By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Lionhead “was on its knees” before Microsoft buyout, says former environmental artist

VG247

James Duncan, a former Lionhead artist who worked on Fable 2 and 3, has said the firm was literally “on its knees” before Microsoft purchased the studio in 2006.

Speaking with Eurogamer, Duncan, who now runs his own firm RedBreast Studios, said after Black & White and The Movies, Lionhead was already rumored to be looking for a buyer when his first day on the job Microsoft came in and bought the studio out.

“Literally the day I started Microsoft said we’re buying you,” he said. “It was a big time, a lot of upheaval in the company. When you’re bought by Microsoft it’s quite a big deal. Lionhead was on its knees. They desperately needed help, let’s put it that way. So really, when Microsoft came along it was jubilation. A lot of people were taking sighs of relief that Microsoft had come in as the savior.

“Things were difficult at the time, let’s put it that way. Certainly when Microsoft came in with the offer it was good for Lionhead because they needed maybe a stronger hand to come in and help them out at the time.”

Despite the dire circumstances the firm was facing before the buyout, Duncan said the main gem throughout the process was studio head Peter Molyneux, and he feels the industry needs more people like him.

“The thing you can never take away from the guy is he is a fantastic speaker and a great motivator, somebody who can gee the troops up, come in with an idea or something and really sell that idea and project it outwardly to guys like you,” he said. “That’s an enormous advantage for any company. You need that. Companies live and die on advertising or just getting the presence out to other people so they know they exist. In that respect Peter Molyneux is absolutely grade A one solid gold.

“He’s the sort of person you’d rather want than not. The industry needs people like that. It’s great to have these kind of people because it just generates interest, and that’s so important. You can have the best game in the world but if you don’t have the promotion you’re dead in the water. Equally, you can have the worst game in the world and have fantastic promotion and have a million seller.

“With Mr Molyneux, it’s gold dust to have that kind of thing. It’s sound-bite galore. He’s absolutely fantastic for you. Anything the guy says, whether it’s rubbish or not, you’ll print it and in a way it’s just generating further hits for Lionhead and for the game and just publicity.

“No publicity is bad publicity is how the saying goes, and it’s true. He’s an asset.”

Duncan’s studio is currently working on an iPhone and iPad game which nods to classics such as Elite, Tie Fighter, Red Baron and Secret Weapons of the Luftwaffe.

http://www.vg247.com/2011/11/04/lionhead-was-on-its-knees-before-microsoft-buyout-says-former-environmental-artist/



Around the Network

Glad MS bought them otherwise we wouldn't have Fable anymore



They should be buying more. But that's another topic.



BOOM!  FACE KICK!

trasharmdsister12 said:

Why do I get the feeling that these exact quotes will be used negatively for a long time coming?


Because people are jealous at how some others achieve success. 



BOOM!  FACE KICK!

That must have been some amazing fellatio for Microsoft to pay them that much.



WHERE IS MY KORORINPA 3

Around the Network

"Lionhead “was on its knees” before Microsoft buyout"

Somebody tell them they can get off their knees now



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

Jexy said:
trasharmdsister12 said:
 

Why do I get the feeling that these exact quotes will be used negatively for a long time coming?


Because people are jealous at how some others achieve success. 


No. Because promising the 'best game ever' and then subsequently being nowhere near that standard is downright pathetic.

Just listen to this praise:

“The thing you can never take away from the guy is he is a fantastic speaker and a great motivator, somebody who can gee the troops up, come in with an idea or something and really sell that idea and project it outwardly to guys like you,”

But Molyneux is first and foremost a game designer. In this aspect he hasn't reached the heights of 



Heights of who? He's quite successful... the fact that his name is even known to many people and his games sell well prove that. If you weren't aware, people promise all sorts of things and most never come through on it. Toyota can promise me the most reliable car on the road, and it can break down 10 times and get 5 recalls on it. Did they lie? I'm sure they intended it to be the best, but things just didn't work out. Either way, he seems more than just a game designer if he's even being talked about in that way. Maybe it's just me and I don't believe what people tell me when they are the ones making it and selling it. I may listen to reviewers on that subject and couple it with my own research. Did he produce the best game ever? No... and yet he is still successful. People dislike that he can still do well while not "making the best game ever"... If other devs rip him on what he has made, I could respect that, but most of the people who do rip him are not, never will be, and couldn't do it at his level of success.



BOOM!  FACE KICK!

Attoyou said:
"Lionhead “was on its knees” before Microsoft buyout"

Somebody tell them they can get off their knees now

I was just about to comment on that, until I read yours.



 

 

 

I'm glad MS went and bought them.