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Forums - Gaming - Flash Player is dead for mobile devices

Adobe confirms Flash Player is dead for mobile devices

Flash Player for mobile devices is officially dead. Adobe is reaffirming its commitment to "aggressively contribute" to HTML5, a platform with broader support and capabilities than Flash was ever able to deliver. Adobe will of course also be pushing developers to work in its AIR platform for a more native experience, and the company will continue to work on Flash Player for desktop operating systems, but one can't help but see the platform as a whole standing on fairly shaky footing at this point.

http://www.engadget.com/2011/11/09/adobe-confirms-flash-player-is-dead-for-mobile-devices/

Steve must be happy.



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LoL It never was alive for Mobile Platforms. HTML5 is the future.



at last

flash was crap,they made youtube unaccessible on devices on every update



Finally.



updated: 14.01.2012

playing right now: Xenoblade Chronicles

Hype-o-meter, from least to most hyped:  the Last Story, Twisted Metal, Mass Effect 3, Final Fantasy XIII-2, Final Fantasy Versus XIII, Playstation ViTA

bet with Mordred11 that Rage will look better on Xbox 360.

Not really.

It will still remain in the market and receive necessary updates. They are just no longer going to continue with new versions as Adobe is also moving to HTML5 and overall away from Flash.

Personally, I liked having flash on my android. There are many sites that utilize it, especially if you set your phone to browse as a desktop vs mobile device.



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Good, flash is garbage.



Well it would appear that Mike Chambers, lead product manager for Flash has decided to come out and explain exactly why Flash failed on mobile devices. Unlike Adobe's official announcement Mike is not sugar coating it at all, the blame for Flash's failure lies squarely on Apple!

"This one should be pretty apparent, but given the fragmentation of the mobile market, and the fact that one of the leading mobile platforms (Apple's iOS) was not going to allow the Flash Player in the browser, the Flash Player was not on track to reach anywhere near the ubiquity of the Flash Player on desktops... Just to be very clear on this. No matter what we did, the Flash Player was not going to be available on Apple's iOS anytime in the foreseeable future."

He talks about how Apple purposely savatouged Flash making it impossible to be success. Since Apple supported HTML5 , Adobe couldn't possibly compete. If you wanted to make something for view on mobile devices you no longer had much of a choice, support HTML5 and be viewable on all phones or the superior Flash but only viewable on non-Apple products.

Essentially Apple wanted to hurt Adobe!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

Joelcool7 said:

Well it would appear that Mike Chambers, lead product manager for Flash has decided to come out and explain exactly why Flash failed on mobile devices. Unlike Adobe's official announcement Mike is not sugar coating it at all, the blame for Flash's failure lies squarely on Apple!

"This one should be pretty apparent, but given the fragmentation of the mobile market, and the fact that one of the leading mobile platforms (Apple's iOS) was not going to allow the Flash Player in the browser, the Flash Player was not on track to reach anywhere near the ubiquity of the Flash Player on desktops... Just to be very clear on this. No matter what we did, the Flash Player was not going to be available on Apple's iOS anytime in the foreseeable future."

He talks about how Apple purposely savatouged Flash making it impossible to be success. Since Apple supported HTML5 , Adobe couldn't possibly compete. If you wanted to make something for view on mobile devices you no longer had much of a choice, support HTML5 and be viewable on all phones or the superior Flash but only viewable on non-Apple products.

Essentially Apple wanted to hurt Adobe!

Flash is garbage on mobile devices, period. That could've changed with dual core devices that are now flooding the market, but before that... well, it was garbage.



Flash is a battery killer on mobile devices. On my desktop PC I don't have to worry about it as it's always plugged in, but on my laptop (Macbook Air) I use click2flash so I can view flash content only when I want it to show up (saves battery life).

 

http://www.pcworld.com/article/209856/dump_flash_get_2_extra_hours_of_macbook_air_battery_life.html

"Ditching Adobe Flash on your Apple MacBook Air can extend your battery life by two hours, according to reports. Chris Foresman at Ars Technica discovered battery life in the new MacBook Airs is 33 percent longer without the Flash plugin installed. According to his tests, having Flash installed shaved two hours off the laptop's battery life."

http://news.cnet.com/8301-1035_3-20027131-94.html (about the RIM Playbook)

1. The PlayBook supports Flash, and Flash is a resource hog. Says Wu, "As seen in recent tests for the new MacBook Air, use of Flash can cut battery life in half....From our understanding, the poor battery life of early PlayBook units may be due to its incorporation of Adobe Flash."

http://www.pcmag.com/article2/0,2817,2367542,00.asp#fbid=44EFj9EwkLG

Improve your Android Phone's Battery Life:

Disable Adobe Flash. Being able to run Adobe Flash in web pages is a great, but it consumes battery life. If you have Adobe Flash installed on your smartphone, by default it's set to load every piece of Flash content on every web page. It's possible to change this so the browser only loads Flash when instructed to; open the browser, hit the menu key, go to Settings > Enable Plug-ins and set it to On Demand.

http://www.guardian.co.uk/technology/2011/apr/27/motorola-xoom-review-tablet-computer

Battery life: sufficient (with asterisks)

The Xoom does well – it achieved as much as the iPad. Ten hours, more or less – although note that Flash will halve that. You think you don't spend all your time watching Flash? If you open a lot of commercial web pages with adverts or (of course) watch YouTube, you're hitting Flash. More on this later.





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Me since the games were revealed, the fanboys since E3."

Skeeuk: "playstation 3 is the ultimate in gaming acceleration"

WP7 is fully HTML5'd up so I'm already all good.