Michael-5 said:
o_O.Q said:
Michael-5 said:
One thing I like about Gears 3 is that everything is interactable, but you can't take cover on all objects in UC2, and some effects in Gears 3 (like Water) I think are best done in that game.
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yeah michael being able to crouch behind a few objects in gears is really comparable to being able to hop over objects, climb objects, slide, swing, shimmy etc
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My arguement isn't which is a better game. I only said in Gears everyting is interactable, there are no transparent objects you can walk through, and no random blocks which don't go with the engine. Uncharted is a platformer, of course it does more. It can be really glitchy at times, but that's besides the point.
geez way to make a point into an insult.
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"My arguement isn't which is a better game"
neither was mine but obviously when you make a comparison between gears and uncharted about interaction and imply gears has a higher level of interaction i'm going to call bullshit
"there are no transparent objects you can walk through"
lol what does this even mean?
"geez way to make a point into an insult."
i don't know how anything i said there could be interpretted as insult