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Forums - Gaming - GT5 vs F4 graphics (from in cockpit)/sound youtube comparison video--updated with DF comparison.

 

What is better for each game?

Sound: Forza 4 29 6.26%
 
Sound: GT5 6 1.30%
 
Graphics: Forza 4 14 3.02%
 
Graphics: GT5 67 14.47%
 
Sound/Graphics: Forza 4 109 23.54%
 
Sound/Graphics: GT5 144 31.10%
 
Sound: Both about the same 1 0.22%
 
Graphics: Both about the same 6 1.30%
 
Sound/Graphics: Both about the same 16 3.46%
 
See results. 69 14.90%
 
Total:461
pezus said:
yo_john117 said:

I updated with a poll.

Although I think we all know who's going to win. There are far more avid GT fans on this site than there are F4 fans.

Goes to show how flawed Michael's tally was

pezus, all I did was count the number of people who said x game is better then x. Forza 4 won, but who cares.

The poll will likely show more balance because I suspect many non commenters like GT5 more, and in general there are more PS3 owners on VGC then 360 owners.

I just want these stupid arguements to end.



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pezus said:
yo_john117 said:

I updated with a poll.

Although I think we all know who's going to win. There are far more avid GT fans on this site than there are F4 fans.

Goes to show how flawed Michael's tally was

I guess I can't disagree too much on that. But I think his point was that most people that have played both games are more educated and reasonable than many that have played only one of them.

 

Also on this site an obscure Japanese RPG would get more votes than a much better game on this site

This site has way out of wack proportianality's compared to the actual public.



pezus said:
yo_john117 said:
pezus said:
yo_john117 said:

I updated with a poll.

Although I think we all know who's going to win. There are far more avid GT fans on this site than there are F4 fans.

Goes to show how flawed Michael's tally was

I guess I can't disagree too much on that. But I think his point was that most people that have played both games are more educated and reasonable than many that have played only one of them.

 

Also on this site an obscure Japanese RPG would get more votes than a much better game on this site

This site has way out of wack proportianality's compared to the actual public.

Sure, but I hope you aren't implying that the public would pick Forza 4 over GT5. Because it's pretty apparent that GT5 is more popular among them, even after 3 Forza's this gen.

No I know there are also more avid GT fans out there than Forza fans. But if you got all the reasonable people to give their opinions of both then you would end up with a lot of answers like lestadark's which is they are both awesome sim racing games neither which is really too much better than the other.



Michael-5 said:
goforgold said:

Fixed for accuracy personal opinion to over ride facts(this is what you meant)

However you did add to this tally.

conclusion - Go play Forza 4, then come back.

This post is intended to shut goforgold up. I'm stoping this thread 1 user at a time. My goal here is to show that both GT5 and Forza 4 are loaded with unique and exclusive content that would make race car sim enthusiasts want both games in roughly equal proportions. If either game has a few more traits then the other, who cares! The number of pros each game has is about the same.

Every + each game gets is based off facts. Nothing subjective such as quality of the sim, or quality of the graphics will be included. For arguement perposed premium cars will be considered on par with Forza 4 cars, and tracks will be considered on par as well. I will include a second tally in a second post showing how most users on this thread think Forza 4 looks better, but for this post, graphics are the same (it will can out in both games anyway.

Anyway.. Lets start:

Cars:

GT5 has more total cars

Forza 4 has more premium model cars.

Manufacterers (Real manufacters only): GT5 - 76, Forza 4 - 79 (plus the warthog lol) - tie(Note: Tuning companies do no count as manufacterers. A AMG modified Benz is still an AMG, a Nismo tuned Nissan is still a Nissan, a Mugen tuned Honda is still a Honda. Forza lists tuner cars under parent companies so even if I counted tuners seperatly Forza would still be about the same.

Cars from Japan/Korea, GT5 has 635/1031 cars from this region. Forza 4 - 120/530

Cars from USA: GT5 - 88, Forza 4 - 128

Cars from Italy: GT5 - 50, Forza 4 - 65

Cars from Germany: GT5 - 95, Forza 4 - 101 tie 5% difference, big whoop.

Those 4 regions roughly split the bulk of world automotive sales, and are where most sports cars originate from. Britain, Sweden, France, etc are all small regions, so other smaller european regions will be combined. Total will not add up because tiny regions like Australia are not accounted for.

Cars from the rest of Europe: GT5 - 105, Forza 4 - 86

Distribution of Cars: GT5- 61.6% Japan/Korean, 10.2% Other/Europe, 9.2% Germany 8.1% USA, 4.8% Italy.

Forza 4- 24.2% USA, 22.6% Japan/Korea, 19.1% Germany, 16.2% Other/Europe, 12.3% Italy.

