Michael-5 said:
goforgold said:
Fixed for accuracy personal opinion to over ride facts(this is what you meant)
However you did add to this tally.
conclusion - Go play Forza 4, then come back.
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This post is intended to shut goforgold up. I'm stoping this thread 1 user at a time. My goal here is to show that both GT5 and Forza 4 are loaded with unique and exclusive content that would make race car sim enthusiasts want both games in roughly equal proportions. If either game has a few more traits then the other, who cares! The number of pros each game has is about the same.
Every + each game gets is based off facts. Nothing subjective such as quality of the sim, or quality of the graphics will be included. For arguement perposed premium cars will be considered on par with Forza 4 cars, and tracks will be considered on par as well. I will include a second tally in a second post showing how most users on this thread think Forza 4 looks better, but for this post, graphics are the same (it will can out in both games anyway.
Anyway.. Lets start:
Cars:
GT5 has more total cars
Forza 4 has more premium model cars.
Manufacterers (Real manufacters only): GT5 - 76, Forza 4 - 79 (plus the warthog lol) - tie(Note: Tuning companies do no count as manufacterers. A AMG modified Benz is still an AMG, a Nismo tuned Nissan is still a Nissan, a Mugen tuned Honda is still a Honda. Forza lists tuner cars under parent companies so even if I counted tuners seperatly Forza would still be about the same.
Cars from Japan/Korea, GT5 has 635/1031 cars from this region. Forza 4 - 120/530
Cars from USA: GT5 - 88, Forza 4 - 128
Cars from Italy: GT5 - 50, Forza 4 - 65
Cars from Germany: GT5 - 95, Forza 4 - 101 tie 5% difference, big whoop.
Those 4 regions roughly split the bulk of world automotive sales, and are where most sports cars originate from. Britain, Sweden, France, etc are all small regions, so other smaller european regions will be combined. Total will not add up because tiny regions like Australia are not accounted for.
Cars from the rest of Europe: GT5 - 105, Forza 4 - 86
Distribution of Cars: GT5- 61.6% Japan/Korean, 10.2% Other/Europe, 9.2% Germany 8.1% USA, 4.8% Italy.
Forza 4- 24.2% USA, 22.6% Japan/Korea, 19.1% Germany, 16.2% Other/Europe, 12.3% Italy.
Car types:
Rally - GT5 has 33, Forza 4 has 7.
Nascar - GT5 has more, and NASCAR is more integrated
Go-Karts - GT5 only
Group C Race Cars - both, tie (Forza 4 has more then 1 Group C car goforgold, you only asked me to name 1 before. They both only have a handful), tie
German Touring Cars - Forza 4 has more, not going to count, but you already said agreed goforgold
F1 - GT5 has old unlicence F1 cars
Le Mans Prototypes - tie
Race modified cars total (GT1, GT2, RM) - GT5 - 75, Forza 4 - 80. tie the difference is small.
Features:
Rain, Snow, and other weather effects GT5 (weight 2-Rain/Snow)
Night Racing - GT5
Dynamic Sun - GT5
Dynamic tire deformation model - Forza 4
Simulation Damage Modeling - Forza 4 (GT5 has a penalty system, not an active simulation damage model due to copyrights)
Cosmetic Damage Modeling - tie, both have it
Tracks and Track types:
Number of Tracks - 26 for both tie
Number of Variations - Forza 4 has over 100, GT5 has something like 70/80
Dirt Tracks - GT5
City Tracks - GT5: 7, Forza 4: 1-
Race Types:
24 Hour Endurance Races - GT5
Season Mode - Forza 4
Total Event Count - Forza 4 has 140 I believe. GT5 has 63 + a few Specials (24 Endurance races already have a point above, this is just an event count, and most events in both games range from 15 minutes to 1 hour)
Event Variety Forza 4 wins here. GT5 only has 63 events, and most of them are repeats with different grades of cars. Forza 4 has over twice as many events, and yes a lot of repeats like GT5, but the overall count is higher. We can count them, but the number of unique events in Forza is well over the total number of events in GT5
Point to Point Rally - GT5
Point to Point Track Racing - Forza 4
Licence Testing - GT5 I would give this feature 2 weight just because it's pretty awesome, but Forza 4 does offer hints in game as well. So 1 weight, like everything else.
Drift Trials - tie Both games have this feature. In fact there was an achievement in Forza 3 for completing a race with 100,000 Kudos (which means drifting an entire lap on Nurburgring or Mt. Fuji).
Miscellaneous/Car Culture:
Top Gear Integration - Forza 4 as narraration by Clarkson, as well as multiple game types suggested by the crew of Top Gear, but both have the Top Gear Track.
Accessibility for newcomers - Forza 4 has autobrake and rewind for young gamers, and casual newcomers
Track Creator - GT5
Leveling Syste w/ Rewards - tie
Car Affinities - Forza 4, but Zero weight. Only a feature appreciated by hardcore players.
Paint Editor - Forza 4
Auction House - tie (no weight)
Dyno Test - Forza 4, but again zero weight
Amount of Online play, and Integration of Online features and leaderboards - Forza 4. GT5 only has a few race types, ghosts, and leaderboard per track per race type. Forza 4 has all that along with fun game modes (like Cat & Mouse), and Rivals Mode.
AutoVista Mode - Forza 4
Museum Mode - GT5
Museum and AutoVista Mode have weight, I would even argue 2 weights each (only 1 weight so relax). GT5 and Forza 4 are more then just car sims, they are expressions of car culture. Most people will never be able to get as close to an F40 as they do in Forza 4, and GT5 offers a very in depth history of every car.
Total: GT5: 18 Forza 4: 19 tie: 7
As you see. Both games have a lot of features the other games lack. Both games have their own highlights.
Now stubborn people of this thread. Accept other people (not most, not a few, just other people) prefer either GT5 or Forza 4. Accept that both games are amazing (I don't want to hear any more BS like one game is lacking features, content, or anything), and move on.
Next post will tally the results of this thread. Who, and how many people, think which game looks and sound better, which games have those voters actually played.
goforgold I expect to hear no more on this subject from you.
If I missed any categories, or features. Quote this and tell me what I missed. I will repost and add it, unless it's something whcih is opinion based (physics, sim quality, etc), or really silly.
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