but then you have some video game announcer making fun of you for failing. I game up on the series.
- License tests in Gran Turismo. If like one wheel touches an inch of grass, you fail.
- Any game thats based on stealth and if you set off an alarm you fail, or if someone detects you, you fail. Those are annoying if you constantly fail.
Thats all i can think of for now, but theres many, many more.
| ChronotriggerJM said: Resistance Fall of Man: How DARE you make so many awesome weapons and not give me enough ammo to have my way with them ;-; I adore the hailstorm and I thought it was an absolute blast to use, certainly not a weapon I'd deam lowly enough to consider "use in moderation", same with the auger, far eye, dragon, Laark, air fuel etc etc etc... so much fun, just overwelmingly powerfull :( |
Man I got your back 100% on this one! I LOVE the Hailstorm but you only get like 5 clips of it in the entire game! As well as the other guns.
I love the second feature of hte Hailstorm where it makes it like a turret shooting bullets in every direction!
The controls in Silent Hill 2, if you wanted to hit something with a pole you'd have to wait about 4-5 seconds between hits.

I would have to say, Ninja Gaiden (xbox) ghost piranhas, were very irritating. And finishing God of War 1 + 2 on the most difficult mode. RRAAAAAAARGH.
PSN ID: clemens-nl

The very first Gran turismo - one of the licence test (reminded about this from above) where you had to go round left hairpin and through tunnel in about 33 secs.
Me an a mate at Uni Tried for days and couldn't then all of a sudden miust have took corner perfectly and did it in 28 - crazy!!
The level on Wind Waker where you have to bounce your arrow off somebody else to hit your target and also one level on MP3 where you had to hit some creattures eyes or summit before he could send his hands and pick new ones up - that one really annoyed me.
One of the last levels on Rainbow Six 3 (Xbox with voice communicator) where oyu had to work down a narrow street and fight load of people in an alotment thing - the wife sat there laughing at me saying "you look like a tit" didn't help my mood at the time.
Those people that think they're perfect give a bad reputation to us who are...
"With the DS, it's fair to say that Nintendo stepped out of the technical race and went for a feature differentiation with the touch screen, but I fear that it won't have a lasting impact beyond that of a gimmick - so the long-lasting appeal of the platform is at peril as a direct result of that." - Phil Harrison, Sony
@ gawalls
Yeah some of the license tests in the GT series games were really hard and seem impossible!
I got a tough one - GT4 you have to do an entire lap at Nurburgring with a crappy Mercedes. It was about a 7 minute lap or so if i remember correctly, and once i got about 6 minutes in, and my car just barely touched the grass and I had to start over. Thats the most mad I've ever gotten at a video game! lol
1. My biggest frustration was playing Super Mario Bros. Lost Levels. I think I only got to World 2-2 or 2-3. There was this huge jump and there were no hidden blocks in reach for Mario to jump on, because you didnt have enough room to get your speed up to jump on top of them.
2. Some of the prerendered camera angles in the Resident Evil series made it incredibly hard to tell what you were doing.
3. That stingray level in Super Mario Sunshine. That took me forever to beat.
4. Only 30 days in Pikmin. Thankfully they fixed that with Pikmin 2.
Just for the record, on the earthbound thing:
Yes, you can actually get through the swamp without the eye (I did it my first playthrough. I was stupid, but trial and error. Was never so happy to see the cave with the strange shy people. Frustrating as all hell, particularily drowning), but in fact no invisible walls are added. I have heard a rumour that when paige/paula gets kidnapped, if she has the pencil eraser, you get stuck because you need to erase one, but I never tested it.
.....
I'm shy.
See Ya George.
"He did not die - He passed Away"
At least following a comedians own jokes makes his death easier.
| Fuzzmosis said: Just for the record, on the earthbound thing: Yes, you can actually get through the swamp without the eye (I did it my first playthrough. I was stupid, but trial and error. Was never so happy to see the cave with the strange shy people. Frustrating as all hell, particularily drowning), but in fact no invisible walls are added. I have heard a rumour that when paige/paula gets kidnapped, if she has the pencil eraser, you get stuck because you need to erase one, but I never tested it. ..... I'm shy. |
Great, where were you twelve years ago when I needed you? =P
I spent a hour feeling around and I even had a damn map, but It seemed like I never could move forward. That just makes it even more annoying than it already was. =/