Car types:

Rally - GT5 has 33, Forza 4 has 7.  

Nascar - GT5 has more, and NASCAR is more integrated

Go-Karts - GT5 only

Group C Race Cars - both, tie (Forza 4 has more then 1 Group C car goforgold, you only asked me to name 1 before. They both only have a handful), tie

German Touring Cars - Forza 4 has more, not going to count, but you already said agreed goforgold

F1 - GT5 has old unlicence F1 cars

Le Mans Prototypes - tie

Race modified cars total (GT1, GT2, RM) - GT5 - 75, Forza 4 - 80. tie the difference is small.

Features:

Rain, Snow, and other weather effects  GT5 (weight 2-Rain/Snow)

Night Racing - GT5

Dynamic Sun - GT5

Dynamic tire deformation model - Forza 4

Simulation Damage Modeling - Forza 4 (GT5 has a penalty system, not an active simulation damage model due to copyrights)

Cosmetic Damage Modeling - tie, both have it

Tracks and Track types:

Number of Tracks - 26 for both tie

Number of Variations - Forza 4 has over 100, GT5 has something like 70/80

Dirt Tracks - GT5

City Tracks - GT5: 7, Forza 4: 1- 

Race Types:

24 Hour Endurance Races - GT5

Season Mode - Forza 4

Total Event Count - Forza 4 has 140 I believe. GT5 has 63 + a few Specials (24 Endurance races already have a point above, this is just an event count, and most events in both games range from 15 minutes to 1 hour)

Event Variety Forza 4 wins here. GT5 only has 63 events, and most of them are repeats with different grades of cars. Forza 4 has over twice as many events, and yes a lot of repeats like GT5, but the overall count is higher. We can count them, but the number of unique events in Forza is well over the total number of events in GT5

Point to Point Rally - GT5

Point to Point Track Racing - Forza 4

Licence Testing - GT5 I would give this feature 2 weight just because it's pretty awesome, but Forza 4 does offer hints in game as well. So 1 weight, like everything else.

Drift Trials - tie Both games have this feature. In fact there was an achievement in Forza 3 for completing a race with 100,000 Kudos (which means drifting an entire lap on Nurburgring or Mt. Fuji).

Miscellaneous/Car Culture:

Top Gear Integration - Forza 4 as narraration by Clarkson, as well as multiple game types suggested by the crew of Top Gear, but both have the Top Gear Track.

Accessibility for newcomers - Forza 4 has autobrake and rewind for young gamers, and casual newcomers

Track Creator - GT5

Leveling Syste w/ Rewards - tie

Car Affinities - Forza 4, but Zero weight. Only a feature appreciated by hardcore players.

Paint Editor - Forza 4

Auction House - tie (no weight)

Dyno Test - Forza 4, but again zero weight

Amount of Online play, and Integration of Online features and leaderboards - Forza 4. GT5 only has a few race types, ghosts, and leaderboard per track per race type. Forza 4 has all that along with fun game modes (like Cat & Mouse), and Rivals Mode.

AutoVista Mode - Forza 4

Museum Mode - GT5

Museum and AutoVista Mode have weight, I would even argue 2 weights each (only 1 weight so relax). GT5 and Forza 4 are more then just car sims, they are expressions of car culture. Most people will never be able to get as close to an F40 as they do in Forza 4, and GT5 offers a very in depth history of every car.

Total: GT5: 18 Forza 4: 19 tie: 7

As you see. Both games have a lot of features the other games lack. Both games have their own highlights.

Now stubborn people of this thread. Accept other people (not most, not a few, just other people) prefer either GT5 or Forza 4. Accept that both games are amazing (I don't want to hear any more BS like one game is lacking features, content, or anything), and move on.

Next post will tally the results of this thread. Who, and how many people, think which game looks and sound better, which games have those voters actually played.

goforgold I expect to hear no more on this subject from you.

If I missed any categories, or features. Quote this and tell me what I missed. I will repost and add it, unless it's something whcih is opinion based (physics, sim quality, etc), or really silly.

lol I would ask you to name 7 group c cars, you wouldn't be able to and give the point to GT5 making them even in which case I point out

you gave Forza 4 scores for

Paint editor - which in no way influences a racing simulator

Jeremy Clarkson - which has fuck all to do with a racing simulator

Auto vista - which is just as pointless than listing to Jeremy Clarkson

Car Affinities - which as you say is a part of the leveling system but all it does is reward you for using a certain typr of car (wipeout HD did that) but it mans nothing to a racing sim

Rewind and Auto break

Season mode (which is hardly any different form A Spec)

and no mention of B Spec

given perspective of your own list that you created GT5 blows Forza out the water when it comes down to what matters in a sim, and Forza as the reviews pointed out is a much better GAME!!!

thanks for that and proving my point this debate is over



yo_john117 said:

I updated with a poll.

