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Forums - Gaming Discussion - Wii U vs PS4 vs Xbox One FULL SPECS (January 24, 2014)

superchunk said:

I don't see the funny part. Its fully detailed... and there have been no games to push the hardware yet... so yeah.


You have to forgive us for not being exactly excited for seeing the equivalent of a Radeon 3850 and three PowerPC G3 cores being pushed.

It's like trying to get hyped to a race attended by of four-cylinder cars. 



 

 

 

 

 

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haxxiy said:

You have to forgive us for not being exactly excited for seeing the equivalent of a Radeon 3850 and three PowerPC G3 cores being pushed.

It's like trying to get hyped to a race attended by of four-cylinder cars. 

Who said anything about "hyped"... just wanting to see what it can do vs lawling about it being subpar or even equal to PS360.

We know are pretty sure Watch_Dogs will be on it and I'm betting since that is also on the rest of next-gen we'll begin to see a difference from WiiU to PS360 by an obvious gap.



superchunk said:
Stefan.De.Machtige said:
superchunk said:
Updated info on Wii U CPU as NeoGAF has chipworks breakdown for CPU now as well.

At this point, Wii U is fully official in every component. Now we just need ground up games built on final dev kits to give us true examples of its full potential.

LOL :)

I don't see the funny part. Its fully detailed... and there have been no games to push the hardware yet... so yeah.

I have full confidence in what the Wii U can do. It will play sweet games. I'll picking up one when Pikmin 3 launches.

"Fully official in every component" is what's funny. Internet rambling and quessing is nothing official. If it was, 90 % of all conspiracies theory on the net would be proven.

 



In the wilderness we go alone with our new knowledge and strength.

Stefan.De.Machtige said:

I have full confidence in what the Wii U can do. It will play sweet games. I'll picking up one when Pikmin 3 launches.

"Fully official in every component" is what's funny. Internet rambling and quessing is nothing official. If it was, 90 % of all conspiracies theory on the net would be proven.

 

The chips were the only parts not official from Nintendo.

Those chips have been torn apart and detailed by industry professionals.

Its done. We know the details of each chip and full hardware base on what I have listed in OP. What we don't know is the full realization of how this translates into games built on final hardware taking advantage of that hardware's capabilities.

What I have listed is official and not up to any guessing. (for WiiU)



Stefan.De.Machtige said:
superchunk said:
Stefan.De.Machtige said:
superchunk said:
Updated info on Wii U CPU as NeoGAF has chipworks breakdown for CPU now as well.

At this point, Wii U is fully official in every component. Now we just need ground up games built on final dev kits to give us true examples of its full potential.

LOL :)

I don't see the funny part. Its fully detailed... and there have been no games to push the hardware yet... so yeah.

I have full confidence in what the Wii U can do. It will play sweet games. I'll picking up one when Pikmin 3 launches.

"Fully official in every component" is what's funny. Internet rambling and quessing is nothing official. If it was, 90 % of all conspiracies theory on the net would be proven.

 

They have been proven...

proven wrong



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superchunk said:

The chips were the only parts not official from Nintendo.

Those chips have been torn apart and detailed by industry professionals.

Its done. We know the details of each chip and full hardware base on what I have listed in OP. What we don't know is the full realization of how this translates into games built on final hardware taking advantage of that hardware's capabilities.

What I have listed is official and not up to any guessing. (for WiiU)


I have to agree with him tbh industry experts or not they still haven't fully confirmed the components because both are so heavily customized which makes the statement untrue as it's not official it's just calculated guesses as seen with the GPU which has speculation after speculation being thrown out, years from now I won't be surprised if the current guesses are thrown out again. Most of the experts still aren't sure themselves as they've never really seen the design of the said components which is why it's a bold thing to claim it's official, simply put it's not official it's still speculated.



Now I've been following this thread for a while, and as far as I can tell, very little has changed since when it began. So that pretty much confirms what we've been saying, right? And as you say, it's the games that will do the talking, and if the Wii U can hold its own against the other systems (which it looks to be much closer to than last gen) and get some, if not all, major AAA 3rd party games, then I think we should see some pretty special games.



 

Here lies the dearly departed Nintendomination Thread.

Wyrdness said:
superchunk said:

The chips were the only parts not official from Nintendo.

Those chips have been torn apart and detailed by industry professionals.

Its done. We know the details of each chip and full hardware base on what I have listed in OP. What we don't know is the full realization of how this translates into games built on final hardware taking advantage of that hardware's capabilities.

What I have listed is official and not up to any guessing. (for WiiU)


I have to agree with him tbh industry experts or not they still haven't fully confirmed the components because both are so heavily customized which makes the statement untrue as it's not official it's just calculated guesses as seen with the GPU which has speculation after speculation being thrown out, years from now I won't be surprised if the current guesses are thrown out again. Most of the experts still aren't sure themselves as they've never really seen the design of the said components which is why it's a bold thing to claim it's official, simply put it's not official it's still speculated.

Show me which parts of the OP and 2nd post are "guesses". (for WiiU)



BlueFalcon said:

The decision to go with an 8-core 1.6ghz OoO Jaguar cores is still strange to me. Why would anyone go with 8 slow cores at such low clock speeds when a 65W Trinity APU is going to destroy this CPU in every performance metric? Power consumption or saving costs are likely the key drivers here. Even worse, Richland APUs are rumored to launch by March 19th.
http://www.obr-hardware.com/2013/02/world-exclusive-release-date-of-apus.html

From a 6-8 year useful life perspective, it is well worth it to delay the console for 2-3 months to switch out 8-core 1.6ghz Jaguar for a 4-core Richland APU. It would make such a big difference in the long-run in terms of CPU power. Heck, they could drop all the way down to A8-6500 and still have 4-core 4.1ghz Piledriver CPU! The desire to cut corners this generation is unbelievable considering games cost $60 and we are bombarded with $30-40 DLCs/Season Passes and micro-transactions. I mean really these companies couldn't fit a proper quad-core CPU that costs less than $100 in retail? Jeez.

Everything I am reading thus far about the 720 keeps pointing to MS focusing more on entertainment and media rather than gaming. The consoles seem to be moving farther and farther away from their key function and becoming more multi-media devices with a capability to play games. It almost feels like in their desire to attract casuals, they are throwing all these gimmicks like Kinect 2.0, which in the end sacrifices what the console could have been had it been made to target the hardcore gamers, as was the case in the past. I will miss those days.


Wow this APU series is pretty sweet. I am amazed at the TDP for the whole range for what they have to offer. 

I remember my first serious gaming computer, old Athlon Thunderbird that I first got in like 2001, that thing had a TDP of like 75 Watt from memory.



 

 

@superchunk

I thought the Wii U CPU was able to rum 1 thread per core and each of them is able to fetch 2 instructions per cycle, but on the OP you said that each core is able to handle 2 threads, do you have a source for your information?

Also could you detail the cache size of each core on the CPU? (And it seems that they are not shared unlike the previous information we had).

Core 0: 512 kB
Core 1: 2 MB
Core 2: 512 kB

...


Anyway, does anyone had information on what type SIMD instructions the Wii U CPU has? (I would like to read about it so I can understand better how it is possible to improve the performance of a code by properly vectorizing it for the CPU).

Did Marcan say that those instructions were customized (i.e. different from the Wii CPU) but still weak when compared to the AVX set present on modern Intel processors?