Although I think we all know who's going to win. There are far more avid GT fans on this site than there are F4 fans.

You really think this thread can be saved now?

I thought the GAF garbage thread was bad, but wow, I think we've blown past that in terms of vitriol and general cluelessness. What an absolute embarrassment this thread has been on both sides.



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pezus said:
yo_john117 said:
pezus said:
yo_john117 said:
pezus said:
yo_john117 said:

I updated with a poll.

Although I think we all know who's going to win. There are far more avid GT fans on this site than there are F4 fans.

Goes to show how flawed Michael's tally was

I guess I can't disagree too much on that. But I think his point was that most people that have played both games are more educated and reasonable than many that have played only one of them.

 

Also on this site an obscure Japanese RPG would get more votes than a much better game on this site

This site has way out of wack proportianality's compared to the actual public.

Sure, but I hope you aren't implying that the public would pick Forza 4 over GT5. Because it's pretty apparent that GT5 is more popular among them, even after 3 Forza's this gen.

No I know there are also more avid GT fans out there than Forza fans. But if you got all the reasonable people to give their opinions of both then you would end up with a lot of answers like lestadark's which is they are both awesome sim racing games neither which is really too much better than the other.

Fair enough, but it looked like Michael was forcing us to accept that Forza 4 was better at some points. Maybe he's backed away from that but still

Yeah I agree at some points it did look that way a bit but he has cooled down and IMO he's still so much more level headed than other people here.



maybe next gen Forza fans......maybe....one can hope



wow that video is awesome



I never played either game soooo.... GT5!!



pezus said:
Michael, could you explain the difference between a "penalty system" and an "active simulation damage model"?

Also, I'm pretty sure GT5's track variants far outweigh Forza 4's as I've mentioned before.

Well, from what I read. In Forza when you hit another car, parts in that area of the car will be affected by the damage, and obviously this varries from car to car. The damage can affect different compenents of the car depending on the speed, location an angle of impact. You can for instance jam your rear tire into the wheel well in Forza 4 (3 as well) and then randomly while you race that one tire will lock up. If you damage different brakes you won't stop in a straight line, damage the steering, or wheel alignment, and your car won't drive straight. Damage does something physically to the cars behavior, it doesn't just make the part x% less efficient.

What GT5 has is a penalty system. Depending on how fast you hit an object, your car will be damaged in that location by an allotted percentage. There are no physics consequences to an impact in GT5, the part of the car that is damaged will simply run x% less efficiently based on the statistics of the crash. For example, if you destroy the allignment of the wheel, you will never jam your tire into the wheel well. GT5 doesn't model SIM damage like that, it just penalizes you based on the impact. Another example is ruining your gearbox. In GT5 what happens is your shift times will simply slow down based on damage. In Forza 4, shifts will become more erradic, and sometimes your car will just refuse to go into gear.

The only physical damage you car do to a car is cosmetic. You can break the door hinges and have someone door open while they race. However this does not physcially affect the cars performance.

Track varients are the number of track types. Forza 4 has over 100, GT5 has something like 70-80. Wikipedia it.

To your other comment: I'm not trying to force anyone to accept anything. The tally just shows that more people think Forza 4 graphics look better, but that isn't necessarily so. Most of the more intelligent voters realize that 1 game isn't unanimously better looking then the others.

All I was trying to show was that both games are of similar quality, and both have pros and cons. So many GT fans want to think Forza 4 isn't up to the same level at GT5. ethomaz believes some standard cars in GT5 look better then cars in Forza 4, and that GT5 premium cars are a whole different level (and honestly, I think he is trolling with this, or has a hidden agenda). goforgold simply thinks of Forza 4 as an arcade racer, and won't accept it as a proper compeditor to GT5. This type of comments are just arrogent.

Your free to feel whatever you like about any game. My honest opinion is Forza is superrior to GT5 unanimously, except each game does some aspect of physics better. I never pushed that onto anyone, I only pushed that both games are similar quality, and competing.

The fact of the matter is. Forza to GT now is like Mustang to Camero. You can prefer one over the other, some think one looks, sounds, and/or even drives better then the other, but to many people 1 will always be better then the other.

It's just stupid when you still see people trying to force 1 game (or in the above example car) is better, and I see a lot of GT5 fans try to force their opinions.

For instance I liked how ethomaz stated his opinion of cars looking better in GT5, but environments in Forza 4, but the fact that he wanted everyone to believe that is just ludacris.



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